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Rename variable
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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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public class ReverseArrowPiece : BeatSyncedContainer
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public class ReverseArrowPiece : BeatSyncedContainer
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{
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{
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[Resolved]
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[Resolved]
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private DrawableHitObject drawableSlider { get; set; }
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private DrawableHitObject drawableRepeat { get; set; }
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public ReverseArrowPiece()
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public ReverseArrowPiece()
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{
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{
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@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
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protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
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{
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{
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if (!drawableSlider.IsHit)
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if (!drawableRepeat.IsHit)
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Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
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Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
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}
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}
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}
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}
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