diff --git a/osu.Android.props b/osu.Android.props
index 25bde037db..494842f38f 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -54,6 +54,6 @@
-
+
diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
index 8377b3786a..e2465d727e 100644
--- a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
@@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModDifficultyAdjust : ModDifficultyAdjust
{
- [SettingSource("Fruit Size", "Override a beatmap's set CS.")]
+ [SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1)]
public BindableNumber CircleSize { get; } = new BindableFloat
{
Precision = 0.1f,
@@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Mods
Value = 5,
};
- [SettingSource("Approach Rate", "Override a beatmap's set AR.")]
+ [SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1)]
public BindableNumber ApproachRate { get; } = new BindableFloat
{
Precision = 0.1f,
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs
index bcbc1ee527..7bbde400ea 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs
@@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
base.UpdatePosition(screenSpacePosition);
- if (PlacementBegun)
+ if (PlacementActive)
{
var endTime = TimeAt(screenSpacePosition);
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
index 362d6d40a8..a3657d3bb9 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
@@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
public override void UpdatePosition(Vector2 screenSpacePosition)
{
- if (!PlacementBegun)
+ if (!PlacementActive)
Column = ColumnAt(screenSpacePosition);
if (Column == null) return;
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
index 75d05b9b6c..a780653796 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
@@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
private void beginCurve()
{
- BeginPlacement();
+ BeginPlacement(commitStart: true);
setState(PlacementState.Body);
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs
index 2c125aa7c3..74b563d922 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs
@@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
if (e.Button != MouseButton.Left)
return false;
- BeginPlacement();
+ BeginPlacement(commitStart: true);
piece.FadeTo(1f, 150, Easing.OutQuint);
isPlacingEnd = true;
diff --git a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
index 22b4c3e82e..a8719e0aa8 100644
--- a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
+++ b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
@@ -40,6 +40,8 @@ namespace osu.Game.Rulesets.Osu.Edit
if (existing == null)
return;
+ hitObject.RemoveTransform(existing);
+
using (hitObject.BeginAbsoluteSequence(existing.StartTime))
hitObject.FadeOut(editor_hit_object_fade_out_extension).Expire();
break;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
index 7eee71be81..75de6896a3 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
@@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModDifficultyAdjust : ModDifficultyAdjust
{
- [SettingSource("Circle Size", "Override a beatmap's set CS.")]
+ [SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1)]
public BindableNumber CircleSize { get; } = new BindableFloat
{
Precision = 0.1f,
@@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Osu.Mods
Value = 5,
};
- [SettingSource("Approach Rate", "Override a beatmap's set AR.")]
+ [SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1)]
public BindableNumber ApproachRate { get; } = new BindableFloat
{
Precision = 0.1f,
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
new file mode 100644
index 0000000000..c93d59acdf
--- /dev/null
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneDrawableRoomPlaylist.cs
@@ -0,0 +1,247 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Testing;
+using osu.Framework.Utils;
+using osu.Game.Beatmaps;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Online.Multiplayer;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Osu.Mods;
+using osu.Game.Screens.Multi;
+using osuTK;
+using osuTK.Input;
+
+namespace osu.Game.Tests.Visual.Multiplayer
+{
+ public class TestSceneDrawableRoomPlaylist : ManualInputManagerTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(DrawableRoomPlaylist),
+ typeof(DrawableRoomPlaylistItem)
+ };
+
+ [Resolved]
+ private BeatmapManager beatmapManager { get; set; }
+
+ [Resolved]
+ private RulesetStore rulesetStore { get; set; }
+
+ private DrawableRoomPlaylist playlist;
+
+ [Test]
+ public void TestNonEditableNonSelectable()
+ {
+ createPlaylist(false, false);
+
+ moveToItem(0);
+ assertHandleVisibility(0, false);
+ assertDeleteButtonVisibility(0, false);
+
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
+ }
+
+ [Test]
+ public void TestEditable()
+ {
+ createPlaylist(true, false);
+
+ moveToItem(0);
+ assertHandleVisibility(0, true);
+ assertDeleteButtonVisibility(0, true);
+
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
+ }
+
+ [Test]
+ public void TestSelectable()
+ {
+ createPlaylist(false, true);
+
+ moveToItem(0);
+ assertHandleVisibility(0, false);
+ assertDeleteButtonVisibility(0, false);
+
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+
+ AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
+ }
+
+ [Test]
+ public void TestEditableSelectable()
+ {
+ createPlaylist(true, true);
+
+ moveToItem(0);
+ assertHandleVisibility(0, true);
+ assertDeleteButtonVisibility(0, true);
+
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+
+ AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
+ }
+
+ [Test]
+ public void TestSelectionNotLostAfterRearrangement()
+ {
+ createPlaylist(true, true);
+
+ moveToItem(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+
+ moveToDragger(0);
+ AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left));
+ moveToDragger(1, new Vector2(0, 5));
+ AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left));
+
+ AddAssert("item 1 is selected", () => playlist.SelectedItem.Value == playlist.Items[1]);
+ }
+
+ [Test]
+ public void TestItemRemovedOnDeletion()
+ {
+ PlaylistItem selectedItem = null;
+
+ createPlaylist(true, true);
+
+ moveToItem(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ AddStep("retrieve selection", () => selectedItem = playlist.SelectedItem.Value);
+
+ moveToDeleteButton(0);
+ AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
+
+ AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
+ }
+
+ [Test]
+ public void TestNextItemSelectedAfterDeletion()
+ {
+ createPlaylist(true, true);
+
+ moveToItem(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+
+ moveToDeleteButton(0);
+ AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
+
+ AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
+ }
+
+ [Test]
+ public void TestLastItemSelectedAfterLastItemDeleted()
+ {
+ createPlaylist(true, true);
+
+ AddWaitStep("wait for flow", 5); // Items may take 1 update frame to flow. A wait count of 5 is guaranteed to result in the flow being updated as desired.
