Populate rulesets with their replay frames

This commit is contained in:
smoogipoo
2018-03-01 00:57:35 +09:00
parent a02eaf0e94
commit 222ae70062
7 changed files with 24 additions and 1 deletions

View File

@ -10,6 +10,8 @@ using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays;
namespace osu.Game.Rulesets.Catch
{
@ -101,6 +103,8 @@ namespace osu.Game.Rulesets.Catch
public override int LegacyID => 2;
public override ReplayFrame CreateReplayFrame() => new CatchReplayFrame();
public CatchRuleset(RulesetInfo rulesetInfo = null)
: base(rulesetInfo)
{