Use ILive for current skin

This commit is contained in:
Dean Herbert
2021-11-29 17:57:17 +09:00
parent 2a9c7c00c8
commit 23146d59d1
8 changed files with 40 additions and 27 deletions

View File

@ -46,7 +46,7 @@ namespace osu.Game.Skinning
private readonly IResourceStore<byte[]> resources;
public readonly Bindable<Skin> CurrentSkin = new Bindable<Skin>();
public readonly Bindable<SkinInfo> CurrentSkinInfo = new Bindable<SkinInfo>(SkinInfo.Default) { Default = SkinInfo.Default };
public readonly Bindable<ILive<SkinInfo>> CurrentSkinInfo = new Bindable<ILive<SkinInfo>>(SkinInfo.Default.ToLive()) { Default = SkinInfo.Default.ToLive() };
private readonly SkinModelManager skinModelManager;