mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into leaderboards
This commit is contained in:
@ -6,22 +6,23 @@ using System.Collections.Generic;
|
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using System.IO;
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||||
using osu.Framework.IO.Stores;
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||||
using osu.Framework.Platform;
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||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.IO
|
||||
namespace osu.Game.Beatmaps.IO
|
||||
{
|
||||
public abstract class ArchiveReader : IDisposable, IResourceStore<byte[]>
|
||||
{
|
||||
protected class Reader
|
||||
private class Reader
|
||||
{
|
||||
public Func<Storage, string, bool> Test { get; set; }
|
||||
public Type Type { get; set; }
|
||||
}
|
||||
|
||||
protected static List<Reader> Readers { get; } = new List<Reader>();
|
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private static List<Reader> readers { get; } = new List<Reader>();
|
||||
|
||||
public static ArchiveReader GetReader(Storage storage, string path)
|
||||
{
|
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foreach (var reader in Readers)
|
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foreach (var reader in readers)
|
||||
{
|
||||
if (reader.Test(storage, path))
|
||||
return (ArchiveReader)Activator.CreateInstance(reader.Type, storage.GetStream(path));
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@ -31,9 +32,24 @@ namespace osu.Game.IO
|
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|
||||
protected static void AddReader<T>(Func<Storage, string, bool> test) where T : ArchiveReader
|
||||
{
|
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Readers.Add(new Reader { Test = test, Type = typeof(T) });
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readers.Add(new Reader { Test = test, Type = typeof(T) });
|
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}
|
||||
|
||||
/// <summary>
|
||||
/// Reads the beatmap metadata from this archive.
|
||||
/// </summary>
|
||||
public abstract BeatmapMetadata ReadMetadata();
|
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|
||||
/// <summary>
|
||||
/// Gets a list of beatmap file names.
|
||||
/// </summary>
|
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public string[] BeatmapFilenames { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// The storyboard filename. Null if no storyboard is present.
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||||
/// </summary>
|
||||
public string StoryboardFilename { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// Opens a stream for reading a specific file from this archive.
|
||||
/// </summary>
|
@ -1,44 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
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using System;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Database;
|
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using osu.Game.IO;
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|
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namespace osu.Game.Beatmaps.IO
|
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{
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public abstract class BeatmapArchiveReader : ArchiveReader
|
||||
{
|
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public const string OSZ_EXTENSION = @".osz";
|
||||
|
||||
public static BeatmapArchiveReader GetBeatmapArchiveReader(Storage storage, string path)
|
||||
{
|
||||
try
|
||||
{
|
||||
return (BeatmapArchiveReader)GetReader(storage, path);
|
||||
}
|
||||
catch (InvalidCastException e)
|
||||
{
|
||||
Logger.Error(e, "A tricky " + $@"{nameof(ArchiveReader)}" + " instance passed the test to be a " + $@"{nameof(BeatmapArchiveReader)}" + ", but it's really not");
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads the beatmap metadata from this archive.
|
||||
/// </summary>
|
||||
public abstract BeatmapMetadata ReadMetadata();
|
||||
|
||||
/// <summary>
|
||||
/// Gets a list of beatmap file names.
|
||||
/// </summary>
|
||||
public string[] BeatmapFilenames { get; protected set; }
|
||||
|
||||
/// <summary>
|
||||
/// The storyboard filename. Null if no storyboard is present.