+ AddStep("scroll to bottom", () => playlist.ChildrenOfType>().First().ScrollToEnd(false));
+
+ moveToItem(19);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+
+ moveToDeleteButton(19);
+ AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
+
+ AddAssert("item 18 is selected", () => playlist.SelectedItem.Value == playlist.Items[18]);
+ }
+
+ [Test]
+ public void TestSelectionResetWhenAllItemsDeleted()
+ {
+ createPlaylist(true, true);
+
+ AddStep("remove all but one item", () =>
+ {
+ playlist.Items.RemoveRange(1, playlist.Items.Count - 1);
+ });
+
+ moveToItem(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ moveToDeleteButton(0);
+ AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
+
+ AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
+ }
+
+ // Todo: currently not possible due to bindable list shortcomings (https://github.com/ppy/osu-framework/issues/3081)
+ // [Test]
+ public void TestNextItemSelectedAfterExternalDeletion()
+ {
+ createPlaylist(true, true);
+
+ moveToItem(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ AddStep("remove item 0", () => playlist.Items.RemoveAt(0));
+
+ AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
+ }
+
+ private void moveToItem(int index, Vector2? offset = null)
+ => AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType>().ElementAt(index), offset));
+
+ private void moveToDragger(int index, Vector2? offset = null) => AddStep($"move mouse to dragger {index}", () =>
+ {
+ var item = playlist.ChildrenOfType>().ElementAt(index);
+ InputManager.MoveMouseTo(item.ChildrenOfType.PlaylistItemHandle>().Single(), offset);
+ });
+
+ private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
+ {
+ var item = playlist.ChildrenOfType>().ElementAt(index);
+ InputManager.MoveMouseTo(item.ChildrenOfType().ElementAt(0), offset);
+ });
+
+ private void assertHandleVisibility(int index, bool visible)
+ => AddAssert($"handle {index} {(visible ? "is" : "is not")} visible",
+ () => (playlist.ChildrenOfType.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
+
+ private void assertDeleteButtonVisibility(int index, bool visible)
+ => AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType().ElementAt(2 + index * 2).Alpha > 0) == visible);
+
+ private void createPlaylist(bool allowEdit, bool allowSelection) => AddStep("create playlist", () =>
+ {
+ Child = playlist = new DrawableRoomPlaylist(allowEdit, allowSelection)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(500, 300)
+ };
+
+ var beatmapSets = beatmapManager.GetAllUsableBeatmapSets();
+ var rulesets = rulesetStore.AvailableRulesets.ToList();
+
+ for (int i = 0; i < 20; i++)
+ {
+ var set = beatmapSets[RNG.Next(0, beatmapSets.Count)];
+ var beatmap = set.Beatmaps[RNG.Next(0, set.Beatmaps.Count)];
+
+ beatmap.BeatmapSet = set;
+ beatmap.Metadata = set.Metadata;
+
+ playlist.Items.Add(new PlaylistItem
+ {
+ ID = i,
+ Beatmap = { Value = beatmap },
+ Ruleset = { Value = rulesets[RNG.Next(0, rulesets.Count)] },
+ RequiredMods =
+ {
+ new OsuModHardRock(),
+ new OsuModDoubleTime(),
+ new OsuModAutoplay()
+ }
+ });
+ }
+ });
+ }
+}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs
index fe14a1ff0a..b5d946d049 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomsContainer.cs
@@ -121,10 +121,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
room.Playlist.Add(new PlaylistItem
{
- Ruleset = ruleset,
- Beatmap = new BeatmapInfo
+ Ruleset = { Value = ruleset },
+ Beatmap =
{
- Metadata = new BeatmapMetadata()
+ Value = new BeatmapInfo
+ {
+ Metadata = new BeatmapMetadata()
+ }
}
});
}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
index 1e3e06ce7a..f014b08325 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
@@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
-using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Framework.Allocation;
@@ -32,22 +31,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
Origin = Anchor.Centre,
});
- Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } });
- Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } });
- Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } });
- Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } });
- Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } });
- }
-
- protected override void LoadComplete()
- {
- base.LoadComplete();
-
- AddStep("Select random beatmap", () =>
- {
- Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
- previewTrackManager.StopAnyPlaying(this);
- });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1763072 } } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2101557 } } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1973466 } } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 2109801 } } });
+ Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = new BeatmapInfo { OnlineBeatmapID = 1922035 } } });
}
}
}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHeader.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHeader.cs
index e42042f2ea..7d7e7f85db 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHeader.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchHeader.cs
@@ -23,16 +23,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Room.Playlist.Add(new PlaylistItem
{
- Beatmap = new BeatmapInfo
+ Beatmap =
{
- Metadata = new BeatmapMetadata
+ Value = new BeatmapInfo
{
- Title = "Title",
- Artist = "Artist",
- AuthorString = "Author",
- },
- Version = "Version",
- Ruleset = new OsuRuleset().RulesetInfo
+ Metadata = new BeatmapMetadata
+ {
+ Title = "Title",
+ Artist = "Artist",
+ AuthorString = "Author",
+ },
+ Version = "Version",
+ Ruleset = new OsuRuleset().RulesetInfo
+ }
},
RequiredMods =
{
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
index a6c036a876..6ee9ceb2dd 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchInfo.cs
@@ -37,16 +37,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
- Beatmap = new BeatmapInfo
+ Beatmap =
{
- StarDifficulty = 2.4,
- Ruleset = rulesets.GetRuleset(0),
