diff --git a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs index 24382d2c65..462abf2edb 100644 --- a/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderPlacementBlueprint.cs @@ -307,7 +307,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor addClickStep(MouseButton.Left); addMovementStep(startPosition + new Vector2(150, 0.1f)); // Should convert to bezier - addMovementStep(startPosition + new Vector2(210.0f, 0.0f)); // Should convert back to perfect + addMovementStep(startPosition + new Vector2(400.0f, 50.0f)); // Should convert back to perfect addClickStep(MouseButton.Right); assertPlaced(true);