Move implementation of drag handle operations to concrete classes

This commit is contained in:
Bartłomiej Dach
2022-01-08 17:19:52 +01:00
parent dcbeca2407
commit 24d377fddb
4 changed files with 36 additions and 10 deletions

View File

@ -8,20 +8,12 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
public abstract class SelectionBoxDragHandle : SelectionBoxControl
{
public Action<DragEvent> HandleDrag { get; set; }
protected override bool OnDragStart(DragStartEvent e)
{
TriggerOperationStarted();
return true;
}
protected override void OnDrag(DragEvent e)
{
HandleDrag?.Invoke(e);
base.OnDrag(e);
}
protected override void OnDragEnd(DragEndEvent e)
{
TriggerOperationEnded();