- Metadata = new BeatmapMetadata
+ Value = new BeatmapInfo
{
- Title = @"My Song",
- Artist = @"VisualTests",
- AuthorString = @"osu!lazer",
- },
+ StarDifficulty = 2.4,
+ Ruleset = rulesets.GetRuleset(0),
+ Metadata = new BeatmapMetadata
+ {
+ Title = @"My Song",
+ Artist = @"VisualTests",
+ AuthorString = @"osu!lazer",
+ },
+ }
}
});
});
@@ -60,16 +63,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
- Beatmap = new BeatmapInfo
+ Beatmap =
{
- StarDifficulty = 4.2,
- Ruleset = rulesets.GetRuleset(3),
- Metadata = new BeatmapMetadata
+ Value = new BeatmapInfo
{
- Title = @"Your Song",
- Artist = @"Tester",
- AuthorString = @"Someone",
- },
+ StarDifficulty = 4.2,
+ Ruleset = rulesets.GetRuleset(3),
+ Metadata = new BeatmapMetadata
+ {
+ Title = @"Your Song",
+ Artist = @"Tester",
+ AuthorString = @"Someone",
+ },
+ }
}
});
});
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchParticipants.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchParticipants.cs
index 1ac914e27d..a6f47961e9 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchParticipants.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchParticipants.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Add(new Participants { RelativeSizeAxes = Axes.Both });
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
- AddStep(@"set users", () => Room.Participants.Value = new[]
+ AddStep(@"set users", () => Room.Participants.AddRange(new[]
{
new User
{
@@ -42,10 +42,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/5287410/5cfeaa9dd41cbce038ecdc9d781396ed4b0108089170bf7f50492ef8eadeb368.jpeg",
IsSupporter = true,
},
- });
+ }));
AddStep(@"set max", () => Room.MaxParticipants.Value = 10);
- AddStep(@"clear users", () => Room.Participants.Value = System.Array.Empty());
+ AddStep(@"clear users", () => Room.Participants.Clear());
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
}
}
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchSettingsOverlay.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchSettingsOverlay.cs
index 8d842fc865..047e9d860d 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchSettingsOverlay.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchSettingsOverlay.cs
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("set name", () => Room.Name.Value = "Room name");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
- AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo }));
+ AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
AddStep("clear name", () => Room.Name.Value = "");
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs
index 898e461bde..1e711b3cd7 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsHeader.cs
@@ -34,25 +34,7 @@ namespace osu.Game.Tests.Visual.Online
{
Current = { BindTarget = scope },
Country = { BindTarget = countryBindable },
- Ruleset = { BindTarget = ruleset },
- Spotlights = new[]
- {
- new Spotlight
- {
- Id = 1,
- Text = "Spotlight 1"
- },
- new Spotlight
- {
- Id = 2,
- Text = "Spotlight 2"
- },
- new Spotlight
- {
- Id = 3,
- Text = "Spotlight 3"
- }
- }
+ Ruleset = { BindTarget = ruleset }
});
var country = new Country
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsSpotlightSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsSpotlightSelector.cs
index e46c8a4a71..f27ab1e775 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneRankingsSpotlightSelector.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsSpotlightSelector.cs
@@ -35,6 +35,12 @@ namespace osu.Game.Tests.Visual.Online
Add(selector = new SpotlightSelector());
}
+ [Test]
+ public void TestVisibility()
+ {
+ AddStep("Toggle Visibility", selector.ToggleVisibility);
+ }
+
[Test]
public void TestLocalSpotlights()
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs b/osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs
new file mode 100644
index 0000000000..d025a8d7c2
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneSpotlightsLayout.cs
@@ -0,0 +1,55 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Overlays;
+using osu.Game.Overlays.Rankings;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Catch;
+using osu.Game.Rulesets.Mania;
+using osu.Game.Rulesets.Osu;
+using osu.Game.Rulesets.Taiko;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneSpotlightsLayout : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(SpotlightsLayout),
+ typeof(SpotlightSelector),
+ };
+
+ protected override bool UseOnlineAPI => true;
+
+ [Cached]
+ private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Green);
+
+ public TestSceneSpotlightsLayout()
+ {
+ var ruleset = new Bindable(new OsuRuleset().RulesetInfo);
+
+ Add(new BasicScrollContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Width = 0.8f,
+ Child = new SpotlightsLayout
+ {
+ Ruleset = { BindTarget = ruleset }
+ }
+ });
+
+ AddStep("Osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);
+ AddStep("Mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
+ AddStep("Taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
+ AddStep("Catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs
new file mode 100644
index 0000000000..8168faa106
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModDisplay.cs
@@ -0,0 +1,40 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Graphics;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Osu.Mods;
+using osu.Game.Screens.Play.HUD;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneModDisplay : OsuTestScene
+ {
+ [TestCase(ExpansionMode.ExpandOnHover)]
+ [TestCase(ExpansionMode.AlwaysExpanded)]
+ [TestCase(ExpansionMode.AlwaysContracted)]
+ public void TestMode(ExpansionMode mode)
+ {
+ AddStep("create mod display", () =>
+ {
+ Child = new ModDisplay
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ ExpansionMode = mode,
+ Current =
+ {
+ Value = new Mod[]
+ {
+ new OsuModHardRock(),
+ new OsuModDoubleTime(),
+ new OsuModDifficultyAdjust(),
+ new OsuModEasy(),
+ }
+ }
+ };
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/WaveformTestBeatmap.cs b/osu.Game.Tests/WaveformTestBeatmap.cs
