mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into beatmap-skin
This commit is contained in:
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
|
|||||||
{
|
{
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||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, 0), _ => new DefaultColumnBackground())
|
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
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||||||
{
|
{
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||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
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}
|
}
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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
|
{
|
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RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
|
Width = 0.5f,
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||||||
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, 1), _ => new DefaultColumnBackground())
|
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
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{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
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||||||
}
|
}
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|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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|||||||
{
|
{
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RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
|
Width = 0.5f,
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||||||
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, 0), _ => new DefaultKeyArea())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
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||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
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||||||
},
|
},
|
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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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|||||||
{
|
{
|
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RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
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||||||
Width = 0.5f,
|
Width = 0.5f,
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||||||
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, 1), _ => new DefaultKeyArea())
|
Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
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{
|
{
|
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both
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},
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},
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|
@ -4,6 +4,7 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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|
using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Replays;
|
using osu.Game.Replays;
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@ -408,6 +409,9 @@ namespace osu.Game.Rulesets.Mania.Tests
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judgementResults = new List<JudgementResult>();
|
judgementResults = new List<JudgementResult>();
|
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});
|
});
|
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|
|
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|
AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
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|
AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
|
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|
|
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AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor?.HasCompleted.Value == true);
|
AddUntilStep("Wait for completion", () => currentPlayer.ScoreProcessor?.HasCompleted.Value == true);
|
||||||
}
|
}
|
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|
|
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|
@ -58,8 +58,9 @@ namespace osu.Game.Rulesets.Mania.Edit
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|
|
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EditorBeatmap.PerformOnSelection(h =>
|
EditorBeatmap.PerformOnSelection(h =>
|
||||||
{
|
{
|
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if (h is ManiaHitObject maniaObj)
|
maniaPlayfield.Remove(h);
|
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maniaObj.Column += columnDelta;
|
((ManiaHitObject)h).Column += columnDelta;
|
||||||
|
maniaPlayfield.Add(h);
|
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});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
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|
@ -9,12 +9,6 @@ namespace osu.Game.Rulesets.Mania
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|||||||
{
|
{
|
||||||
public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
|
public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The intended <see cref="Column"/> index for this component.
|
|
||||||
/// May be null if the component does not exist in a <see cref="Column"/>.
|
|
||||||
/// </summary>
|
|
||||||
public readonly int? TargetColumn;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The intended <see cref="StageDefinition"/> for this component.
|
/// The intended <see cref="StageDefinition"/> for this component.
|
||||||
/// May be null if the component is not a direct member of a <see cref="Stage"/>.
|
/// May be null if the component is not a direct member of a <see cref="Stage"/>.
|
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@ -25,12 +19,10 @@ namespace osu.Game.Rulesets.Mania
|
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/// Creates a new <see cref="ManiaSkinComponent"/>.
|
/// Creates a new <see cref="ManiaSkinComponent"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="component">The component.</param>
|
/// <param name="component">The component.</param>
|
||||||
/// <param name="targetColumn">The intended <see cref="Column"/> index for this component. May be null if the component does not exist in a <see cref="Column"/>.</param>
|
|
||||||
/// <param name="stageDefinition">The intended <see cref="StageDefinition"/> for this component. May be null if the component is not a direct member of a <see cref="Stage"/>.</param>
|
/// <param name="stageDefinition">The intended <see cref="StageDefinition"/> for this component. May be null if the component is not a direct member of a <see cref="Stage"/>.</param>
|
||||||
public ManiaSkinComponent(ManiaSkinComponents component, int? targetColumn = null, StageDefinition? stageDefinition = null)
|
public ManiaSkinComponent(ManiaSkinComponents component, StageDefinition? stageDefinition = null)
|
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: base(component)
|
: base(component)
|
||||||
{
|
{
|
||||||
TargetColumn = targetColumn;
|
|
||||||
StageDefinition = stageDefinition;
|
StageDefinition = stageDefinition;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -12,6 +13,7 @@ using osu.Game.Rulesets.Objects.Drawables;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -29,21 +31,21 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
public DrawableHoldNoteHead Head => headContainer.Child;
|
public DrawableHoldNoteHead Head => headContainer.Child;
|
||||||
public DrawableHoldNoteTail Tail => tailContainer.Child;
|
public DrawableHoldNoteTail Tail => tailContainer.Child;
|
||||||
|
|
||||||
private readonly Container<DrawableHoldNoteHead> headContainer;
|
private Container<DrawableHoldNoteHead> headContainer;
|
||||||
private readonly Container<DrawableHoldNoteTail> tailContainer;
|
private Container<DrawableHoldNoteTail> tailContainer;
|
||||||
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
private Container<DrawableHoldNoteTick> tickContainer;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Contains the size of the hold note covering the whole head/tail bounds. The size of this container changes as the hold note is being pressed.
|
/// Contains the size of the hold note covering the whole head/tail bounds. The size of this container changes as the hold note is being pressed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly Container sizingContainer;
|
private Container sizingContainer;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Contains the contents of the hold note that should be masked as the hold note is being pressed. Follows changes in the size of <see cref="sizingContainer"/>.
