fix StatusPill not setting text when initially set with NONE

This commit is contained in:
Unknown
2018-09-13 08:54:58 +02:00
parent 40f7c1bd99
commit 221a99d886

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@ -14,10 +14,10 @@ namespace osu.Game.Beatmaps.Drawables
{ {
private readonly OsuSpriteText statusText; private readonly OsuSpriteText statusText;
private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None; private BeatmapSetOnlineStatus status;
public BeatmapSetOnlineStatus Status public BeatmapSetOnlineStatus Status
{ {
get { return status; } get => status;
set set
{ {
if (value == status) return; if (value == status) return;
@ -49,6 +49,8 @@ namespace osu.Game.Beatmaps.Drawables
Padding = textPadding, Padding = textPadding,
}, },
}; };
Status = BeatmapSetOnlineStatus.None;
} }
} }
} }