index df6394ed34..53ce5def32 100644
--- a/osu.Game.Tests/WaveformTestBeatmap.cs
+++ b/osu.Game.Tests/WaveformTestBeatmap.cs
@@ -37,9 +37,9 @@ namespace osu.Game.Tests
trackStore = audioManager.GetTrackStore(getZipReader());
}
- protected override void Dispose(bool isDisposing)
+ ~WaveformTestBeatmap()
{
- base.Dispose(isDisposing);
+ // Remove the track store from the audio manager
trackStore?.Dispose();
}
diff --git a/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs b/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs
index f9d71a2a6e..55c5175c5d 100644
--- a/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/BeatmapManager_WorkingBeatmap.cs
@@ -36,8 +36,9 @@ namespace osu.Game.Beatmaps
using (var stream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
return Decoder.GetDecoder(stream).Decode(stream);
}
- catch
+ catch (Exception e)
{
+ Logger.Error(e, "Beatmap failed to load");
return null;
}
}
@@ -59,8 +60,9 @@ namespace osu.Game.Beatmaps
{
return textureStore.Get(getPathForFile(Metadata.BackgroundFile));
}
- catch
+ catch (Exception e)
{
+ Logger.Error(e, "Background failed to load");
return null;
}
}
@@ -74,8 +76,9 @@ namespace osu.Game.Beatmaps
{
return new VideoSprite(textureStore.GetStream(getPathForFile(Metadata.VideoFile)));
}
- catch
+ catch (Exception e)
{
+ Logger.Error(e, "Video failed to load");
return null;
}
}
@@ -86,8 +89,9 @@ namespace osu.Game.Beatmaps
{
return (trackStore ??= AudioManager.GetTrackStore(store)).Get(getPathForFile(Metadata.AudioFile));
}
- catch
+ catch (Exception e)
{
+ Logger.Error(e, "Track failed to load");
return null;
}
}
@@ -115,8 +119,9 @@ namespace osu.Game.Beatmaps
var trackData = store.GetStream(getPathForFile(Metadata.AudioFile));
return trackData == null ? null : new Waveform(trackData);
}
- catch
+ catch (Exception e)
{
+ Logger.Error(e, "Waveform failed to load");
return null;
}
}
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index 5dc483b61c..1e1ffad81e 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -17,10 +17,11 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
using osu.Framework.Graphics.Video;
+using osu.Framework.Logging;
namespace osu.Game.Beatmaps
{
- public abstract class WorkingBeatmap : IWorkingBeatmap, IDisposable
+ public abstract class WorkingBeatmap : IWorkingBeatmap
{
public readonly BeatmapInfo BeatmapInfo;
@@ -133,11 +134,29 @@ namespace osu.Game.Beatmaps
return converted;
}
- public override string ToString() => BeatmapInfo.ToString();
+ private CancellationTokenSource loadCancellation = new CancellationTokenSource();
- public bool BeatmapLoaded => beatmapLoadTask?.IsCompleted ?? false;
+ ///
+ /// Beings loading the contents of this asynchronously.
+ ///
+ public void BeginAsyncLoad()
+ {
+ loadBeatmapAsync();
+ }
- public Task LoadBeatmapAsync() => beatmapLoadTask ??= Task.Factory.StartNew(() =>
+ ///
+ /// Cancels the asynchronous loading of the contents of this .
+ ///
+ public void CancelAsyncLoad()
+ {
+ loadCancellation?.Cancel();
+ loadCancellation = new CancellationTokenSource();
+
+ if (beatmapLoadTask?.IsCompleted != true)
+ beatmapLoadTask = null;
+ }
+
+ private Task loadBeatmapAsync() => beatmapLoadTask ??= Task.Factory.StartNew(() =>
{
// Todo: Handle cancellation during beatmap parsing
var b = GetBeatmap() ?? new Beatmap();
@@ -149,7 +168,11 @@ namespace osu.Game.Beatmaps
b.BeatmapInfo = BeatmapInfo;
return b;
- }, beatmapCancellation.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
+ }, loadCancellation.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
+
+ public override string ToString() => BeatmapInfo.ToString();
+
+ public bool BeatmapLoaded => beatmapLoadTask?.IsCompleted ?? false;
public IBeatmap Beatmap
{
@@ -157,16 +180,25 @@ namespace osu.Game.Beatmaps
{
try
{
- return LoadBeatmapAsync().Result;
+ return loadBeatmapAsync().Result;
}
- catch (TaskCanceledException)
+ catch (AggregateException ae)
{
+ // This is the exception that is generally expected here, which occurs via natural cancellation of the asynchronous load
+ if (ae.InnerExceptions.FirstOrDefault() is TaskCanceledException)
+ return null;
+
+ Logger.Error(ae, "Beatmap failed to load");
+ return null;
+ }
+ catch (Exception e)
+ {
+ Logger.Error(e, "Beatmap failed to load");
return null;
}
}
}
- private readonly CancellationTokenSource beatmapCancellation = new CancellationTokenSource();
protected abstract IBeatmap GetBeatmap();
private Task beatmapLoadTask;
@@ -217,40 +249,11 @@ namespace osu.Game.Beatmaps
///
public virtual void RecycleTrack() => track.Recycle();
- #region Disposal
-
- public void Dispose()
- {
- Dispose(true);
- GC.SuppressFinalize(this);
- }
-
- private bool isDisposed;
-
- protected virtual void Dispose(bool isDisposing)
- {
- if (isDisposed)
- return;
-
- isDisposed = true;
-
- // recycling logic is not here for the time being, as components which use
- // retrieved objects from WorkingBeatmap may not hold a reference to the WorkingBeatmap itself.
- // this should be fine as each retrieved component do have their own finalizers.
-
- // cancelling the beatmap load is safe for now since the retrieval is a synchronous
- // operation. if we add an async retrieval method this may need to be reconsidered.
- beatmapCancellation?.Cancel();
- total_count.Value--;
- }
-
~WorkingBeatmap()
{
- Dispose(false);
+ total_count.Value--;
}
- #endregion
-
public class RecyclableLazy
{
private Lazy lazy;
diff --git a/osu.Game/Configuration/SettingSourceAttribute.cs b/osu.Game/Configuration/SettingSourceAttribute.cs
index a3788e4582..4bdbb5fc24 100644
--- a/osu.Game/Configuration/SettingSourceAttribute.cs
+++ b/osu.Game/Configuration/SettingSourceAttribute.cs
@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using System.Reflection;
using JetBrains.Annotations;
using osu.Framework.Bindables;
@@ -16,6 +17,10 @@ namespace osu.Game.Configuration
/// An attribute to mark a bindable as being exposed to the user via settings controls.
