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Make all the overlays IStateful
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parent
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commit
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@ -5,11 +5,15 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using OpenTK;
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using osu.Game.Graphics.Containers;
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using System;
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using osu.Game.Beatmaps.Timing;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class ArrowsOverlay : Container
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public class ArrowsOverlay : VisibilityContainer
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{
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private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
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private const int glow_icon_size = 60;
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private const int glow_icon_blur_sigma = 10;
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private const float glow_icon_final_offset = 0.22f;
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@ -79,22 +83,22 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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};
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}
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public void Show(double fadeDuration)
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protected override void PopIn()
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{
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leftGlowIcon.MoveToX(-glow_icon_final_offset, fadeDuration, Easing.OutQuint);
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rightGlowIcon.MoveToX(glow_icon_final_offset, fadeDuration, Easing.OutQuint);
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leftGlowIcon.MoveToX(-glow_icon_final_offset, fade_duration, Easing.OutQuint);
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rightGlowIcon.MoveToX(glow_icon_final_offset, fade_duration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(-blurred_icon_final_offset, fadeDuration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(blurred_icon_final_offset, fadeDuration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(-blurred_icon_final_offset, fade_duration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(blurred_icon_final_offset, fade_duration, Easing.OutQuint);
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}
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public void Hide(double fadeDuration)
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protected override void PopOut()
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{
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leftGlowIcon.MoveToX(-glow_icon_offscreen_offset, fadeDuration, Easing.OutQuint);
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rightGlowIcon.MoveToX(glow_icon_offscreen_offset, fadeDuration, Easing.OutQuint);
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leftGlowIcon.MoveToX(-glow_icon_offscreen_offset, fade_duration, Easing.OutQuint);
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rightGlowIcon.MoveToX(glow_icon_offscreen_offset, fade_duration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(-blurred_icon_offscreen_offset, fadeDuration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(blurred_icon_offscreen_offset, fadeDuration, Easing.OutQuint);
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leftBlurredIcon.MoveToX(-blurred_icon_offscreen_offset, fade_duration, Easing.OutQuint);
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rightBlurredIcon.MoveToX(blurred_icon_offscreen_offset, fade_duration, Easing.OutQuint);
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}
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}
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}
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@ -106,7 +106,7 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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private void onBreakIn(BreakPeriod b)
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{
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if (letterboxing)
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letterboxOverlay.FadeIn(fade_duration);
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letterboxOverlay.Show();
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remainingTimeBox
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.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
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@ -115,20 +115,19 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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Scheduler.AddDelayed(() => remainingTimeCounter.StartCounting(b.EndTime), b.StartTime - Clock.CurrentTime);
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remainingTimeCounter.FadeIn(fade_duration);
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info.FadeIn(fade_duration);
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arrowsOverlay.Show(fade_duration);
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remainingTimeCounter.Show();
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info.Show();
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arrowsOverlay.Show();
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}
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private void onBreakOut()
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{
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if (letterboxing)
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letterboxOverlay.FadeOut(fade_duration);
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letterboxOverlay.Hide();
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remainingTimeCounter.FadeOut(fade_duration);
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info.FadeOut(fade_duration);
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arrowsOverlay.Hide(fade_duration);
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remainingTimeCounter.Hide();
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info.Hide();
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arrowsOverlay.Hide();
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}
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public void BindProcessor(ScoreProcessor processor)
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@ -1,16 +1,20 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Beatmaps.Timing;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class InfoContainer : FillFlowContainer
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public class InfoContainer : VisibilityContainer
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{
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private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
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public PercentageInfoLine AccuracyDisplay;
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public InfoLine<int> RankDisplay;
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public InfoLine<ScoreRank> GradeDisplay;
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@ -18,33 +22,38 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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public InfoContainer()
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{
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AutoSizeAxes = Axes.Both;
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Alpha = 0;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(5);
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Children = new Drawable[]
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Child = new FillFlowContainer
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{
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new OsuSpriteText
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "current progress".ToUpper(),
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TextSize = 15,
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Font = "Exo2.0-Black",
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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new OsuSpriteText
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{
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AccuracyDisplay = new PercentageInfoLine("Accuracy"),
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RankDisplay = new InfoLine<int>("Rank", @"#"),
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GradeDisplay = new InfoLine<ScoreRank>("Grade"),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "current progress".ToUpper(),
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TextSize = 15,
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Font = "Exo2.0-Black",
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},
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}
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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AccuracyDisplay = new PercentageInfoLine("Accuracy"),
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RankDisplay = new InfoLine<int>("Rank", @"#"),
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GradeDisplay = new InfoLine<ScoreRank>("Grade"),
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},
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}
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},
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};
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}
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protected override void PopIn() => this.FadeIn(fade_duration);
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protected override void PopOut() => this.FadeOut(fade_duration);
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}
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}
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@ -1,16 +1,19 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.Timing;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class LetterboxOverlay : Container
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public class LetterboxOverlay : VisibilityContainer
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{
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private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
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private const int height = 350;
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private static readonly Color4 transparent_black = new Color4(0, 0, 0, 0);
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@ -18,7 +21,6 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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public LetterboxOverlay()
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{
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RelativeSizeAxes = Axes.Both;
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Alpha = 0;
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Children = new Drawable[]
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{
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new Container
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@ -59,5 +61,8 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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}
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};
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}
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protected override void PopIn() => this.FadeIn(fade_duration);
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protected override void PopOut() => this.FadeOut(fade_duration);
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}
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}
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@ -5,11 +5,14 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Graphics;
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using System;
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using osu.Game.Beatmaps.Timing;
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namespace osu.Game.Screens.Play.BreaksOverlay
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{
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public class RemainingTimeCounter : Container
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public class RemainingTimeCounter : VisibilityContainer
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{
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private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
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private readonly OsuSpriteText counter;
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private int? previousSecond;
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@ -21,7 +24,6 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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public RemainingTimeCounter()
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{
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AutoSizeAxes = Axes.Both;
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Alpha = 0;
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Child = counter = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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@ -56,5 +58,8 @@ namespace osu.Game.Screens.Play.BreaksOverlay
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else isCounting = false;
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}
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}
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protected override void PopIn() => this.FadeIn(fade_duration);
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protected override void PopOut() => this.FadeOut(fade_duration);
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}
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}
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