Add support for changing animation start time after load

This commit is contained in:
Bartłomiej Dach
2020-11-21 20:06:30 +01:00
parent 81d0b42930
commit 240c1b0aef
5 changed files with 23 additions and 6 deletions

View File

@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
fp.Alpha = 0;
fp.Scale = new Vector2(1.5f * end.Scale);
fp.AnimationStartTime = fadeInTime;
fp.AnimationStartTime.Value = fadeInTime;
using (fp.BeginAbsoluteSequence(fadeInTime))
{