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Add bindable to drawable catch hit obejcts
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osuTK;
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@ -12,6 +13,15 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
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public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
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public Bindable<float> ScaleBindable { get; } = new Bindable<float>(1);
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/// <summary>
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/// The multiplicative factor applied to <see cref="ScaleContainer"/> scale relative to <see cref="HitObject"/> scale.
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/// </summary>
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protected virtual float ScaleFactor => 1;
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/// <summary>
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/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
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/// </summary>
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@ -36,7 +46,31 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load()
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{
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ScaleContainer.Scale = new Vector2(HitObject.Scale);
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XBindable.BindValueChanged(x =>
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{
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if (!IsOnPlate) X = x.NewValue;
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}, true);
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ScaleBindable.BindValueChanged(scale =>
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{
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ScaleContainer.Scale = new Vector2(scale.NewValue * ScaleFactor);
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}, true);
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}
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protected override void OnApply()
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{
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base.OnApply();
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HyperDash.BindTo(HitObject.HyperDashBindable);
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ScaleBindable.BindTo(HitObject.ScaleBindable);
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}
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protected override void OnFree()
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{
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HyperDash.UnbindFrom(HitObject.HyperDashBindable);
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ScaleBindable.UnbindFrom(HitObject.ScaleBindable);
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base.OnFree();
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}
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}
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}
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