|
||||
/// </summary>
|
||||
public string StoryboardFilename { get; protected set; }
|
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}
|
||||
}
|
@ -9,14 +9,14 @@ using osu.Game.Database;
|
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|
||||
namespace osu.Game.Beatmaps.IO
|
||||
{
|
||||
public sealed class OszArchiveReader : BeatmapArchiveReader
|
||||
public sealed class OszArchiveReader : ArchiveReader
|
||||
{
|
||||
public static void Register()
|
||||
{
|
||||
AddReader<OszArchiveReader>((storage, path) =>
|
||||
{
|
||||
using (var stream = storage.GetStream(path))
|
||||
return Path.GetExtension(path) == OSZ_EXTENSION && ZipFile.IsZipFile(stream, false);
|
||||
return ZipFile.IsZipFile(stream, false);
|
||||
});
|
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OsuLegacyDecoder.Register();
|
||||
}
|
||||
|
@ -1,9 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
@ -11,6 +8,10 @@ using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -32,7 +33,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public readonly bool WithStoryboard;
|
||||
|
||||
protected abstract BeatmapArchiveReader GetReader();
|
||||
protected abstract ArchiveReader GetReader();
|
||||
|
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protected WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
|
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{
|
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@ -100,7 +101,7 @@ namespace osu.Game.Beatmaps
|
||||
set { lock (beatmapLock) beatmap = value; }
|
||||
}
|
||||
|
||||
private BeatmapArchiveReader trackReader;
|
||||
private ArchiveReader trackReader;
|
||||
private Track track;
|
||||
private object trackLock = new object();
|
||||
public Track Track
|
||||
|
@ -177,7 +177,7 @@ namespace osu.Game.Database
|
||||
|
||||
BeatmapMetadata metadata;
|
||||
|
||||
using (var reader = BeatmapArchiveReader.GetBeatmapArchiveReader(storage, path))
|
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using (var reader = ArchiveReader.GetReader(storage, path))
|
||||
metadata = reader.ReadMetadata();
|
||||
|
||||
if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
|
||||
@ -186,7 +186,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
hash = input.GetMd5Hash();
|
||||
input.Seek(0, SeekOrigin.Begin);
|
||||
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash + BeatmapArchiveReader.OSZ_EXTENSION);
|
||||
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
|
||||
if (!storage.Exists(path))
|
||||
using (var output = storage.GetStream(path, FileAccess.Write))
|
||||
input.CopyTo(output);
|
||||
@ -216,7 +216,7 @@ namespace osu.Game.Database
|
||||
Metadata = metadata
|
||||
};
|
||||
|
||||
using (var archive = BeatmapArchiveReader.GetBeatmapArchiveReader(storage, path))
|
||||
using (var archive = ArchiveReader.GetReader(storage, path))
|
||||
{
|
||||
string[] mapNames = archive.BeatmapFilenames;
|
||||
foreach (var name in mapNames)
|
||||
@ -268,12 +268,12 @@ namespace osu.Game.Database
|
||||
BeatmapSetRemoved?.Invoke(beatmapSet);
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||||
}
|
||||
|
||||
public BeatmapArchiveReader GetReader(BeatmapSetInfo beatmapSet)
|
||||
public ArchiveReader GetReader(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
if (string.IsNullOrEmpty(beatmapSet.Path))
|
||||
return null;
|
||||
|
||||
return BeatmapArchiveReader.GetBeatmapArchiveReader(storage, beatmapSet.Path);
|
||||
return ArchiveReader.GetReader(storage, beatmapSet.Path);
|
||||
}
|
||||
|
||||
public BeatmapSetInfo GetBeatmapSet(int id)
|
||||
@ -354,7 +354,7 @@ namespace osu.Game.Database
|
||||
this.database = database;
|
||||
}
|
||||
|
||||
protected override BeatmapArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
|
||||
protected override ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Input.Handlers;
