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Fix naming conflict with test scenes
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@ -8,7 +8,7 @@ using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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{
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public class TestSceneParticipantsList : MultiplayerTestScene
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public class TestSceneTimeshiftParticipantsList : MultiplayerTestScene
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{
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{
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[SetUp]
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[SetUp]
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public new void Setup() => Schedule(() =>
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public new void Setup() => Schedule(() =>
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@ -14,7 +14,7 @@ using osuTK;
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namespace osu.Game.Tests.Visual.RealtimeMultiplayer
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namespace osu.Game.Tests.Visual.RealtimeMultiplayer
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{
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{
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public class TestSceneParticipantsList : RealtimeMultiplayerTestScene
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public class TestSceneRealtimeMultiplayerParticipantsList : RealtimeMultiplayerTestScene
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{
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{
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[SetUp]
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[SetUp]
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public new void Setup() => Schedule(() =>
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public new void Setup() => Schedule(() =>
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