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Populate rulesets with their replay frames
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@ -14,6 +14,10 @@ namespace osu.Game.Rulesets.Catch.Replays
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public float X;
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public bool Dashing;
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public CatchReplayFrame()
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{
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}
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public CatchReplayFrame(double time, float? x = null, bool dashing = false)
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: base(time)
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{
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