Expose test helper for switching between difficulties

This commit is contained in:
Bartłomiej Dach
2021-09-12 13:55:48 +02:00
parent f8a681d810
commit 22fa9a303e
3 changed files with 5 additions and 33 deletions

View File

@ -737,10 +737,10 @@ namespace osu.Game.Screens.Edit
private DifficultyMenuItem createDifficultyMenuItem(BeatmapInfo beatmapInfo)
{
bool isCurrentDifficulty = playableBeatmap.BeatmapInfo.Equals(beatmapInfo);
return new DifficultyMenuItem(beatmapInfo, isCurrentDifficulty, switchToDifficulty);
return new DifficultyMenuItem(beatmapInfo, isCurrentDifficulty, SwitchToDifficulty);
}
private void switchToDifficulty(BeatmapInfo beatmapInfo) => loader?.ScheduleDifficultySwitch(beatmapInfo);
protected void SwitchToDifficulty(BeatmapInfo beatmapInfo) => loader?.ScheduleDifficultySwitch(beatmapInfo);
private void cancelExit() => loader?.CancelPendingDifficultySwitch();