Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations

This commit is contained in:
TocoToucan
2017-01-16 23:14:35 +03:00
parent b493f359b9
commit 259c0964fd
8 changed files with 14 additions and 13 deletions

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@ -18,7 +18,7 @@ namespace osu.Game.Modes
public abstract ScoreOverlay CreateScoreOverlay();
public abstract ScoreProcessor CreateScoreProcessor();
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectsNumber);
public abstract HitRenderer CreateHitRendererWith(List<HitObject> objects);