Use ILive for current skin

This commit is contained in:
Dean Herbert
2021-11-29 17:57:17 +09:00
parent 2a9c7c00c8
commit 23146d59d1
8 changed files with 40 additions and 27 deletions

View File

@ -12,6 +12,7 @@ using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Extensions;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
@ -52,7 +53,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("setup skins", () =>
{
skinManager.CurrentSkinInfo.Value = gameCurrentSkin;
skinManager.CurrentSkinInfo.Value = gameCurrentSkin.ToLive();
currentBeatmapSkin = getBeatmapSkin();
});
});