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Use new score processor in MultiplayerGameplayLeaderboard
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@ -39,7 +39,7 @@ namespace osu.Game.Online.Spectator
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/// <summary>
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/// The states of all users currently being watched.
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/// </summary>
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public IBindableDictionary<int, SpectatorState> WatchedUserStates => watchedUserStates;
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public virtual IBindableDictionary<int, SpectatorState> WatchedUserStates => watchedUserStates;
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/// <summary>
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/// A global list of all players currently playing.
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