|
||||
@ -95,24 +96,17 @@ namespace osu.Game.Modes
|
||||
|
||||
public override List<InputState> GetPendingStates()
|
||||
{
|
||||
var buttons = new HashSet<MouseButton>();
|
||||
if (CurrentFrame?.MouseLeft ?? false)
|
||||
buttons.Add(MouseButton.Left);
|
||||
if (CurrentFrame?.MouseRight ?? false)
|
||||
buttons.Add(MouseButton.Right);
|
||||
|
||||
return new List<InputState>
|
||||
{
|
||||
new InputState
|
||||
{
|
||||
Mouse = new ReplayMouseState(
|
||||
ToScreenSpace(position ?? Vector2.Zero),
|
||||
new List<MouseState.ButtonState>
|
||||
{
|
||||
new MouseState.ButtonState(MouseButton.Left)
|
||||
{
|
||||
State = CurrentFrame?.MouseLeft ?? false
|
||||
},
|
||||
new MouseState.ButtonState(MouseButton.Right)
|
||||
{
|
||||
State = CurrentFrame?.MouseRight ?? false
|
||||
},
|
||||
}
|
||||
),
|
||||
Mouse = new ReplayMouseState(ToScreenSpace(position ?? Vector2.Zero), buttons),
|
||||
Keyboard = new ReplayKeyboardState(new List<Key>())
|
||||
}
|
||||
};
|
||||
@ -171,10 +165,10 @@ namespace osu.Game.Modes
|
||||
|
||||
private class ReplayMouseState : MouseState
|
||||
{
|
||||
public ReplayMouseState(Vector2 position, List<ButtonState> list)
|
||||
public ReplayMouseState(Vector2 position, IEnumerable<MouseButton> list)
|
||||
{
|
||||
Position = position;
|
||||
ButtonStates = list;
|
||||
list.ForEach(b => PressedButtons.Add(b));
|
||||
}
|
||||
}
|
||||
|
||||
|
23
osu.Game/Modes/Mods/IApplicableMod.cs
Normal file
23
osu.Game/Modes/Mods/IApplicableMod.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Modes.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for mods that are applied to a HitRenderer.
|
||||
/// </summary>
|
||||
/// <typeparam name="TObject">The type of HitObject the HitRenderer contains.</typeparam>
|
||||
public interface IApplicableMod<TObject>
|
||||
where TObject : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Applies the mod to a HitRenderer.
|
||||
/// </summary>
|
||||
/// <param name="hitRenderer">The HitRenderer to apply the mod to.</param>
|
||||
void Apply(HitRenderer<TObject> hitRenderer);
|
||||
}
|
||||
}
|
@ -1,11 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Modes
|
||||
namespace osu.Game.Modes.Mods
|
||||
{
|
||||
/// <summary>
|
||||
/// The base class for gameplay modifiers.
|
||||
@ -41,12 +43,6 @@ namespace osu.Game.Modes
|
||||
/// The mods this mod cannot be enabled with.
|
||||
/// </summary>
|
||||
public virtual Type[] IncompatibleMods => new Type[] { };
|
||||
|
||||
/// <summary>
|
||||
/// Direct access to the Player before load has run.
|
||||
/// </summary>
|
||||
/// <param name="player"></param>
|
||||
public virtual void PlayerLoading(Player player) { }
|
||||
}
|
||||
|
||||
public class MultiMod : Mod
|
||||
@ -151,11 +147,16 @@ namespace osu.Game.Modes
|
||||
public override string Description => "Watch a perfect automated play through the song";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
|
||||
}
|
||||
|
||||
public override void PlayerLoading(Player player)
|
||||
public abstract class ModAutoplay<T> : ModAutoplay, IApplicableMod<T>
|
||||
where T : HitObject
|
||||
{
|
||||
protected abstract Score CreateReplayScore(Beatmap<T> beatmap);
|
||||
|
||||
public void Apply(HitRenderer<T> hitRenderer)
|
||||
{
|
||||
base.PlayerLoading(player);
|
||||
player.ReplayInputHandler = Ruleset.GetRuleset(player.Beatmap.PlayMode).CreateAutoplayScore(player.Beatmap.Beatmap)?.Replay?.GetInputHandler();
|
||||
hitRenderer.InputManager.ReplayInputHandler = CreateReplayScore(hitRenderer.Beatmap)?.Replay?.GetInputHandler();
|
||||
}
|
||||
}
|
||||
|
||||
@ -170,11 +171,4 @@ namespace osu.Game.Modes
|
||||
public override string Name => "Cinema";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
|
||||
}
|
||||
|
||||
public enum ModType