/// Can be used in conjunction with to automatically create UI controls.
///
+ ///
+ /// All controls with set will be placed first in ascending order.
+ /// All controls with no will come afterward in default order.
+ ///
[MeansImplicitUse]
[AttributeUsage(AttributeTargets.Property)]
public class SettingSourceAttribute : Attribute
@@ -24,18 +29,26 @@ namespace osu.Game.Configuration
public string Description { get; }
+ public int? OrderPosition { get; }
+
public SettingSourceAttribute(string label, string description = null)
{
Label = label ?? string.Empty;
Description = description ?? string.Empty;
}
+
+ public SettingSourceAttribute(string label, string description, int orderPosition)
+ : this(label, description)
+ {
+ OrderPosition = orderPosition;
+ }
}
public static class SettingSourceExtensions
{
public static IEnumerable CreateSettingsControls(this object obj)
{
- foreach (var (attr, property) in obj.GetSettingsSourceProperties())
+ foreach (var (attr, property) in obj.GetOrderedSettingsSourceProperties())
{
object value = property.GetValue(obj);
@@ -116,5 +129,15 @@ namespace osu.Game.Configuration
yield return (attr, property);
}
}
+
+ public static IEnumerable<(SettingSourceAttribute, PropertyInfo)> GetOrderedSettingsSourceProperties(this object obj)
+ {
+ var original = obj.GetSettingsSourceProperties();
+
+ var orderedRelative = original.Where(attr => attr.Item1.OrderPosition != null).OrderBy(attr => attr.Item1.OrderPosition);
+ var unordered = original.Except(orderedRelative);
+
+ return orderedRelative.Concat(unordered);
+ }
}
}
diff --git a/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs
new file mode 100644
index 0000000000..47aed1c500
--- /dev/null
+++ b/osu.Game/Graphics/Containers/OsuRearrangeableListContainer.cs
@@ -0,0 +1,26 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+
+namespace osu.Game.Graphics.Containers
+{
+ public abstract class OsuRearrangeableListContainer : RearrangeableListContainer
+ {
+ ///
+ /// Whether any item is currently being dragged. Used to hide other items' drag handles.
+ ///
+ private readonly BindableBool playlistDragActive = new BindableBool();
+
+ protected override ScrollContainer CreateScrollContainer() => new OsuScrollContainer();
+
+ protected sealed override RearrangeableListItem CreateDrawable(TModel item) => CreateOsuDrawable(item).With(d =>
+ {
+ d.PlaylistDragActive.BindTo(playlistDragActive);
+ });
+
+ protected abstract OsuRearrangeableListItem CreateOsuDrawable(TModel item);
+ }
+}
diff --git a/osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs b/osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs
new file mode 100644
index 0000000000..29553954fe
--- /dev/null
+++ b/osu.Game/Graphics/Containers/OsuRearrangeableListItem.cs
@@ -0,0 +1,162 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.Events;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Graphics.Containers
+{
+ public abstract class OsuRearrangeableListItem : RearrangeableListItem
+ {
+ public const float FADE_DURATION = 100;
+
+ ///
+ /// Whether any item is currently being dragged. Used to hide other items' drag handles.
+ ///
+ public readonly BindableBool PlaylistDragActive = new BindableBool();
+
+ private Color4 handleColour = Color4.White;
+
+ ///
+ /// The colour of the drag handle.
+ ///
+ protected Color4 HandleColour
+ {
+ get => handleColour;
+ set
+ {
+ if (handleColour == value)
+ return;
+
+ handleColour = value;
+
+ if (handle != null)
+ handle.Colour = value;
+ }
+ }
+
+ ///
+ /// Whether the drag handle should be shown.
+ ///
+ protected virtual bool ShowDragHandle => true;
+
+ private PlaylistItemHandle handle;
+
+ protected OsuRearrangeableListItem(TModel item)
+ : base(item)
+ {
+ RelativeSizeAxes = Axes.X;
+ AutoSizeAxes = Axes.Y;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ Container handleContainer;
+
+ InternalChild = new GridContainer
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Content = new[]
+ {
+ new[]
+ {
+ handleContainer = new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Horizontal = 5 },
+ Child = handle = new PlaylistItemHandle
+ {
+ Size = new Vector2(12),
+ Colour = HandleColour,
+ AlwaysPresent = true,
+ Alpha = 0
+ }
+ },
+ CreateContent()
+ }
+ },
+ ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
+ RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
+ };
+
+ if (!ShowDragHandle)
+ handleContainer.Alpha = 0;
+ }
+
+ protected override bool OnDragStart(DragStartEvent e)
+ {
+ if (!base.OnDragStart(e))
+ return false;
+
+ PlaylistDragActive.Value = true;
+ return true;
+ }
+
+ protected override void OnDragEnd(DragEndEvent e)
+ {
+ PlaylistDragActive.Value = false;
+ base.OnDragEnd(e);
+ }
+
+ protected override bool IsDraggableAt(Vector2 screenSpacePos) => handle.HandlingDrag;
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ handle.UpdateHoverState(IsDragged || !PlaylistDragActive.Value);
+ return base.OnHover(e);
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e) => handle.UpdateHoverState(false);