|
/// Contains the contents of the hold note that should be masked as the hold note is being pressed. Follows changes in the size of <see cref="sizingContainer"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly Container maskingContainer;
|
private Container maskingContainer;
|
||||||
|
|
||||||
private readonly SkinnableDrawable bodyPiece;
|
private SkinnableDrawable bodyPiece;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
||||||
@ -60,11 +62,19 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private double? releaseTime;
|
private double? releaseTime;
|
||||||
|
|
||||||
|
public DrawableHoldNote()
|
||||||
|
: this(null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public DrawableHoldNote(HoldNote hitObject)
|
public DrawableHoldNote(HoldNote hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
Container maskedContents;
|
Container maskedContents;
|
||||||
|
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
@ -86,7 +96,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both }
|
headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody, hitObject.Column), _ => new DefaultBodyPiece
|
bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody), _ => new DefaultBodyPiece
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
})
|
})
|
||||||
@ -105,6 +115,16 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnApply()
|
||||||
|
{
|
||||||
|
base.OnApply();
|
||||||
|
|
||||||
|
sizingContainer.Size = Vector2.One;
|
||||||
|
HoldStartTime = null;
|
||||||
|
HoldBrokenTime = null;
|
||||||
|
releaseTime = null;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
protected override void AddNestedHitObject(DrawableHitObject hitObject)
|
||||||
{
|
{
|
||||||
base.AddNestedHitObject(hitObject);
|
base.AddNestedHitObject(hitObject);
|
||||||
@ -128,37 +148,23 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
protected override void ClearNestedHitObjects()
|
protected override void ClearNestedHitObjects()
|
||||||
{
|
{
|
||||||
base.ClearNestedHitObjects();
|
base.ClearNestedHitObjects();
|
||||||
headContainer.Clear();
|
headContainer.Clear(false);
|
||||||
tailContainer.Clear();
|
tailContainer.Clear(false);
|
||||||
tickContainer.Clear();
|
tickContainer.Clear(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
|
||||||
{
|
{
|
||||||
switch (hitObject)
|
switch (hitObject)
|
||||||
{
|
{
|
||||||
case TailNote _:
|
case TailNote tail:
|
||||||
return new DrawableHoldNoteTail(this)
|
return new DrawableHoldNoteTail(tail);
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
AccentColour = { BindTarget = AccentColour }
|
|
||||||
};
|
|
||||||
|
|
||||||
case Note _:
|
case HeadNote head:
|
||||||
return new DrawableHoldNoteHead(this)
|
return new DrawableHoldNoteHead(head);
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
AccentColour = { BindTarget = AccentColour }
|
|
||||||
};
|
|
||||||
|
|
||||||
case HoldNoteTick tick:
|
case HoldNoteTick tick:
|
||||||
return new DrawableHoldNoteTick(tick)
|
return new DrawableHoldNoteTick(tick);
|
||||||
{
|
|
||||||
HoldStartTime = () => HoldStartTime,
|
|
||||||
AccentColour = { BindTarget = AccentColour }
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return base.CreateNestedHitObject(hitObject);
|
return base.CreateNestedHitObject(hitObject);
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
@ -12,11 +13,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteHead;
|
protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteHead;
|
||||||
|
|
||||||
public DrawableHoldNoteHead(DrawableHoldNote holdNote)
|
public DrawableHoldNoteHead()
|
||||||
: base(holdNote.HitObject.Head)
|
: this(null)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public DrawableHoldNoteHead(HeadNote headNote)
|
||||||
|
: base(headNote)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre;
|
||||||
|
Origin = Anchor.TopCentre;
|
||||||
|
}
|
||||||
|
|
||||||
public void UpdateResult() => base.UpdateResult(true);
|
public void UpdateResult() => base.UpdateResult(true);
|
||||||
|
|
||||||
protected override void UpdateInitialTransforms()
|
protected override void UpdateInitialTransforms()
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
@ -20,12 +21,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteTail;
|
protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteTail;
|
||||||
|
|
||||||
private readonly DrawableHoldNote holdNote;
|
protected DrawableHoldNote HoldNote => (DrawableHoldNote)ParentHitObject;
|
||||||
|
|
||||||
public DrawableHoldNoteTail(DrawableHoldNote holdNote)
|
public DrawableHoldNoteTail()
|
||||||
: base(holdNote.HitObject.Tail)
|
: this(null)
|
||||||
{
|
{
|
||||||
this.holdNote = holdNote;
|
}
|
||||||
|
|
||||||
|
public DrawableHoldNoteTail(TailNote tailNote)
|
||||||
|
: base(tailNote)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre;
|
||||||
|
Origin = Anchor.TopCentre;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateResult() => base.UpdateResult(true);
|
public void UpdateResult() => base.UpdateResult(true);
|
||||||
@ -54,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
ApplyResult(r =>
|
ApplyResult(r =>
|
||||||
{
|
{
|
||||||
// If the head wasn't hit or the hold note was broken, cap the max score to Meh.
|
// If the head wasn't hit or the hold note was broken, cap the max score to Meh.
|
||||||
if (result > HitResult.Meh && (!holdNote.Head.IsHit || holdNote.HoldBrokenTime != null))
|
if (result > HitResult.Meh && (!HoldNote.Head.IsHit || HoldNote.HoldBrokenTime != null))
|
||||||
result = HitResult.Meh;
|
result = HitResult.Meh;
|
||||||
|
|
||||||
r.Type = result;
|
r.Type = result;
|
||||||
|
@ -2,7 +2,8 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osuTK;
|
using System.Diagnostics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -19,22 +20,28 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// References the time at which the user started holding the hold note.