|
||||
{
|
||||
DifficultyReduction,
|
||||
DifficultyIncrease,
|
||||
Special,
|
||||
}
|
||||
}
|
12
osu.Game/Modes/Mods/ModType.cs
Normal file
12
osu.Game/Modes/Mods/ModType.cs
Normal file
@ -0,0 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Mods
|
||||
{
|
||||
public enum ModType
|
||||
{
|
||||
DifficultyReduction,
|
||||
DifficultyIncrease,
|
||||
Special,
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Objects
|
||||
{
|
||||
public abstract class HitObjectConverter<T>
|
||||
where T : HitObject
|
||||
{
|
||||
public abstract List<T> Convert(Beatmap beatmap);
|
||||
}
|
||||
|
||||
public class HitObjectConvertException : Exception
|
||||
{
|
||||
public HitObject Input { get; }
|
||||
public HitObjectConvertException(string modeName, HitObject input)
|
||||
: base($@"Can't convert from {input.GetType().Name} to {modeName} HitObject!")
|
||||
{
|
||||
Input = input;
|
||||
}
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -31,7 +32,7 @@ namespace osu.Game.Modes
|
||||
|
||||
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
|
||||
|
||||
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
|
||||
public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
|
||||
|
||||
public abstract HitObjectParser CreateHitObjectParser();
|
||||
|
||||
@ -47,8 +48,6 @@ namespace osu.Game.Modes
|
||||
|
||||
public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
|
||||
|
||||
public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
|
||||
|
||||
public static Ruleset GetRuleset(PlayMode mode)
|
||||
{
|
||||
Type type;
|
||||
|
@ -1,11 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -22,10 +22,13 @@ namespace osu.Game.Modes.UI
|
||||
|
||||
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
|
||||
|
||||
/// <summary>
|
||||
/// A function to convert coordinates from gamefield to screen space.
|
||||
/// </summary>
|
||||
public abstract Func<Vector2, Vector2> MapPlayfieldToScreenSpace { get; }
|
||||
protected readonly KeyConversionInputManager KeyConversionInputManager;
|
||||
|
||||
protected HitRenderer()
|
||||
{
|
||||
KeyConversionInputManager = CreateKeyConversionInputManager();
|
||||
KeyConversionInputManager.RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether all the HitObjects have been judged.
|
||||
@ -39,45 +42,48 @@ namespace osu.Game.Modes.UI
|
||||
if (AllObjectsJudged)
|
||||
OnAllJudged?.Invoke();
|
||||
}
|
||||
|
||||
protected virtual KeyConversionInputManager CreateKeyConversionInputManager() => new KeyConversionInputManager();
|
||||
}
|
||||
|
||||
public abstract class HitRenderer<TObject> : HitRenderer
|
||||
where TObject : HitObject
|
||||
{
|
||||
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace;
|
||||
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
|
||||
public Beatmap<TObject> Beatmap;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
|
||||
|
||||
protected Playfield<TObject> Playfield;
|
||||
protected Beatmap<TObject> Beatmap;
|
||||
|
||||
private Container content;
|
||||
|
||||
protected HitRenderer(Beatmap beatmap)
|
||||
protected HitRenderer(WorkingBeatmap beatmap)
|
||||
{
|
||||
Beatmap = CreateBeatmapConverter().Convert(beatmap);
|
||||
Beatmap = CreateBeatmapConverter().Convert(beatmap.Beatmap);
|
||||
|
||||
applyMods(beatmap.Mods.Value);
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
KeyConversionInputManager.Add(Playfield = CreatePlayfield());
|
||||
|
||||
InputManager.Add(content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
Playfield = CreatePlayfield(),
|
||||
}
|
||||
Children = new[] { KeyConversionInputManager }
|
||||
});
|
||||
|
||||
AddInternal(InputManager);
|
||||
}
|
||||
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
loadObjects();
|
||||
|
||||
if (InputManager?.ReplayInputHandler != null)
|
||||