+
+ protected abstract Drawable CreateContent();
+
+ public class PlaylistItemHandle : SpriteIcon
+ {
+ public bool HandlingDrag { get; private set; }
+ private bool isHovering;
+
+ public PlaylistItemHandle()
+ {
+ Icon = FontAwesome.Solid.Bars;
+ }
+
+ protected override bool OnMouseDown(MouseDownEvent e)
+ {
+ base.OnMouseDown(e);
+
+ HandlingDrag = true;
+ UpdateHoverState(isHovering);
+
+ return false;
+ }
+
+ protected override void OnMouseUp(MouseUpEvent e)
+ {
+ base.OnMouseUp(e);
+
+ HandlingDrag = false;
+ UpdateHoverState(isHovering);
+ }
+
+ public void UpdateHoverState(bool hovering)
+ {
+ isHovering = hovering;
+
+ if (isHovering || HandlingDrag)
+ this.FadeIn(FADE_DURATION);
+ else
+ this.FadeOut(FADE_DURATION);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Graphics/OsuColour.cs b/osu.Game/Graphics/OsuColour.cs
index c8298543a1..59dd823266 100644
--- a/osu.Game/Graphics/OsuColour.cs
+++ b/osu.Game/Graphics/OsuColour.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Globalization;
using osu.Game.Beatmaps;
using osuTK.Graphics;
@@ -14,41 +15,40 @@ namespace osu.Game.Graphics
public static Color4 FromHex(string hex)
{
- if (hex[0] == '#')
- hex = hex.Substring(1);
+ var hexSpan = hex[0] == '#' ? hex.AsSpan().Slice(1) : hex.AsSpan();
- switch (hex.Length)
+ switch (hexSpan.Length)
{
default:
throw new ArgumentException(@"Invalid hex string length!");
case 3:
return new Color4(
- (byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17),
- (byte)(Convert.ToByte(hex.Substring(1, 1), 16) * 17),
- (byte)(Convert.ToByte(hex.Substring(2, 1), 16) * 17),
+ (byte)(byte.Parse(hexSpan.Slice(0, 1), NumberStyles.HexNumber) * 17),
+ (byte)(byte.Parse(hexSpan.Slice(1, 1), NumberStyles.HexNumber) * 17),
+ (byte)(byte.Parse(hexSpan.Slice(2, 1), NumberStyles.HexNumber) * 17),
255);
case 6:
return new Color4(
- Convert.ToByte(hex.Substring(0, 2), 16),
- Convert.ToByte(hex.Substring(2, 2), 16),
- Convert.ToByte(hex.Substring(4, 2), 16),
+ byte.Parse(hexSpan.Slice(0, 2), NumberStyles.HexNumber),
+ byte.Parse(hexSpan.Slice(2, 2), NumberStyles.HexNumber),
+ byte.Parse(hexSpan.Slice(4, 2), NumberStyles.HexNumber),
255);
case 4:
return new Color4(
- (byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17),
- (byte)(Convert.ToByte(hex.Substring(1, 1), 16) * 17),
- (byte)(Convert.ToByte(hex.Substring(2, 1), 16) * 17),
- (byte)(Convert.ToByte(hex.Substring(3, 1), 16) * 17));
+ (byte)(byte.Parse(hexSpan.Slice(0, 1), NumberStyles.HexNumber) * 17),
+ (byte)(byte.Parse(hexSpan.Slice(1, 1), NumberStyles.HexNumber) * 17),
+ (byte)(byte.Parse(hexSpan.Slice(0, 1), NumberStyles.HexNumber) * 17),
+ (byte)(byte.Parse(hexSpan.Slice(0, 1), NumberStyles.HexNumber) * 17));
case 8:
return new Color4(
- Convert.ToByte(hex.Substring(0, 2), 16),
- Convert.ToByte(hex.Substring(2, 2), 16),
- Convert.ToByte(hex.Substring(4, 2), 16),
- Convert.ToByte(hex.Substring(6, 2), 16));
+ byte.Parse(hexSpan.Slice(0, 2), NumberStyles.HexNumber),
+ byte.Parse(hexSpan.Slice(2, 2), NumberStyles.HexNumber),
+ byte.Parse(hexSpan.Slice(4, 2), NumberStyles.HexNumber),
+ byte.Parse(hexSpan.Slice(6, 2), NumberStyles.HexNumber));
}
}
diff --git a/osu.Game/Online/API/Requests/Responses/APISpotlight.cs b/osu.Game/Online/API/Requests/Responses/APISpotlight.cs
index 3a002e57b2..4f63ebe3df 100644
--- a/osu.Game/Online/API/Requests/Responses/APISpotlight.cs
+++ b/osu.Game/Online/API/Requests/Responses/APISpotlight.cs
@@ -26,6 +26,9 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"end_date")]
public DateTimeOffset EndDate;
+ [JsonProperty(@"participant_count")]
+ public int? Participants;
+
public override string ToString() => Name;
}
}
diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs
index c9131883bb..1f52a4481b 100644
--- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs
+++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs
@@ -55,7 +55,7 @@ namespace osu.Game.Online.Leaderboards
private List statisticsLabels;
- [Resolved]
+ [Resolved(CanBeNull = true)]
private DialogOverlay dialogOverlay { get; set; }
public LeaderboardScore(ScoreInfo score, int rank, bool allowHighlight = true)
diff --git a/osu.Game/Online/Multiplayer/PlaylistItem.cs b/osu.Game/Online/Multiplayer/PlaylistItem.cs
index 5f8edc607b..69e1f0db13 100644
--- a/osu.Game/Online/Multiplayer/PlaylistItem.cs
+++ b/osu.Game/Online/Multiplayer/PlaylistItem.cs
@@ -1,9 +1,10 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Collections.Generic;
+using System;
using System.Linq;
using Newtonsoft.Json;
+using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
@@ -12,7 +13,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Online.Multiplayer
{
- public class PlaylistItem
+ public class PlaylistItem : IEquatable
{
[JsonProperty("id")]
public int ID { get; set; }
@@ -24,24 +25,16 @@ namespace osu.Game.Online.Multiplayer
public int RulesetID { get; set; }
[JsonIgnore]
- public BeatmapInfo Beatmap
- {
- get => beatmap;
- set
- {
- beatmap = value;
- BeatmapID = value?.OnlineBeatmapID ?? 0;