|
/// References the time at which the user started holding the hold note.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Func<double?> HoldStartTime;
|
private Func<double?> holdStartTime;
|
||||||
|
|
||||||
|
private Container glowContainer;
|
||||||
|
|
||||||
|
public DrawableHoldNoteTick()
|
||||||
|
: this(null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public DrawableHoldNoteTick(HoldNoteTick hitObject)
|
public DrawableHoldNoteTick(HoldNoteTick hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
Container glowContainer;
|
|
||||||
|
|
||||||
Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre;
|
||||||
Origin = Anchor.TopCentre;
|
Origin = Anchor.TopCentre;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Size = new Vector2(1);
|
}
|
||||||
|
|
||||||
AddRangeInternal(new[]
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
{
|
{
|
||||||
glowContainer = new CircularContainer
|
AddInternal(glowContainer = new CircularContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
@ -49,8 +56,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
AlwaysPresent = true
|
AlwaysPresent = true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
AccentColour.BindValueChanged(colour =>
|
AccentColour.BindValueChanged(colour =>
|
||||||
{
|
{
|
||||||
@ -64,12 +75,29 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnApply()
|
||||||
|
{
|
||||||
|
base.OnApply();
|
||||||
|
|
||||||
|
Debug.Assert(ParentHitObject != null);
|
||||||
|
|
||||||
|
var holdNote = (DrawableHoldNote)ParentHitObject;
|
||||||
|
holdStartTime = () => holdNote.HoldStartTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFree()
|
||||||
|
{
|
||||||
|
base.OnFree();
|
||||||
|
|
||||||
|
holdStartTime = null;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
if (Time.Current < HitObject.StartTime)
|
if (Time.Current < HitObject.StartTime)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var startTime = HoldStartTime?.Invoke();
|
var startTime = holdStartTime?.Invoke();
|
||||||
|
|
||||||
if (startTime == null || startTime > HitObject.StartTime)
|
if (startTime == null || startTime > HitObject.StartTime)
|
||||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||||
|
@ -50,6 +50,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
protected DrawableManiaHitObject(ManiaHitObject hitObject)
|
protected DrawableManiaHitObject(ManiaHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
@ -59,9 +60,31 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
Action.BindTo(action);
|
Action.BindTo(action);
|
||||||
|
|
||||||
Direction.BindTo(scrollingInfo.Direction);
|
Direction.BindTo(scrollingInfo.Direction);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
Direction.BindValueChanged(OnDirectionChanged, true);
|
Direction.BindValueChanged(OnDirectionChanged, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnApply()
|
||||||
|
{
|
||||||
|
base.OnApply();
|
||||||
|
|
||||||
|
if (ParentHitObject != null)
|
||||||
|
AccentColour.BindTo(ParentHitObject.AccentColour);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFree()
|
||||||
|
{
|
||||||
|
base.OnFree();
|
||||||
|
|
||||||
|
if (ParentHitObject != null)
|
||||||
|
AccentColour.UnbindFrom(ParentHitObject.AccentColour);
|
||||||
|
}
|
||||||
|
|
||||||
private double computedLifetimeStart;
|
private double computedLifetimeStart;
|
||||||
|
|
||||||
public override double LifetimeStart
|
public override double LifetimeStart
|
||||||
@ -147,12 +170,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
|
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
|
||||||
where TObject : ManiaHitObject
|
where TObject : ManiaHitObject
|
||||||
{
|
{
|
||||||
public new readonly TObject HitObject;
|
public new TObject HitObject => (TObject)base.HitObject;
|
||||||
|
|
||||||
protected DrawableManiaHitObject(TObject hitObject)
|
protected DrawableManiaHitObject(TObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
HitObject = hitObject;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,31 +33,37 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
|
protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
|
||||||
|
|
||||||
private readonly Drawable headPiece;
|
private Drawable headPiece;
|
||||||
|
|
||||||
|
public DrawableNote()
|
||||||
|
: this(null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public DrawableNote(Note hitObject)
|
public DrawableNote(Note hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component, hitObject.Column), _ => new DefaultNotePiece())
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(ManiaRulesetConfigManager rulesetConfig)
|
private void load(ManiaRulesetConfigManager rulesetConfig)
|
||||||
{
|
{
|
||||||
rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
|
rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
|
||||||
|
|
||||||
|
AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component), _ => new DefaultNotePiece())
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
HitObject.StartTimeBindable.BindValueChanged(_ => updateSnapColour());
|
base.LoadComplete();
|
||||||
configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour(), true);
|
|
||||||
|
configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour());
|
||||||
|
StartTimeBindable.BindValueChanged(_ => updateSnapColour(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
||||||
@ -102,7 +108,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
private void updateSnapColour()
|
private void updateSnapColour()
|
||||||
{
|
{
|
||||||
if (beatmap == null) return;
|
if (beatmap == null || HitObject == null) return;
|
||||||
|
|
||||||
int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime);
|
int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime);
|
||||||
|
|
||||||
|
9
osu.Game.Rulesets.Mania/Objects/HeadNote.cs
Normal file
9
osu.Game.Rulesets.Mania/Objects/HeadNote.cs
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Objects
|
||||||
|
{
|
||||||
|
public class HeadNote : Note
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Mania.Objects
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The head note of the hold.
|
/// The head note of the hold.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Note Head { get; private set; }
|
public HeadNote Head { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The tail note of the hold.
|
/// The tail note of the hold.
|
||||||
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Mania.Objects
|
|||||||
|
|
||||||
createTicks(cancellationToken);
|
createTicks(cancellationToken);
|
||||||
|
|
||||||
AddNested(Head = new Note
|
AddNested(Head = new HeadNote
|
||||||
{
|
{
|
||||||