InputManager.ReplayInputHandler.ToScreenSpace = Playfield.ScaledContent.ToScreenSpace;
|
||||
}
|
||||
|
||||
private void loadObjects()
|
||||
@ -97,6 +103,15 @@ namespace osu.Game.Modes.UI
|
||||
Playfield.PostProcess();
|
||||
}
|
||||
|
||||
private void applyMods(IEnumerable<Mod> mods)
|
||||
{
|
||||
if (mods == null)
|
||||
return;
|
||||
|
||||
foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
|
||||
mod.Apply(this);
|
||||
}
|
||||
|
||||
private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
|
||||
|
||||
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
|
||||
|
@ -258,13 +258,13 @@ namespace osu.Game
|
||||
return false;
|
||||
}
|
||||
|
||||
public event Action<Screen> ModeChanged;
|
||||
public event Action<Screen> ScreenChanged;
|
||||
|
||||
private Container mainContent;
|
||||
|
||||
private Container overlayContent;
|
||||
|
||||
private void modeChanged(Screen newScreen)
|
||||
private void screenChanged(Screen newScreen)
|
||||
{
|
||||
//central game mode change logic.
|
||||
if ((newScreen as OsuScreen)?.ShowOverlays != true)
|
||||
@ -281,7 +281,7 @@ namespace osu.Game
|
||||
if (newScreen is MainMenu)
|
||||
Cursor.FadeIn(100);
|
||||
|
||||
ModeChanged?.Invoke(newScreen);
|
||||
ScreenChanged?.Invoke(newScreen);
|
||||
|
||||
if (newScreen == null)
|
||||
Exit();
|
||||
@ -315,12 +315,12 @@ namespace osu.Game
|
||||
newScreen.ModePushed += screenAdded;
|
||||
newScreen.Exited += screenRemoved;
|
||||
|
||||
modeChanged(newScreen);
|
||||
screenChanged(newScreen);
|
||||
}
|
||||
|
||||
private void screenRemoved(Screen newScreen)
|
||||
{
|
||||
modeChanged(newScreen);
|
||||
screenChanged(newScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -4,7 +4,7 @@
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
@ -15,8 +13,10 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using osu.Game.Modes.UI;
|
||||
using System;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
@ -10,7 +9,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -1,11 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -13,11 +11,14 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Mods;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -210,7 +210,7 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
this.beatmaps = beatmaps;
|
||||
trackManager = osuGame.Audio.Track;
|
||||
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
|
||||
@ -247,6 +247,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
if (current.Track.HasCompleted && !current.Track.Looping) next();
|
||||
}
|
||||
else
|
||||
playButton.Icon = FontAwesome.fa_play_circle_o;
|
||||
}
|
||||
|
||||
private void preferUnicode_changed(object sender, EventArgs e)
|
||||
@ -337,12 +339,16 @@ namespace osu.Game.Overlays
|
||||
Task.Run(() =>
|
||||
{
|
||||
if (beatmap?.Beatmap == null)
|
||||
//todo: we may need to display some default text here (currently in the constructor).
|
||||
return;
|
||||
|
||||
BeatmapMetadata metadata = beatmap.Beatmap.BeatmapInfo.Metadata;
|
||||
title.Text = unicodeString(metadata.Title, metadata.TitleUnicode);
|
||||
artist.Text = unicodeString(metadata.Artist, metadata.ArtistUnicode);
|
||||
{
|
||||
title.Text = @"Nothing to play";
|
||||
artist.Text = @"Nothing to play";
|
||||
}
|
||||
else
|
||||
{
|
||||
BeatmapMetadata metadata = beatmap.Beatmap.BeatmapInfo.Metadata;
|
||||
title.Text = unicodeString(metadata.Title, metadata.TitleUnicode);
|
||||
artist.Text = unicodeString(metadata.Artist, metadata.ArtistUnicode);
|
||||
}
|
||||
});
|
||||
|
||||
MusicControllerBackground newBackground;
|
||||
|
16
osu.Game/Screens/Play/KeyConversionInputManager.cs
Normal file
16
osu.Game/Screens/Play/KeyConversionInputManager.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
/// <summary>
|
||||
/// An InputManager primarily used to map keys to new functions.
