Enable nullability for editor components

This commit is contained in:
ansel
2023-01-12 18:07:54 +03:00
parent b3d4da8fc9
commit 2365b065a4
24 changed files with 27 additions and 72 deletions

View File

@ -1,8 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
@ -13,7 +12,7 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
{
public partial class EditorRadioButtonCollection : CompositeDrawable
{
private IReadOnlyList<RadioButton> items;
private IReadOnlyList<RadioButton> items = Array.Empty<RadioButton>();
public IReadOnlyList<RadioButton> Items
{
@ -45,7 +44,7 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
};
}
private RadioButton currentlySelected;
private RadioButton? currentlySelected;
private void addButton(RadioButton button)
{