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remove unused usings and reset the track to the start when playing again
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parent
26e7a3f157
commit
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@ -6,11 +6,6 @@ using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.Audio
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namespace osu.Game.Audio
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{
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{
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Audio.Track;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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@ -12,7 +11,6 @@ using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Game.Audio;
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using osu.Game.Audio;
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@ -12,7 +12,6 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Framework.Configuration;
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namespace osu.Game.Overlays.Direct
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namespace osu.Game.Overlays.Direct
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{
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{
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@ -13,8 +13,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Localisation;
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using osu.Framework.Localisation;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Framework.Configuration;
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using System;
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namespace osu.Game.Overlays.Direct
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namespace osu.Game.Overlays.Direct
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{
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{
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@ -131,12 +131,13 @@ namespace osu.Game.Overlays.Direct
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{
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{
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PlayButton.Loading = false;
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PlayButton.Loading = false;
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Preview = (d as AudioLoadWrapper)?.Preview;
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Preview = (d as AudioLoadWrapper)?.Preview;
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Preview.Start();
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PreviewPlaying.TriggerChange();
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},
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},
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});
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});
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}
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}
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else
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else
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{
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{
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Preview.Seek(0);
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Preview.Start();
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Preview.Start();
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}
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}
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}
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}
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@ -3,16 +3,12 @@
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using System.Threading.Tasks;
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namespace osu.Game.Overlays.Direct
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namespace osu.Game.Overlays.Direct
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{
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{
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