Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations

This commit is contained in:
TocoToucan
2017-01-16 23:14:35 +03:00
parent b493f359b9
commit 259c0964fd
8 changed files with 14 additions and 13 deletions

View File

@ -18,7 +18,7 @@ namespace osu.Game.Modes.Catch
protected override PlayMode PlayMode => PlayMode.Catch;
public override ScoreProcessor CreateScoreProcessor() => null;
public override ScoreProcessor CreateScoreProcessor(int hitObjectsNumber) => null;
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
}