|
||||
/// By default this does nothing; override TransformState to make alterations.
|
||||
/// </summary>
|
||||
public class KeyConversionInputManager : PassThroughInputManager
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -10,11 +10,25 @@ namespace osu.Game.Screens.Play
|
||||
public class KeyCounterMouse : KeyCounter
|
||||
{
|
||||
public MouseButton Button { get; }
|
||||
public KeyCounterMouse(MouseButton button) : base(button.ToString())
|
||||
|
||||
public KeyCounterMouse(MouseButton button) : base(getStringRepresentation(button))
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
|
||||
private static string getStringRepresentation(MouseButton button)
|
||||
{
|
||||
switch (button)
|
||||
{
|
||||
default:
|
||||
return button.ToString();
|
||||
case MouseButton.Left:
|
||||
return @"M1";
|
||||
case MouseButton.Right:
|
||||
return @"M2";
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
@ -69,8 +68,6 @@ namespace osu.Game.Screens.Play
|
||||
return;
|
||||
}
|
||||
|
||||
Beatmap.Mods.Value.ForEach(m => m.PlayerLoading(this));
|
||||
|
||||
dimLevel = config.GetBindable<int>(OsuConfig.DimLevel);
|
||||
mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
|
||||
|
||||
@ -128,13 +125,10 @@ namespace osu.Game.Screens.Play
|
||||
OnQuit = Exit
|
||||
};
|
||||
|
||||
hitRenderer = ruleset.CreateHitRendererWith(beatmap);
|
||||
hitRenderer = ruleset.CreateHitRendererWith(Beatmap);
|
||||
|
||||
if (ReplayInputHandler != null)
|
||||
{
|
||||
ReplayInputHandler.ToScreenSpace = hitRenderer.MapPlayfieldToScreenSpace;
|
||||
hitRenderer.InputManager.ReplayInputHandler = ReplayInputHandler;
|
||||
}
|
||||
|
||||
hudOverlay.BindHitRenderer(hitRenderer);
|
||||
|
||||
@ -305,7 +299,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
if (pauseOverlay == null) return false;
|
||||
|
||||
if (ReplayInputHandler != null) return false;
|
||||
if (hitRenderer.InputManager.ReplayInputHandler != null)
|
||||
return false;
|
||||
|
||||
if (pauseOverlay.State != Visibility.Visible && !canPause) return true;
|
||||
|
||||
|
@ -1,25 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Configuration;
|
||||
using System.Linq;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Input.Handlers;
|
||||
using OpenTK.Input;
|
||||
using KeyboardState = osu.Framework.Input.KeyboardState;
|
||||
using MouseState = osu.Framework.Input.MouseState;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class PlayerInputManager : PassThroughInputManager
|
||||
{
|
||||
private bool leftViaKeyboard;
|
||||
private bool rightViaKeyboard;
|
||||
private Bindable<bool> mouseDisabled;
|
||||
|
||||
private ManualClock clock = new ManualClock();
|
||||
private IFrameBasedClock parentClock;
|
||||
|
||||
@ -47,40 +36,6 @@ namespace osu.Game.Screens.Play
|
||||
Clock = new FramedClock(clock);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
mouseDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableButtons);
|
||||
}
|
||||
|
||||
protected override void TransformState(InputState state)
|
||||
{
|
||||
