Add rounded button variant

This commit is contained in:
Bartłomiej Dach
2021-10-10 20:21:41 +02:00
parent b8fe744d2b
commit 21ee24ea6d
3 changed files with 97 additions and 0 deletions

View File

@ -225,6 +225,11 @@ namespace osu.Game.Graphics
public readonly Color4 GrayE = Color4Extensions.FromHex(@"eee");
public readonly Color4 GrayF = Color4Extensions.FromHex(@"fff");
/// <summary>
/// Equivalent to <see cref="OverlayColourProvider.Blue"/>'s <see cref="OverlayColourProvider.Colour3"/>.
/// </summary>
public readonly Color4 Blue3 = Color4Extensions.FromHex(@"3399cc");
/// <summary>
/// Equivalent to <see cref="OverlayColourProvider.Lime"/>'s <see cref="OverlayColourProvider.Colour1"/>.
/// </summary>

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@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Effects;
using osu.Game.Graphics.UserInterface;
using osuTK;
namespace osu.Game.Graphics.UserInterfaceV2
{
public class RoundedButton : OsuButton
{
public override float Height
{
get => base.Height;
set
{
base.Height = value;
if (IsLoaded)
updateCornerRadius();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Blue3;
Content.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Offset = new Vector2(0, 2),
Radius = 4,
Colour = Colour4.Black.Opacity(0.15f)
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateCornerRadius();
}
private void updateCornerRadius() => Content.CornerRadius = DrawHeight / 2;
}
}