StartTime = StartTime,
|
StartTime = StartTime,
|
||||||
Column = Column,
|
Column = Column,
|
||||||
|
@ -17,6 +17,7 @@ using osu.Game.Rulesets.UI.Scrolling;
|
|||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.UI
|
namespace osu.Game.Rulesets.Mania.UI
|
||||||
@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Width = COLUMN_WIDTH;
|
Width = COLUMN_WIDTH;
|
||||||
|
|
||||||
Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, Index), _ => new DefaultColumnBackground())
|
Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
};
|
};
|
||||||
@ -66,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
|
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
|
||||||
background.CreateProxy(),
|
background.CreateProxy(),
|
||||||
HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both },
|
HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both },
|
||||||
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, Index), _ => new DefaultKeyArea())
|
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
},
|
},
|
||||||
@ -83,6 +84,19 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
||||||
|
|
||||||
TopLevelContainer.Add(HitObjectArea.Explosions.CreateProxy());
|
TopLevelContainer.Add(HitObjectArea.Explosions.CreateProxy());
|
||||||
|
|
||||||
|
RegisterPool<Note, DrawableNote>(10, 50);
|
||||||
|
RegisterPool<HoldNote, DrawableHoldNote>(10, 50);
|
||||||
|
RegisterPool<HeadNote, DrawableHoldNoteHead>(10, 50);
|
||||||
|
RegisterPool<TailNote, DrawableHoldNoteTail>(10, 50);
|
||||||
|
RegisterPool<HoldNoteTick, DrawableHoldNoteTick>(50, 250);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
NewResult += OnNewResult;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ColumnType ColumnType { get; set; }
|
public ColumnType ColumnType { get; set; }
|
||||||
@ -98,28 +112,14 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
return dependencies;
|
return dependencies;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
protected override void OnNewDrawableHitObject(DrawableHitObject drawableHitObject)
|
||||||
/// Adds a DrawableHitObject to this Playfield.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="hitObject">The DrawableHitObject to add.</param>
|
|
||||||
public override void Add(DrawableHitObject hitObject)
|
|
||||||
{
|
{
|
||||||
hitObject.AccentColour.Value = AccentColour;
|
base.OnNewDrawableHitObject(drawableHitObject);
|
||||||
hitObject.OnNewResult += OnNewResult;
|
|
||||||
|
|
||||||
DrawableManiaHitObject maniaObject = (DrawableManiaHitObject)hitObject;
|
DrawableManiaHitObject maniaObject = (DrawableManiaHitObject)drawableHitObject;
|
||||||
|
|
||||||
|
maniaObject.AccentColour.Value = AccentColour;
|
||||||
maniaObject.CheckHittable = hitPolicy.IsHittable;
|
maniaObject.CheckHittable = hitPolicy.IsHittable;
|
||||||
|
|
||||||
base.Add(hitObject);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool Remove(DrawableHitObject h)
|
|
||||||
{
|
|
||||||
if (!base.Remove(h))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
h.OnNewResult -= OnNewResult;
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Depth = 2,
|
Depth = 2,
|
||||||
},
|
},
|
||||||
hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget, columnIndex), _ => new DefaultHitTarget())
|
hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget), _ => new DefaultHitTarget())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Depth = 1
|
Depth = 1
|
||||||
|
@ -18,7 +18,6 @@ using osu.Game.Replays;
|
|||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Configuration;
|
using osu.Game.Rulesets.Mania.Configuration;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -134,20 +133,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
|
|
||||||
protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
|
protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
|
||||||
|
|
||||||
public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(ManiaHitObject h)
|
public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(ManiaHitObject h) => null;
|
||||||
{
|
|
||||||
switch (h)
|
|
||||||
{
|
|
||||||
case HoldNote holdNote:
|
|
||||||
return new DrawableHoldNote(holdNote);
|
|
||||||
|
|
||||||
case Note note:
|
|
||||||
return new DrawableNote(note);
|
|
||||||
|
|
||||||
default:
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||||
|
|
||||||
|
@ -9,6 +9,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -56,6 +57,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override void Add(HitObject hitObject) => getStageByColumn(((ManiaHitObject)hitObject).Column).Add(hitObject);
|
||||||
|
|
||||||
|
public override bool Remove(HitObject hitObject) => getStageByColumn(((ManiaHitObject)hitObject).Column).Remove(hitObject);
|
||||||
|
|
||||||
public override void Add(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Add(h);
|
public override void Add(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Add(h);
|
||||||
|
|
||||||
public override bool Remove(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Remove(h);
|
public override bool Remove(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Remove(h);
|
||||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, column.Index), _ => new DefaultHitExplosion())
|
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
};
|
};
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Mania.UI.Components;
|
using osu.Game.Rulesets.Mania.UI.Components;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
@ -132,33 +133,19 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Add(DrawableHitObject h)
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
var maniaObject = (ManiaHitObject)h.HitObject;
|
base.LoadComplete();
|
||||||
|
NewResult += OnNewResult;
|
||||||
int columnIndex = -1;
|
|
||||||
|
|
||||||
maniaObject.ColumnBindable.BindValueChanged(_ =>
|
|
||||||
{
|
|
||||||
if (columnIndex != -1)
|
|
||||||
Columns.ElementAt(columnIndex).Remove(h);
|
|
||||||
|
|
||||||
columnIndex = maniaObject.Column - firstColumnIndex;
|
|
||||||
Columns.ElementAt(columnIndex).Add(h);
|
|
||||||
}, true);
|
|
||||||
|
|
||||||
h.OnNewResult += OnNewResult;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool Remove(DrawableHitObject h)
|
public override void Add(HitObject hitObject) => Columns.ElementAt(((ManiaHitObject)hitObject).Column - firstColumnIndex).Add(hitObject);
|
||||||
{
|
|
||||||
var maniaObject = (ManiaHitObject)h.HitObject;
|
|
||||||
int columnIndex = maniaObject.Column - firstColumnIndex;
|
|
||||||
Columns.ElementAt(columnIndex).Remove(h);
|
|
||||||
|
|
||||||
h.OnNewResult -= OnNewResult;
|
public override bool Remove(HitObject hitObject) => Columns.ElementAt(((ManiaHitObject)hitObject).Column - firstColumnIndex).Remove(hitObject);