base.TransformState(state);
|
||||
|
||||
var mouse = state.Mouse as MouseState;
|
||||
var keyboard = state.Keyboard as KeyboardState;
|
||||
|
||||
if (keyboard != null)
|
||||
{
|
||||
leftViaKeyboard = keyboard.Keys.Contains(Key.Z);
|
||||
rightViaKeyboard = keyboard.Keys.Contains(Key.X);
|
||||
}
|
||||
|
||||
if (mouse != null)
|
||||
{
|
||||
if (mouseDisabled.Value)
|
||||
{
|
||||
mouse.ButtonStates.Find(s => s.Button == MouseButton.Left).State = false;
|
||||
mouse.ButtonStates.Find(s => s.Button == MouseButton.Right).State = false;
|
||||
}
|
||||
|
||||
if (leftViaKeyboard)
|
||||
mouse.ButtonStates.Find(s => s.Button == MouseButton.Left).State = true;
|
||||
if (rightViaKeyboard)
|
||||
mouse.ButtonStates.Find(s => s.Button == MouseButton.Right).State = true;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
@ -16,7 +16,6 @@ using osu.Game.Database;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -56,8 +55,15 @@ namespace osu.Game.Screens.Select
|
||||
public void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||
{
|
||||
if (beatmap?.BeatmapInfo == null)
|
||||
{
|
||||
FadeOut(250);
|
||||
beatmapInfoContainer?.FadeOut(250);
|
||||
beatmapInfoContainer?.Expire();
|
||||
beatmapInfoContainer = null;
|
||||
return;
|
||||
}
|
||||
|
||||
FadeIn(250);
|
||||
var lastContainer = beatmapInfoContainer;
|
||||
|
||||
float newDepth = lastContainer?.Depth + 1 ?? 0;
|
||||
@ -84,7 +90,7 @@ namespace osu.Game.Screens.Select
|
||||
}));
|
||||
|
||||
//get statistics fromt he current ruleset.
|
||||
Ruleset.GetRuleset(beatmap.BeatmapInfo.Mode).GetBeatmapStatistics(beatmap).ForEach(s => labels.Add(new InfoLabel(s)));
|
||||
labels.AddRange(Ruleset.GetRuleset(beatmap.BeatmapInfo.Mode).GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
|
||||
}
|
||||
|
||||
(beatmapInfoContainer = new BufferedContainer
|
||||
@ -191,7 +197,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private string getBPMRange(Beatmap beatmap)
|
||||
{
|
||||
double bpmMax = beatmap.BPMMaximum;
|
||||
double bpmMax = beatmap.BPMMaximum;
|
||||
double bpmMin = beatmap.BPMMinimum;
|
||||
|
||||
if (Precision.AlmostEquals(bpmMin, bpmMax)) return Math.Round(bpmMin) + "bpm";
|
||||
|
@ -57,6 +57,7 @@ namespace osu.Game.Screens.Select
|
||||
public void RemoveGroup(BeatmapGroup group)
|
||||
{
|
||||
groups.Remove(group);
|
||||
panels.Remove(group.Header);
|
||||
foreach (var p in group.BeatmapPanels)
|
||||
panels.Remove(p);
|
||||
|
||||
|
@ -327,8 +327,7 @@ namespace osu.Game.Screens.Select
|
||||
backgroundModeBeatmap.FadeTo(1, 250);
|
||||
}
|
||||
|
||||
if (beatmap != null)
|
||||
beatmapInfoWedge.UpdateBeatmap(beatmap);
|
||||
beatmapInfoWedge.UpdateBeatmap(beatmap);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -338,11 +337,11 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
base.OnBeatmapChanged(beatmap);
|
||||
|
||||
beatmap.Mods.BindTo(modSelect.SelectedMods);
|
||||
beatmap?.Mods.BindTo(modSelect.SelectedMods);
|
||||
|
||||
//todo: change background in selectionChanged instead; support per-difficulty backgrounds.
