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Add and consume skinnable accuracy counter
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Utils;
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@ -28,9 +27,6 @@ namespace osu.Game.Graphics.UserInterface
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Current.Value = DisplayedCount = 1.0f;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours) => Colour = colours.BlueLighter;
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protected override string FormatCount(double count) => count.FormatAccuracy();
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protected override double GetProportionalDuration(double currentValue, double newValue)
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