|
||||||
return true;
|
|
||||||
}
|
public override void Add(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column - firstColumnIndex).Add(h);
|
||||||
|
|
||||||
|
public override bool Remove(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column - firstColumnIndex).Remove(h);
|
||||||
|
|
||||||
public void Add(BarLine barline) => base.Add(new DrawableBarLine(barline));
|
public void Add(BarLine barline) => base.Add(new DrawableBarLine(barline));
|
||||||
|
|
||||||
|
@ -1,6 +1,9 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -11,29 +14,35 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osu.Game.Rulesets.Catch.Scoring;
|
using osu.Game.Rulesets.Catch.Scoring;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Scoring;
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Scoring;
|
using osu.Game.Rulesets.Osu.Scoring;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.Taiko.Scoring;
|
using osu.Game.Rulesets.Taiko.Scoring;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
public class TestSceneHitErrorMeter : OsuTestScene
|
public class TestSceneHitErrorMeter : OsuTestScene
|
||||||
{
|
{
|
||||||
private HitWindows hitWindows;
|
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
private ScoreProcessor scoreProcessor = new ScoreProcessor();
|
||||||
|
|
||||||
|
[Cached(typeof(DrawableRuleset))]
|
||||||
|
private TestDrawableRuleset drawableRuleset = new TestDrawableRuleset();
|
||||||
|
|
||||||
public TestSceneHitErrorMeter()
|
public TestSceneHitErrorMeter()
|
||||||
{
|
{
|
||||||
recreateDisplay(new OsuHitWindows(), 5);
|
recreateDisplay(new OsuHitWindows(), 5);
|
||||||
|
|
||||||
AddRepeatStep("New random judgement", () => newJudgement(), 40);
|
AddRepeatStep("New random judgement", () => newJudgement(), 40);
|
||||||
|
|
||||||
AddRepeatStep("New max negative", () => newJudgement(-hitWindows.WindowFor(HitResult.Meh)), 20);
|
AddRepeatStep("New max negative", () => newJudgement(-drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
|
||||||
AddRepeatStep("New max positive", () => newJudgement(hitWindows.WindowFor(HitResult.Meh)), 20);
|
AddRepeatStep("New max positive", () => newJudgement(drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
|
||||||
AddStep("New fixed judgement (50ms)", () => newJudgement(50));
|
AddStep("New fixed judgement (50ms)", () => newJudgement(50));
|
||||||
|
|
||||||
AddStep("Judgement barrage", () =>
|
AddStep("Judgement barrage", () =>
|
||||||
@ -83,10 +92,10 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
|
private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
|
||||||
{
|
{
|
||||||
this.hitWindows = hitWindows;
|
|
||||||
|
|
||||||
hitWindows?.SetDifficulty(overallDifficulty);
|
hitWindows?.SetDifficulty(overallDifficulty);
|
||||||
|
|
||||||
|
drawableRuleset.HitWindows = hitWindows;
|
||||||
|
|
||||||
Clear();
|
Clear();
|
||||||
|
|
||||||
Add(new FillFlowContainer
|
Add(new FillFlowContainer
|
||||||
@ -103,40 +112,40 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(new BarHitErrorMeter(hitWindows, true)
|
Add(new BarHitErrorMeter
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(new BarHitErrorMeter(hitWindows, false)
|
Add(new BarHitErrorMeter
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(new BarHitErrorMeter(hitWindows, true)
|
Add(new BarHitErrorMeter
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Rotation = 270,
|
Rotation = 270,
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(new ColourHitErrorMeter(hitWindows)
|
Add(new ColourHitErrorMeter
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreRight,
|
Origin = Anchor.CentreRight,
|
||||||
Margin = new MarginPadding { Right = 50 }
|
Margin = new MarginPadding { Right = 50 }
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(new ColourHitErrorMeter(hitWindows)
|
Add(new ColourHitErrorMeter
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Margin = new MarginPadding { Left = 50 }
|
Margin = new MarginPadding { Left = 50 }
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(new ColourHitErrorMeter(hitWindows)
|
Add(new ColourHitErrorMeter
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -147,11 +156,47 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
private void newJudgement(double offset = 0)
|
private void newJudgement(double offset = 0)
|
||||||
{
|
{
|
||||||
scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = hitWindows }, new Judgement())
|
scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = drawableRuleset.HitWindows }, new Judgement())
|
||||||
{
|
{
|
||||||
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
|
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
|
||||||
Type = HitResult.Perfect,
|
Type = HitResult.Perfect,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[SuppressMessage("ReSharper", "UnassignedGetOnlyAutoProperty")]
|
||||||
|
private class TestDrawableRuleset : DrawableRuleset
|
||||||
|
{
|
||||||
|
public HitWindows HitWindows;
|
||||||
|
|
||||||
|
public override IEnumerable<HitObject> Objects => new[] { new HitCircle { HitWindows = HitWindows } };
|
||||||
|
|
||||||
|
public override event Action<JudgementResult> NewResult;
|
||||||
|
public override event Action<JudgementResult> RevertResult;
|
||||||
|
|
||||||
|
public override Playfield Playfield { get; }
|
||||||
|
public override Container Overlays { get; }
|
||||||
|
public override Container FrameStableComponents { get; }
|
||||||
|
public override IFrameStableClock FrameStableClock { get; }
|
||||||
|
public override IReadOnlyList<Mod> Mods { get; }
|
||||||
|
|
||||||
|
public override double GameplayStartTime { get; }
|
||||||
|
public override GameplayCursorContainer Cursor { get; }
|
||||||
|
|
||||||
|
public TestDrawableRuleset()
|
||||||
|
: base(new OsuRuleset())
|
||||||
|
{
|
||||||
|
// won't compile without this.
|
||||||
|
NewResult?.Invoke(null);
|
||||||
|
RevertResult?.Invoke(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public override void SetRecordTarget(Score score) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public override void RequestResume(Action continueResume) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
public override void CancelResume() => throw new NotImplementedException();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -104,7 +104,6 @@ namespace osu.Game.Configuration
|
|||||||
SetDefault(OsuSetting.KeyOverlay, false);
|
SetDefault(OsuSetting.KeyOverlay, false);
|
||||||
SetDefault(OsuSetting.PositionalHitSounds, true);
|
SetDefault(OsuSetting.PositionalHitSounds, true);
|
||||||
SetDefault(OsuSetting.AlwaysPlayFirstComboBreak, true);
