Adjust namespace

This commit is contained in:
ekrctb
2020-12-04 20:21:53 +09:00
parent a12b049154
commit 245be2c5ed
45 changed files with 75 additions and 59 deletions

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@ -13,7 +13,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Tests.Mods namespace osu.Game.Rulesets.Osu.Tests.Mods

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@ -12,7 +12,7 @@ using osu.Framework.Graphics.OpenGL.Textures;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Testing.Input; using osu.Framework.Testing.Input;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Rulesets.Osu.Skinning; using osu.Game.Rulesets.Osu.Skinning.Legacy;
using osu.Game.Rulesets.Osu.UI.Cursor; using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;

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@ -12,7 +12,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK; using osuTK;

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@ -19,7 +19,7 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Storyboards; using osu.Game.Storyboards;
using osuTK; using osuTK;

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components

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@ -5,7 +5,7 @@ using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components

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@ -7,7 +7,7 @@ using osu.Framework.Graphics;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {

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@ -12,7 +12,7 @@ using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;

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@ -7,13 +7,13 @@ using JetBrains.Annotations;
using osuTK; using osuTK;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Skinning; using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Game.Skinning; using osu.Game.Skinning;

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@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;

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@ -15,8 +15,8 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Judgements; using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Osu.Skinning; using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Skinning; using osu.Game.Skinning;

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@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
namespace osu.Game.Rulesets.Osu.Objects.Drawables namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {

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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Textures;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class ApproachCircle : Container public class ApproachCircle : Container
{ {

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@ -7,9 +7,10 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class CirclePiece : CompositeDrawable public class CirclePiece : CompositeDrawable
{ {

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@ -10,10 +10,12 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class DefaultSpinnerDisc : CompositeDrawable public class DefaultSpinnerDisc : CompositeDrawable
{ {

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@ -4,7 +4,7 @@
using osu.Framework.Graphics.Lines; using osu.Framework.Graphics.Lines;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public abstract class DrawableSliderPath : SmoothPath public abstract class DrawableSliderPath : SmoothPath
{ {

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@ -5,9 +5,10 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class ExplodePiece : Container public class ExplodePiece : Container
{ {

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@ -3,10 +3,11 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osuTK;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class FlashPiece : Container public class FlashPiece : Container
{ {

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@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class GlowPiece : Container public class GlowPiece : Container
{ {

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@ -6,10 +6,12 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class MainCirclePiece : CompositeDrawable public class MainCirclePiece : CompositeDrawable
{ {

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@ -4,7 +4,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
/// <summary> /// <summary>
/// A <see cref="SliderBody"/> with the ability to set the drawn vertices manually. /// A <see cref="SliderBody"/> with the ability to set the drawn vertices manually.

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@ -5,12 +5,12 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class NumberPiece : Container public class NumberPiece : Container
{ {

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@ -5,11 +5,12 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Configuration; using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Skinning; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public abstract class PlaySliderBody : SnakingSliderBody public abstract class PlaySliderBody : SnakingSliderBody
{ {

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@ -1,17 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osuTK;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Skinning;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class ReverseArrowPiece : BeatSyncedContainer public class ReverseArrowPiece : BeatSyncedContainer
{ {

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@ -3,11 +3,12 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class RingPiece : CircularContainer public class RingPiece : CircularContainer
{ {

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@ -10,15 +10,16 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Skinning; using osu.Game.Rulesets.Osu.Objects;
using osuTK.Graphics; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
using osu.Game.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour
{ {

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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Lines;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public abstract class SliderBody : CompositeDrawable public abstract class SliderBody : CompositeDrawable
{ {

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@ -8,9 +8,11 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
/// <summary> /// <summary>
/// A <see cref="SliderBody"/> which changes its curve depending on the snaking progress. /// A <see cref="SliderBody"/> which changes its curve depending on the snaking progress.

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@ -5,8 +5,9 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
/// <summary> /// <summary>
/// Shows incremental bonus score achieved for a spinner. /// Shows incremental bonus score achieved for a spinner.

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class SpinnerFill : CircularContainer, IHasAccentColour public class SpinnerFill : CircularContainer, IHasAccentColour
{ {

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@ -9,10 +9,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class SpinnerRotationTracker : CircularContainer public class SpinnerRotationTracker : CircularContainer
{ {

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@ -10,7 +10,7 @@ using osu.Framework.Utils;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class SpinnerSpmCounter : Container public class SpinnerSpmCounter : Container
{ {

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@ -7,12 +7,12 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class SpinnerTicks : Container, IHasAccentColour public class SpinnerTicks : Container, IHasAccentColour
{ {

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@ -3,7 +3,7 @@
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Skinning.Default
{ {
public class TrianglesPiece : Triangles public class TrianglesPiece : Triangles
{ {

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@ -3,11 +3,11 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Skinning;
using osu.Game.Rulesets.Osu.UI.Cursor; using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Skinning;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
public class LegacyCursor : OsuCursorSprite public class LegacyCursor : OsuCursorSprite
{ {

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@ -10,7 +10,7 @@ using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.UI.Cursor; using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Skinning; using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
public class LegacyCursorTrail : CursorTrail public class LegacyCursorTrail : CursorTrail
{ {

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@ -17,7 +17,7 @@ using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using static osu.Game.Skinning.LegacySkinConfiguration; using static osu.Game.Skinning.LegacySkinConfiguration;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
public class LegacyMainCirclePiece : CompositeDrawable public class LegacyMainCirclePiece : CompositeDrawable
{ {

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@ -13,7 +13,7 @@ using osu.Game.Skinning;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
/// <summary> /// <summary>
/// Legacy skinned spinner with two main spinning layers, one fixed overlay and one final spinning overlay. /// Legacy skinned spinner with two main spinning layers, one fixed overlay and one final spinning overlay.

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@ -13,7 +13,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
/// <summary> /// <summary>
/// Legacy skinned spinner with one main spinning layer and a background layer. /// Legacy skinned spinner with one main spinning layer and a background layer.

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
public class LegacySliderBall : CompositeDrawable public class LegacySliderBall : CompositeDrawable
{ {

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@ -5,10 +5,10 @@ using System;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Skinning.Default;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
public class LegacySliderBody : PlaySliderBody public class LegacySliderBody : PlaySliderBody
{ {

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@ -12,7 +12,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning namespace osu.Game.Rulesets.Osu.Skinning.Legacy
{ {
public abstract class LegacySpinner : CompositeDrawable public abstract class LegacySpinner : CompositeDrawable
{ {

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu.Skinning.Legacy;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;