Fix regressions with HitRenderers, while also cleaning them up.

This commit is contained in:
Dean Herbert
2016-10-13 10:10:15 +09:00
parent 8707c7f746
commit 2566d6bfe0
18 changed files with 391 additions and 263 deletions

View File

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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
namespace osu.Game.Beatmaps.Objects.Osu
{
class OsuConverter : HitObjectConverter<OsuBaseHit>
{
public override List<OsuBaseHit> Convert(List<HitObject> input)
{
List<OsuBaseHit> output = new List<OsuBaseHit>();
foreach (HitObject h in input)
output.Add(h as OsuBaseHit);
return output;
}
}
}