|
SetDefault(OsuSetting.AlwaysPlayFirstComboBreak, true);
|
||||||
SetDefault(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
|
|
||||||
|
|
||||||
SetDefault(OsuSetting.FloatingComments, false);
|
SetDefault(OsuSetting.FloatingComments, false);
|
||||||
|
|
||||||
@ -213,7 +212,6 @@ namespace osu.Game.Configuration
|
|||||||
KeyOverlay,
|
KeyOverlay,
|
||||||
PositionalHitSounds,
|
PositionalHitSounds,
|
||||||
AlwaysPlayFirstComboBreak,
|
AlwaysPlayFirstComboBreak,
|
||||||
ScoreMeter,
|
|
||||||
FloatingComments,
|
FloatingComments,
|
||||||
HUDVisibilityMode,
|
HUDVisibilityMode,
|
||||||
ShowProgressGraph,
|
ShowProgressGraph,
|
||||||
|
@ -1,37 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System.ComponentModel;
|
|
||||||
|
|
||||||
namespace osu.Game.Configuration
|
|
||||||
{
|
|
||||||
public enum ScoreMeterType
|
|
||||||
{
|
|
||||||
[Description("None")]
|
|
||||||
None,
|
|
||||||
|
|
||||||
[Description("Hit Error (left)")]
|
|
||||||
HitErrorLeft,
|
|
||||||
|
|
||||||
[Description("Hit Error (right)")]
|
|
||||||
HitErrorRight,
|
|
||||||
|
|
||||||
[Description("Hit Error (left+right)")]
|
|
||||||
HitErrorBoth,
|
|
||||||
|
|
||||||
[Description("Hit Error (bottom)")]
|
|
||||||
HitErrorBottom,
|
|
||||||
|
|
||||||
[Description("Colour (left)")]
|
|
||||||
ColourLeft,
|
|
||||||
|
|
||||||
[Description("Colour (right)")]
|
|
||||||
ColourRight,
|
|
||||||
|
|
||||||
[Description("Colour (left+right)")]
|
|
||||||
ColourBoth,
|
|
||||||
|
|
||||||
[Description("Colour (bottom)")]
|
|
||||||
ColourBottom,
|
|
||||||
}
|
|
||||||
}
|
|
@ -73,11 +73,6 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
LabelText = "Always play first combo break sound",
|
LabelText = "Always play first combo break sound",
|
||||||
Current = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak)
|
Current = config.GetBindable<bool>(OsuSetting.AlwaysPlayFirstComboBreak)
|
||||||
},
|
},
|
||||||
new SettingsEnumDropdown<ScoreMeterType>
|
|
||||||
{
|
|
||||||
LabelText = "Score meter type",
|
|
||||||
Current = config.GetBindable<ScoreMeterType>(OsuSetting.ScoreMeter)
|
|
||||||
},
|
|
||||||
new SettingsEnumDropdown<ScoringMode>
|
new SettingsEnumDropdown<ScoringMode>
|
||||||
{
|
{
|
||||||
LabelText = "Score display mode",
|
LabelText = "Score display mode",
|
||||||
|
@ -1,127 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play.HUD
|
|
||||||
{
|
|
||||||
public class HitErrorDisplay : Container<HitErrorMeter>
|
|
||||||
{
|
|
||||||
private const int fade_duration = 200;
|
|
||||||
private const int margin = 10;
|
|
||||||
|
|
||||||
private readonly Bindable<ScoreMeterType> type = new Bindable<ScoreMeterType>();
|
|
||||||
|
|
||||||
private readonly HitWindows hitWindows;
|
|
||||||
|
|
||||||
public HitErrorDisplay(HitWindows hitWindows)
|
|
||||||
{
|
|
||||||
this.hitWindows = hitWindows;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuConfigManager config)
|
|
||||||
{
|
|
||||||
config.BindWith(OsuSetting.ScoreMeter, type);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
type.BindValueChanged(typeChanged, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void typeChanged(ValueChangedEvent<ScoreMeterType> type)
|
|
||||||
{
|
|
||||||
Children.ForEach(c => c.FadeOut(fade_duration, Easing.OutQuint));
|
|
||||||
|
|
||||||
if (hitWindows == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
switch (type.NewValue)
|
|
||||||
{
|
|
||||||
case ScoreMeterType.HitErrorBoth:
|
|
||||||
createBar(Anchor.CentreLeft);
|
|
||||||
createBar(Anchor.CentreRight);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreMeterType.HitErrorLeft:
|
|
||||||
createBar(Anchor.CentreLeft);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreMeterType.HitErrorRight:
|
|
||||||
createBar(Anchor.CentreRight);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreMeterType.HitErrorBottom:
|
|
||||||
createBar(Anchor.BottomCentre);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreMeterType.ColourBoth:
|
|
||||||
createColour(Anchor.CentreLeft);
|
|
||||||
createColour(Anchor.CentreRight);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreMeterType.ColourLeft:
|
|
||||||
createColour(Anchor.CentreLeft);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreMeterType.ColourRight:
|
|
||||||
createColour(Anchor.CentreRight);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case ScoreMeterType.ColourBottom:
|
|
||||||
createColour(Anchor.BottomCentre);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void createBar(Anchor anchor)
|
|
||||||
{
|
|
||||||
bool rightAligned = (anchor & Anchor.x2) > 0;
|
|
||||||
bool bottomAligned = (anchor & Anchor.y2) > 0;
|
|
||||||
|
|
||||||
var display = new BarHitErrorMeter(hitWindows, rightAligned)
|
|
||||||
{
|
|
||||||
Margin = new MarginPadding(margin),
|
|
||||||
Anchor = anchor,
|
|
||||||
Origin = bottomAligned ? Anchor.CentreLeft : anchor,
|
|
||||||
Alpha = 0,
|
|
||||||
Rotation = bottomAligned ? 270 : 0
|
|
||||||
};
|
|
||||||
|
|
||||||
completeDisplayLoading(display);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void createColour(Anchor anchor)
|
|
||||||
{
|
|
||||||
bool bottomAligned = (anchor & Anchor.y2) > 0;
|
|
||||||
|
|
||||||
var display = new ColourHitErrorMeter(hitWindows)
|
|
||||||
{
|
|
||||||
Margin = new MarginPadding(margin),
|
|
||||||
Anchor = anchor,
|
|
||||||
Origin = bottomAligned ? Anchor.CentreLeft : anchor,
|
|
||||||
Alpha = 0,
|
|
||||||
Rotation = bottomAligned ? 270 : 0
|
|
||||||
};
|
|
||||||
|
|
||||||
completeDisplayLoading(display);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void completeDisplayLoading(HitErrorMeter display)
|
|
||||||
{
|
|
||||||
Add(display);
|
|
||||||
display.FadeInFromZero(fade_duration, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -20,8 +20,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
|||||||
{
|
{
|
||||||
public class BarHitErrorMeter : HitErrorMeter
|
public class BarHitErrorMeter : HitErrorMeter
|
||||||
{
|
{
|
||||||
private readonly Anchor alignment;
|
|
||||||
|
|
||||||
private const int arrow_move_duration = 400;
|
private const int arrow_move_duration = 400;
|
||||||
|
|
||||||
private const int judgement_line_width = 6;
|
private const int judgement_line_width = 6;
|
||||||
@ -43,11 +41,8 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
|||||||
|
|
||||||
private double maxHitWindow;
|
private double maxHitWindow;
|
||||||
|
|
||||||
public BarHitErrorMeter(HitWindows hitWindows, bool rightAligned = false)
|
public BarHitErrorMeter()
|
||||||
: base(hitWindows)
|
|
||||||
{
|
{
|
||||||
alignment = rightAligned ? Anchor.x0 : Anchor.x2;
|
|
