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Use ILive
for current skin
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@ -12,6 +12,7 @@ using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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@ -52,7 +53,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddStep("setup skins", () =>
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{
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skinManager.CurrentSkinInfo.Value = gameCurrentSkin;
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skinManager.CurrentSkinInfo.Value = gameCurrentSkin.ToLive();
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currentBeatmapSkin = getBeatmapSkin();
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});
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});
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