|
||||
changeBackground(beatmap);
|
||||
carousel.SelectBeatmap(beatmap.BeatmapInfo);
|
||||
carousel.SelectBeatmap(beatmap?.BeatmapInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
@ -91,6 +91,8 @@
|
||||
<Compile Include="IO\Legacy\SerializationWriter.cs" />
|
||||
<Compile Include="IPC\ScoreIPCChannel.cs" />
|
||||
<Compile Include="Modes\LegacyReplay.cs" />
|
||||
<Compile Include="Modes\Mods\IApplicableMod.cs" />
|
||||
<Compile Include="Modes\Mods\ModType.cs" />
|
||||
<Compile Include="Modes\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
|
||||
<Compile Include="Modes\Objects\HitObjectParser.cs" />
|
||||
<Compile Include="Modes\Objects\NullHitObjectParser.cs" />
|
||||
@ -114,7 +116,6 @@
|
||||
<Compile Include="Beatmaps\Drawables\Panel.cs" />
|
||||
<Compile Include="Modes\Objects\Drawables\DrawableHitObject.cs" />
|
||||
<Compile Include="Modes\Objects\HitObject.cs" />
|
||||
<Compile Include="Modes\Objects\HitObjectConverter.cs" />
|
||||
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
|
||||
@ -168,6 +169,7 @@
|
||||
<Compile Include="Screens\Multiplayer\Match.cs" />
|
||||
<Compile Include="Screens\Multiplayer\MatchCreate.cs" />
|
||||
<Compile Include="Screens\Play\FailDialog.cs" />
|
||||
<Compile Include="Screens\Play\KeyConversionInputManager.cs" />
|
||||
<Compile Include="Screens\Play\PlayerInputManager.cs" />
|
||||
<Compile Include="Screens\Play\PlayerLoader.cs" />
|
||||
<Compile Include="Screens\Play\SkipButton.cs" />
|
||||
@ -238,7 +240,7 @@
|
||||
<Compile Include="Users\User.cs" />
|
||||
<Compile Include="Graphics\UserInterface\Volume\VolumeControl.cs" />
|
||||
<Compile Include="Database\BeatmapDatabase.cs" />
|
||||
<Compile Include="Beatmaps\IO\BeatmapArchiveReader.cs" />
|
||||
<Compile Include="Beatmaps\IO\ArchiveReader.cs" />
|
||||
<Compile Include="Beatmaps\Formats\BeatmapDecoder.cs" />
|
||||
<Compile Include="Beatmaps\Formats\OsuLegacyDecoder.cs" />
|
||||
<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
|
||||
@ -305,7 +307,7 @@
|
||||
<Compile Include="Screens\Play\Pause\RetryButton.cs" />
|
||||
<Compile Include="Screens\Play\Pause\QuitButton.cs" />
|
||||
<Compile Include="Overlays\Mods\ModSelectOverlay.cs" />
|
||||
<Compile Include="Modes\Mod.cs" />
|
||||
<Compile Include="Modes\Mods\Mod.cs" />
|
||||
<Compile Include="Overlays\Mods\ModButton.cs" />
|
||||
<Compile Include="Modes\UI\ModIcon.cs" />
|
||||
<Compile Include="Overlays\Mods\ModSection.cs" />
|
||||
@ -326,12 +328,10 @@
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsEditButton.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsRemoveFromUnplayedButton.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\Leaderboard.cs" />
|
||||
<Compile Include="Screens\Select\Leaderboards\LeaderboardScore.cs" />
|
||||
<Compile Include="Graphics\UserInterface\IHasDrawableRepresentation.cs" />
|
||||
<Compile Include="Users\Region.cs" />
|
||||
<Compile Include="Users\Badge.cs" />
|
||||
<Compile Include="IO\ArchiveReader.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
@ -347,7 +347,6 @@
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
|
Reference in New Issue
Block a user