Use new score processor in MultiplayerGameplayLeaderboard

This commit is contained in:
Dan Balasescu
2022-05-30 19:18:38 +09:00
parent 75b50de269
commit 22d998dc2a
9 changed files with 110 additions and 194 deletions

View File

@ -5,7 +5,6 @@ using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play.HUD;
@ -25,8 +24,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
return user;
}
protected override MultiplayerGameplayLeaderboard CreateLeaderboard(OsuScoreProcessor scoreProcessor) =>
new MultiplayerGameplayLeaderboard(Ruleset.Value, scoreProcessor, MultiplayerUsers.ToArray())
protected override MultiplayerGameplayLeaderboard CreateLeaderboard() =>
new MultiplayerGameplayLeaderboard(MultiplayerUsers.ToArray())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,