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Forward entire event to IModHotkeyHandler
Required for shift handling in the classic implementation.
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@ -432,7 +432,7 @@ namespace osu.Game.Overlays.Mods
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if (e.ControlPressed || e.AltPressed || e.SuperPressed || e.Repeat)
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return false;
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return hotkeyHandler.HandleHotkeyPressed(e.Key, availableMods);
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return hotkeyHandler.HandleHotkeyPressed(e, availableMods);
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}
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#endregion
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