Don't restart completion delegate on exit, revert exit behavior to lazer

This commit is contained in:
Christine Chen
2021-05-08 11:45:31 -04:00
parent 8c564a69ed
commit 25312b3e88
2 changed files with 2 additions and 4 deletions

View File

@ -140,7 +140,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("disable storyboard", () => LocalConfig.SetValue(OsuSetting.ShowStoryboard, false));
AddUntilStep("completion set by processor", () => Player.ScoreProcessor.HasCompleted.Value);
AddStep("exit via pause", () => Player.ExitViaPause());
AddAssert("score shown", () => Player.IsScoreShown);
AddAssert("score not shown", () => !Player.IsScoreShown);
}
protected override bool AllowFail => true;