mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Include framework configuration in sentry output
This commit is contained in:
@ -9,6 +9,7 @@ using System.Net;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Statistics;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -112,8 +113,8 @@ namespace osu.Game.Utils
|
||||
|
||||
scope.Contexts[@"config"] = new
|
||||
{
|
||||
Game = game.Dependencies.Get<OsuConfigManager>().GetLoggableState()
|
||||
// TODO: add framework config here. needs some consideration on how to expose.
|
||||
Game = game.Dependencies.Get<OsuConfigManager>().GetCurrentConfigurationForLogging(),
|
||||
Framework = game.Dependencies.Get<FrameworkConfigManager>().GetCurrentConfigurationForLogging(),
|
||||
};
|
||||
|
||||
game.Dependencies.Get<RealmAccess>().Run(realm =>
|
||||
|
Reference in New Issue
Block a user