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Merge branch 'taiko_hit_drawing' into taiko-drawable-generation
Conflicts: osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
This commit is contained in:
@ -2,14 +2,11 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Testing;
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using osu.Game.Graphics;
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using osu.Game.Modes.Taiko.Objects;
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using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
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namespace osu.Desktop.VisualTests.Tests
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@ -30,7 +27,7 @@ namespace osu.Desktop.VisualTests.Tests
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Reset();
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});
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Add(new CentreHitCircle(new CirclePiece()
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Add(new CentreHitCirclePiece(new CirclePiece
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{
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KiaiMode = kiai
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})
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@ -38,7 +35,7 @@ namespace osu.Desktop.VisualTests.Tests
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Position = new Vector2(100, 100)
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});
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Add(new CentreHitCircle(new StrongCirclePiece()
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Add(new CentreHitCirclePiece(new StrongCirclePiece
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{
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KiaiMode = kiai
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})
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@ -46,7 +43,7 @@ namespace osu.Desktop.VisualTests.Tests
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Position = new Vector2(350, 100)
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});
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Add(new RimHitCircle(new CirclePiece()
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Add(new RimHitCirclePiece(new CirclePiece
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{
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KiaiMode = kiai
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})
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@ -54,7 +51,7 @@ namespace osu.Desktop.VisualTests.Tests
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Position = new Vector2(100, 300)
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});
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Add(new RimHitCircle(new StrongCirclePiece()
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Add(new RimHitCirclePiece(new StrongCirclePiece
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{
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KiaiMode = kiai
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})
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@ -78,7 +75,7 @@ namespace osu.Desktop.VisualTests.Tests
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Position = new Vector2(350, 500)
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});
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Add(new DrumRollCircle(new CirclePiece()
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Add(new DrumRollCircle(new CirclePiece
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{
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KiaiMode = kiai
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})
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@ -87,7 +84,7 @@ namespace osu.Desktop.VisualTests.Tests
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Position = new Vector2(575, 100)
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});
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Add(new DrumRollCircle(new StrongCirclePiece()
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Add(new DrumRollCircle(new StrongCirclePiece
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{
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KiaiMode = kiai
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})
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@ -111,72 +108,8 @@ namespace osu.Desktop.VisualTests.Tests
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}
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}
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private class CentreHitCircle : BaseCircle
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{
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public CentreHitCircle(CirclePiece piece)
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: base(piece)
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{
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Piece.Add(new CircularContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(SYMBOL_INNER_SIZE),
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Masking = true,
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both
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}
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}
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Piece.AccentColour = colours.PinkDarker;
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}
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}
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private class RimHitCircle : BaseCircle
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{
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public RimHitCircle(CirclePiece piece)
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: base(piece)
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{
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Piece.Add(new CircularContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(SYMBOL_SIZE),
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BorderThickness = SYMBOL_BORDER,
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BorderColour = Color4.White,
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Masking = true,
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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}
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}
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Piece.AccentColour = colours.BlueDarker;
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}
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}
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private abstract class BaseCircle : Container
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{
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protected const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f;
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protected const float SYMBOL_BORDER = 8;
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protected const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER;
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protected readonly CirclePiece Piece;
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protected BaseCircle(CirclePiece piece)
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@ -1,6 +1,9 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.MathUtils;
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using osu.Framework.Testing;
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using osu.Game.Modes.Objects.Drawables;
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@ -24,10 +27,20 @@ namespace osu.Desktop.VisualTests.Tests
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AddButton("Hit!", addHitJudgement);
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AddButton("Miss :(", addMissJudgement);
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AddButton("Swell", addSwell);
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AddButton("Centre", () => addCentreHit(false));
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AddButton("Strong Centre", () => addCentreHit(true));
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AddButton("Rim", () => addRimHit(false));
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AddButton("Strong Rim", () => addRimHit(true));
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Add(playfield = new TaikoPlayfield
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Add(new Container
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{
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Y = 200
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RelativeSizeAxes = Axes.X,
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Y = 200,
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Padding = new MarginPadding { Left = 200 },
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Children = new[]
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{
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playfield = new TaikoPlayfield()
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}
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});
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}
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@ -71,6 +84,34 @@ namespace osu.Desktop.VisualTests.Tests
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PreEmpt = 1000
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}));
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}
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private void addCentreHit(bool strong)
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{
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Hit h = new Hit
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{
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StartTime = Time.Current + 1000,
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PreEmpt = 1000
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};
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if (strong)
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playfield.Add(new DrawableStrongCentreHit(h));
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else
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playfield.Add(new DrawableCentreHit(h));
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}
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private void addRimHit(bool strong)
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{
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Hit h = new Hit
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{
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StartTime = Time.Current + 1000,
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PreEmpt = 1000
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};
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if (strong)
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playfield.Add(new DrawableStrongRimHit(h));
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else
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playfield.Add(new DrawableRimHit(h));
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}
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private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
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{
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