- }
- }
+ public readonly Bindable Beatmap = new Bindable();
[JsonIgnore]
- public RulesetInfo Ruleset { get; set; }
+ public readonly Bindable Ruleset = new Bindable();
[JsonIgnore]
- public readonly List AllowedMods = new List();
+ public readonly BindableList AllowedMods = new BindableList();
[JsonIgnore]
- public readonly List RequiredMods = new List();
+ public readonly BindableList RequiredMods = new BindableList();
[JsonProperty("beatmap")]
private APIBeatmap apiBeatmap { get; set; }
@@ -64,16 +57,20 @@ namespace osu.Game.Online.Multiplayer
set => requiredModsBacking = value;
}
- private BeatmapInfo beatmap;
+ public PlaylistItem()
+ {
+ Beatmap.BindValueChanged(beatmap => BeatmapID = beatmap.NewValue?.OnlineBeatmapID ?? 0);
+ Ruleset.BindValueChanged(ruleset => RulesetID = ruleset.NewValue?.ID ?? 0);
+ }
public void MapObjects(BeatmapManager beatmaps, RulesetStore rulesets)
{
// If we don't have an api beatmap, the request occurred as a result of room creation, so we can query the local beatmap instead
// Todo: Is this a bug? Room creation only returns the beatmap ID
- Beatmap = apiBeatmap == null ? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == BeatmapID) : apiBeatmap.ToBeatmap(rulesets);
- Ruleset = rulesets.GetRuleset(RulesetID);
+ Beatmap.Value = apiBeatmap == null ? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == BeatmapID) : apiBeatmap.ToBeatmap(rulesets);
+ Ruleset.Value = rulesets.GetRuleset(RulesetID);
- Ruleset rulesetInstance = Ruleset.CreateInstance();
+ Ruleset rulesetInstance = Ruleset.Value.CreateInstance();
if (allowedModsBacking != null)
{
@@ -94,5 +91,14 @@ namespace osu.Game.Online.Multiplayer
public bool ShouldSerializeID() => false;
public bool ShouldSerializeapiBeatmap() => false;
+
+ public bool Equals(PlaylistItem other) => ID == other?.ID && BeatmapID == other.BeatmapID && RulesetID == other.RulesetID;
+
+ public override int GetHashCode()
+ {
+ // ReSharper disable NonReadonlyMemberInGetHashCode
+ return HashCode.Combine(ID, BeatmapID, RulesetID);
+ // ReSharper restore NonReadonlyMemberInGetHashCode
+ }
}
}
diff --git a/osu.Game/Online/Multiplayer/Room.cs b/osu.Game/Online/Multiplayer/Room.cs
index 53089897f7..400afb39a1 100644
--- a/osu.Game/Online/Multiplayer/Room.cs
+++ b/osu.Game/Online/Multiplayer/Room.cs
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Allocation;
@@ -31,10 +30,6 @@ namespace osu.Game.Online.Multiplayer
[JsonProperty("playlist")]
public BindableList Playlist { get; private set; } = new BindableList();
- [Cached]
- [JsonIgnore]
- public Bindable CurrentItem { get; private set; } = new Bindable();
-
[Cached]
[JsonProperty("channel_id")]
public Bindable ChannelId { get; private set; } = new Bindable();
@@ -65,23 +60,11 @@ namespace osu.Game.Online.Multiplayer
[Cached]
[JsonIgnore]
- public Bindable> Participants { get; private set; } = new Bindable>(Enumerable.Empty());
+ public BindableList Participants { get; private set; } = new BindableList();
[Cached]
public Bindable ParticipantCount { get; private set; } = new Bindable();
- public Room()
- {
- Playlist.ItemsAdded += updateCurrent;
- Playlist.ItemsRemoved += updateCurrent;
- updateCurrent(Playlist);
- }
-
- private void updateCurrent(IEnumerable playlist)
- {
- CurrentItem.Value = playlist.FirstOrDefault();
- }
-
// todo: TEMPORARY
[JsonProperty("participant_count")]
private int? participantCount
@@ -130,17 +113,18 @@ namespace osu.Game.Online.Multiplayer
Type.Value = other.Type.Value;
MaxParticipants.Value = other.MaxParticipants.Value;
ParticipantCount.Value = other.ParticipantCount.Value;
- Participants.Value = other.Participants.Value.ToArray();
EndDate.Value = other.EndDate.Value;
if (DateTimeOffset.Now >= EndDate.Value)
Status.Value = new RoomStatusEnded();
- // Todo: Temporary, should only remove/add new items (requires framework changes)
- if (Playlist.Count == 0)
- Playlist.AddRange(other.Playlist);
- else if (other.Playlist.Count > 0)
- Playlist.First().ID = other.Playlist.First().ID;
+ foreach (var removedItem in Playlist.Except(other.Playlist).ToArray())
+ Playlist.Remove(removedItem);
+ Playlist.AddRange(other.Playlist.Except(Playlist).ToArray());
+
+ foreach (var removedItem in Participants.Except(other.Participants).ToArray())
+ Participants.Remove(removedItem);
+ Participants.AddRange(other.Participants.Except(Participants).ToArray());
Position = other.Position;
}
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 79616ef97c..e7fffd49b4 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -401,15 +401,14 @@ namespace osu.Game
if (nextBeatmap?.Track != null)
nextBeatmap.Track.Completed += currentTrackCompleted;
- using (var oldBeatmap = beatmap.OldValue)
- {
- if (oldBeatmap?.Track != null)
- oldBeatmap.Track.Completed -= currentTrackCompleted;
- }
+ var oldBeatmap = beatmap.OldValue;
+ if (oldBeatmap?.Track != null)
+ oldBeatmap.Track.Completed -= currentTrackCompleted;
updateModDefaults();
- nextBeatmap?.LoadBeatmapAsync();
+ oldBeatmap?.CancelAsyncLoad();