||||||
|
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -63,33 +58,42 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
|||||||
Margin = new MarginPadding(2),
|
Margin = new MarginPadding(2),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
judgementsContainer = new Container
|
new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.y1 | alignment,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.y1 | alignment,
|
Origin = Anchor.CentreLeft,
|
||||||
Width = judgement_line_width,
|
Width = chevron_size,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Child = arrow = new SpriteIcon
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativePositionAxes = Axes.Y,
|
||||||
|
Y = 0.5f,
|
||||||
|
Icon = FontAwesome.Solid.ChevronRight,
|
||||||
|
Size = new Vector2(chevron_size),
|
||||||
|
}
|
||||||
},
|
},
|
||||||
colourBars = new Container
|
colourBars = new Container
|
||||||
{
|
{
|
||||||
Width = bar_width,
|
Width = bar_width,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Anchor = Anchor.y1 | alignment,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.y1 | alignment,
|
Origin = Anchor.CentreLeft,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
colourBarsEarly = new Container
|
colourBarsEarly = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.y1 | alignment,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = alignment,
|
Origin = Anchor.TopRight,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 0.5f,
|
Height = 0.5f,
|
||||||
Scale = new Vector2(1, -1),
|
Scale = new Vector2(1, -1),
|
||||||
},
|
},
|
||||||
colourBarsLate = new Container
|
colourBarsLate = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.y1 | alignment,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = alignment,
|
Origin = Anchor.TopRight,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 0.5f,
|
Height = 0.5f,
|
||||||
},
|
},
|
||||||
@ -115,21 +119,12 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new Container
|
judgementsContainer = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.y1 | alignment,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.y1 | alignment,
|
Origin = Anchor.CentreLeft,
|
||||||
Width = chevron_size,
|
Width = judgement_line_width,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Child = arrow = new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativePositionAxes = Axes.Y,
|
|
||||||
Y = 0.5f,
|
|
||||||
Icon = alignment == Anchor.x2 ? FontAwesome.Solid.ChevronRight : FontAwesome.Solid.ChevronLeft,
|
|
||||||
Size = new Vector2(chevron_size),
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -152,19 +147,22 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
|||||||
{
|
{
|
||||||
var windows = HitWindows.GetAllAvailableWindows().ToArray();
|
var windows = HitWindows.GetAllAvailableWindows().ToArray();
|
||||||
|
|
||||||
maxHitWindow = windows.First().length;
|
// max to avoid div-by-zero.
|
||||||
|
maxHitWindow = Math.Max(1, windows.First().length);
|
||||||
|
|
||||||
for (var i = 0; i < windows.Length; i++)
|
for (var i = 0; i < windows.Length; i++)
|
||||||
{
|
{
|
||||||
var (result, length) = windows[i];
|
var (result, length) = windows[i];
|
||||||
|
|
||||||
colourBarsEarly.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0));
|
var hitWindow = (float)(length / maxHitWindow);
|
||||||
colourBarsLate.Add(createColourBar(result, (float)(length / maxHitWindow), i == 0));
|
|
||||||
|
colourBarsEarly.Add(createColourBar(result, hitWindow, i == 0));
|
||||||
|
colourBarsLate.Add(createColourBar(result, hitWindow, i == 0));
|
||||||
}
|
}
|
||||||
|
|
||||||
// a little nub to mark the centre point.
|
// a little nub to mark the centre point.
|
||||||
var centre = createColourBar(windows.Last().result, 0.01f);
|
var centre = createColourBar(windows.Last().result, 0.01f);
|
||||||
centre.Anchor = centre.Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2);
|
centre.Anchor = centre.Origin = Anchor.CentreLeft;
|
||||||
centre.Width = 2.5f;
|
centre.Width = 2.5f;
|
||||||
colourBars.Add(centre);
|
colourBars.Add(centre);
|
||||||
|
|
||||||
@ -236,8 +234,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
|||||||
judgementsContainer.Add(new JudgementLine
|
judgementsContainer.Add(new JudgementLine
|
||||||
{
|
{
|
||||||
Y = getRelativeJudgementPosition(judgement.TimeOffset),
|
Y = getRelativeJudgementPosition(judgement.TimeOffset),
|
||||||
Anchor = alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2,
|
Origin = Anchor.CentreLeft,
|
||||||
Origin = Anchor.y1 | (alignment == Anchor.x2 ? Anchor.x0 : Anchor.x2),
|
|
||||||
});
|
});
|
||||||
|
|
||||||
arrow.MoveToY(
|
arrow.MoveToY(
|
||||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -19,8 +18,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
|||||||
|
|
||||||
private readonly JudgementFlow judgementsFlow;
|
private readonly JudgementFlow judgementsFlow;
|
||||||
|
|
||||||
public ColourHitErrorMeter(HitWindows hitWindows)
|
public ColourHitErrorMeter()
|
||||||
: base(hitWindows)
|
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
InternalChild = judgementsFlow = new JudgementFlow();
|
InternalChild = judgementsFlow = new JudgementFlow();
|
||||||
|
@ -6,13 +6,15 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Skinning;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||||
{
|
{
|
||||||
public abstract class HitErrorMeter : CompositeDrawable
|
public abstract class HitErrorMeter : CompositeDrawable, ISkinnableDrawable
|
||||||
{
|
{
|
||||||
protected readonly HitWindows HitWindows;
|
protected HitWindows HitWindows { get; private set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private ScoreProcessor processor { get; set; }
|
private ScoreProcessor processor { get; set; }
|
||||||
@ -20,9 +22,10 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; }
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
protected HitErrorMeter(HitWindows hitWindows)
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load(DrawableRuleset drawableRuleset)
|
||||||
{
|
{
|
||||||
HitWindows = hitWindows;
|
HitWindows = drawableRuleset?.FirstAvailableHitWindows ?? HitWindows.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
@ -87,22 +87,10 @@ namespace osu.Game.Screens.Play
|
|||||||
visibilityContainer = new Container
|
visibilityContainer = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Child = mainComponents = new SkinnableTargetContainer(SkinnableTarget.MainHUDComponents)
|
||||||
{
|
|
||||||
mainComponents = new SkinnableTargetContainer(SkinnableTarget.MainHUDComponents)
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
// still need to be migrated; a bit more involved.
