diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index a2cb448d40..81e03b94ae 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -309,18 +309,8 @@ namespace osu.Game.Screens.Menu if (e.Action == GlobalAction.Back && host.CanSuspendToBackground) { - bool didSuspend = host.SuspendToBackground(); - - if (didSuspend) - { - // fade the track so the Bass.Pause() on suspend isn't as jarring. - const double fade_time = 500; - musicController.CurrentTrack - .VolumeTo(0, fade_time, Easing.Out).Then() - .VolumeTo(1, fade_time, Easing.In); - + if (host.SuspendToBackground()) return true; - } } return false;