mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Use new score processor in MultiplayerGameplayLeaderboard
This commit is contained in:
@ -5,7 +5,6 @@ using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
|
||||
@ -25,8 +24,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
return user;
|
||||
}
|
||||
|
||||
protected override MultiplayerGameplayLeaderboard CreateLeaderboard(OsuScoreProcessor scoreProcessor) =>
|
||||
new MultiplayerGameplayLeaderboard(Ruleset.Value, scoreProcessor, MultiplayerUsers.ToArray())
|
||||
protected override MultiplayerGameplayLeaderboard CreateLeaderboard() =>
|
||||
new MultiplayerGameplayLeaderboard(MultiplayerUsers.ToArray())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
Reference in New Issue
Block a user