|
|
||||||
new HitErrorDisplay(this.drawableRuleset?.FirstAvailableHitWindows),
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
topRightElements = new FillFlowContainer
|
topRightElements = new FillFlowContainer
|
||||||
{
|
{
|
||||||
|
@ -20,10 +20,14 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public class SongProgress : OverlayContainer, ISkinnableDrawable
|
public class SongProgress : OverlayContainer, ISkinnableDrawable
|
||||||
{
|
{
|
||||||
private const int info_height = 20;
|
public const float MAX_HEIGHT = info_height + bottom_bar_height + graph_height + handle_height;
|
||||||
private const int bottom_bar_height = 5;
|
|
||||||
|
private const float info_height = 20;
|
||||||
|
private const float bottom_bar_height = 5;
|
||||||
private const float graph_height = SquareGraph.Column.WIDTH * 6;
|
private const float graph_height = SquareGraph.Column.WIDTH * 6;
|
||||||
private static readonly Vector2 handle_size = new Vector2(10, 18);
|
private const float handle_height = 18;
|
||||||
|
|
||||||
|
private static readonly Vector2 handle_size = new Vector2(10, handle_height);
|
||||||
|
|
||||||
private const float transition_duration = 200;
|
private const float transition_duration = 200;
|
||||||
|
|
||||||
|
@ -14,6 +14,7 @@ using osu.Game.Extensions;
|
|||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
|
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -78,6 +79,24 @@ namespace osu.Game.Skinning
|
|||||||
combo.Position = new Vector2(accuracy.ScreenSpaceDeltaToParentSpace(score.ScreenSpaceDrawQuad.Size).X / 2 + horizontal_padding, vertical_offset + 5);
|
combo.Position = new Vector2(accuracy.ScreenSpaceDeltaToParentSpace(score.ScreenSpaceDrawQuad.Size).X / 2 + horizontal_padding, vertical_offset + 5);
|
||||||
combo.Anchor = Anchor.TopCentre;
|
combo.Anchor = Anchor.TopCentre;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var hitError = container.OfType<HitErrorMeter>().FirstOrDefault();
|
||||||
|
|
||||||
|
if (hitError != null)
|
||||||
|
{
|
||||||
|
hitError.Anchor = Anchor.CentreLeft;
|
||||||
|
hitError.Origin = Anchor.CentreLeft;
|
||||||
|
}
|
||||||
|
|
||||||
|
var hitError2 = container.OfType<HitErrorMeter>().LastOrDefault();
|
||||||
|
|
||||||
|
if (hitError2 != null)
|
||||||
|
{
|
||||||
|
hitError2.Anchor = Anchor.CentreRight;
|
||||||
|
hitError2.Scale = new Vector2(-1, 1);
|
||||||
|
// origin flipped to match scale above.
|
||||||
|
hitError2.Origin = Anchor.CentreLeft;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
{
|
{
|
||||||
@ -88,6 +107,8 @@ namespace osu.Game.Skinning
|
|||||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter)),
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter)),
|
||||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.HealthDisplay)),
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.HealthDisplay)),
|
||||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.SongProgress)),
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.SongProgress)),
|
||||||
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.BarHitErrorMeter)),
|
||||||
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.BarHitErrorMeter)),
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -114,6 +135,12 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
case HUDSkinComponents.SongProgress:
|
case HUDSkinComponents.SongProgress:
|
||||||
return new SongProgress();
|
return new SongProgress();
|
||||||
|
|
||||||
|
case HUDSkinComponents.BarHitErrorMeter:
|
||||||
|
return new BarHitErrorMeter();
|
||||||
|
|
||||||
|
case HUDSkinComponents.ColourHitErrorMeter:
|
||||||
|
return new ColourHitErrorMeter();
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
@ -10,5 +10,7 @@ namespace osu.Game.Skinning
|
|||||||
AccuracyCounter,
|
AccuracyCounter,
|
||||||
HealthDisplay,
|
HealthDisplay,
|
||||||
SongProgress,
|
SongProgress,
|
||||||
|
BarHitErrorMeter,
|
||||||
|
ColourHitErrorMeter,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,6 +19,7 @@ using osu.Game.IO;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
|
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Skinning
|
namespace osu.Game.Skinning
|
||||||
@ -342,6 +343,20 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
accuracy.Y = container.ToLocalSpace(score.ScreenSpaceDrawQuad.BottomRight).Y;
|
accuracy.Y = container.ToLocalSpace(score.ScreenSpaceDrawQuad.BottomRight).Y;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
var songProgress = container.OfType<SongProgress>().FirstOrDefault();
|
||||||
|
|
||||||
|
var hitError = container.OfType<HitErrorMeter>().FirstOrDefault();
|
||||||
|
|
||||||
|
if (hitError != null)
|
||||||
|
{
|
||||||
|
hitError.Anchor = Anchor.BottomCentre;
|
||||||
|
hitError.Origin = Anchor.CentreLeft;
|
||||||
|
hitError.Rotation = -90;
|
||||||
|
|
||||||
|
if (songProgress != null)
|
||||||
|
hitError.Y -= SongProgress.MAX_HEIGHT;
|
||||||
|
}
|
||||||
})
|
})
|
||||||
{
|
{
|
||||||
Children = new[]
|
Children = new[]
|
||||||
@ -352,6 +367,7 @@ namespace osu.Game.Skinning
|
|||||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter)) ?? new DefaultAccuracyCounter(),
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter)) ?? new DefaultAccuracyCounter(),
|
||||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.HealthDisplay)) ?? new DefaultHealthDisplay(),
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.HealthDisplay)) ?? new DefaultHealthDisplay(),
|
||||||
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.SongProgress)) ?? new SongProgress(),
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.SongProgress)) ?? new SongProgress(),
|
||||||
|
GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.BarHitErrorMeter)) ?? new BarHitErrorMeter(),
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user