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Strongly type and expose default beatmap information icon implementations for other rulesets
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@ -22,19 +22,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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Name = @"Fruit Count",
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Content = fruits.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("circles"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles),
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},
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new BeatmapStatistic
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{
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Name = @"Juice Stream Count",
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Content = juiceStreams.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("sliders"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
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},
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new BeatmapStatistic
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{
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Name = @"Banana Shower Count",
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Content = bananaShowers.ToString(),
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CreateIcon = () => new BeatmapStatisticSprite("spinners"),
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CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Spinners),
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}
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};
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}
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