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Always display skins at native sizes for now
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@ -19,7 +19,7 @@ namespace osu.Game.Skinning
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[Resolved]
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private TextureStore textures { get; set; }
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public SkinnableSprite(string textureName, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
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public SkinnableSprite(string textureName, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.NoScaling)
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: base(new SpriteComponent(textureName), allowFallback, confineMode)
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{
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}
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