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https://github.com/osukey/osukey.git
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Limit upper number of editor beatmap states saved to 50
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@ -25,6 +25,8 @@ namespace osu.Game.Screens.Edit
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private int bulkChangesStarted;
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private bool isRestoring;
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public const int MAX_SAVED_STATES = 50;
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/// <summary>
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/// Creates a new <see cref="EditorChangeHandler"/>.
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/// </summary>
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@ -43,6 +45,8 @@ namespace osu.Game.Screens.Edit
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SaveState();
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}
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public bool HasUndoState => currentState > 0;
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private void hitObjectAdded(HitObject obj) => SaveState();
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private void hitObjectRemoved(HitObject obj) => SaveState();
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@ -74,6 +78,9 @@ namespace osu.Game.Screens.Edit
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if (currentState < savedStates.Count - 1)
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savedStates.RemoveRange(currentState + 1, savedStates.Count - currentState - 1);
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if (savedStates.Count > MAX_SAVED_STATES)
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savedStates.RemoveAt(0);
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using (var stream = new MemoryStream())
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{
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using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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