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Convert field to local variable
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@ -26,7 +26,6 @@ namespace osu.Game.Overlays.BeatmapSet
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private readonly Box successRateBackground;
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private readonly Box successRateBackground;
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private readonly Box background;
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private readonly Box background;
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private readonly SuccessRate successRate;
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private readonly SuccessRate successRate;
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private readonly OsuSpriteText unrankedPlaceholder;
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public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
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public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
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@ -39,6 +38,8 @@ namespace osu.Game.Overlays.BeatmapSet
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public Info()
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public Info()
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{
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{
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MetadataSection source, tags, genre, language;
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MetadataSection source, tags, genre, language;
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OsuSpriteText unrankedPlaceholder;
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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Height = 220;
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Height = 220;
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Masking = true;
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Masking = true;
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