+ nextBeatmap?.BeginAsyncLoad();
}
private void modsChanged(ValueChangedEvent> mods)
diff --git a/osu.Game/Overlays/Direct/DownloadProgressBar.cs b/osu.Game/Overlays/Direct/DownloadProgressBar.cs
index a6cefaae84..9a8644efd2 100644
--- a/osu.Game/Overlays/Direct/DownloadProgressBar.cs
+++ b/osu.Game/Overlays/Direct/DownloadProgressBar.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Direct
public DownloadProgressBar(BeatmapSetInfo beatmapSet)
: base(beatmapSet)
{
- AddInternal(progressBar = new ProgressBar
+ AddInternal(progressBar = new InteractionDisabledProgressBar
{
Height = 0,
Alpha = 0,
@@ -64,5 +64,11 @@ namespace osu.Game.Overlays.Direct
}
}, true);
}
+
+ private class InteractionDisabledProgressBar : ProgressBar
+ {
+ public override bool HandlePositionalInput => false;
+ public override bool HandleNonPositionalInput => false;
+ }
}
}
diff --git a/osu.Game/Overlays/Direct/PanelDownloadButton.cs b/osu.Game/Overlays/Direct/PanelDownloadButton.cs
index ed44f1e960..1b3657f010 100644
--- a/osu.Game/Overlays/Direct/PanelDownloadButton.cs
+++ b/osu.Game/Overlays/Direct/PanelDownloadButton.cs
@@ -45,7 +45,7 @@ namespace osu.Game.Overlays.Direct
[BackgroundDependencyLoader(true)]
private void load(OsuGame game, BeatmapManager beatmaps)
{
- if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false)
+ if (BeatmapSet.Value?.OnlineInfo?.Availability?.DownloadDisabled ?? false)
{
button.Enabled.Value = false;
button.TooltipText = "this beatmap is currently not available for download.";
@@ -62,7 +62,7 @@ namespace osu.Game.Overlays.Direct
break;
case DownloadState.LocallyAvailable:
- game.PresentBeatmap(BeatmapSet.Value);
+ game?.PresentBeatmap(BeatmapSet.Value);
break;
default:
diff --git a/osu.Game/Overlays/Music/Playlist.cs b/osu.Game/Overlays/Music/Playlist.cs
index 1ba568443d..621a533dd6 100644
--- a/osu.Game/Overlays/Music/Playlist.cs
+++ b/osu.Game/Overlays/Music/Playlist.cs
@@ -12,17 +12,12 @@ using osuTK;
namespace osu.Game.Overlays.Music
{
- public class Playlist : RearrangeableListContainer
+ public class Playlist : OsuRearrangeableListContainer
{
public Action RequestSelection;
public readonly Bindable SelectedSet = new Bindable();
- ///
- /// Whether any item is currently being dragged. Used to hide other items' drag handles.
- ///
- private readonly BindableBool playlistDragActive = new BindableBool();
-
public new MarginPadding Padding
{
get => base.Padding;
@@ -33,15 +28,12 @@ namespace osu.Game.Overlays.Music
public BeatmapSetInfo FirstVisibleSet => Items.FirstOrDefault(i => ((PlaylistItem)ItemMap[i]).MatchingFilter);
- protected override RearrangeableListItem CreateDrawable(BeatmapSetInfo item) => new PlaylistItem(item)
+ protected override OsuRearrangeableListItem CreateOsuDrawable(BeatmapSetInfo item) => new PlaylistItem(item)
{
SelectedSet = { BindTarget = SelectedSet },
- PlaylistDragActive = { BindTarget = playlistDragActive },
RequestSelection = set => RequestSelection?.Invoke(set)
};
- protected override ScrollContainer CreateScrollContainer() => new OsuScrollContainer();
-
protected override FillFlowContainer> CreateListFillFlowContainer() => new SearchContainer>
{
Spacing = new Vector2(0, 3),
diff --git a/osu.Game/Overlays/Music/PlaylistItem.cs b/osu.Game/Overlays/Music/PlaylistItem.cs
index 0569261867..8cafbc694a 100644
--- a/osu.Game/Overlays/Music/PlaylistItem.cs
+++ b/osu.Game/Overlays/Music/PlaylistItem.cs
@@ -14,36 +14,27 @@ using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
-using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Music
{
- public class PlaylistItem : RearrangeableListItem, IFilterable
+ public class PlaylistItem : OsuRearrangeableListItem, IFilterable
{
- private const float fade_duration = 100;
-
- public BindableBool PlaylistDragActive = new BindableBool();
-
public readonly Bindable SelectedSet = new Bindable();
public Action RequestSelection;
- private PlaylistItemHandle handle;
private TextFlowContainer text;
private IEnumerable titleSprites;
private ILocalisedBindableString titleBind;
private ILocalisedBindableString artistBind;
- private Color4 hoverColour;
+ private Color4 selectedColour;
private Color4 artistColour;
public PlaylistItem(BeatmapSetInfo item)
: base(item)
{
- RelativeSizeAxes = Axes.X;
- AutoSizeAxes = Axes.Y;
-
Padding = new MarginPadding { Left = 5 };
FilterTerms = item.Metadata.SearchableTerms;
@@ -52,42 +43,12 @@ namespace osu.Game.Overlays.Music
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationManager localisation)
{
- hoverColour = colours.Yellow;
+ selectedColour = colours.Yellow;
artistColour = colours.Gray9;
-
- InternalChild = new GridContainer
- {
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Content = new[]
- {
- new Drawable[]
- {
- handle = new PlaylistItemHandle
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Size = new Vector2(12),
- Colour = colours.Gray5,
- AlwaysPresent = true,
- Alpha = 0
- },
- text = new OsuTextFlowContainer
- {
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Padding = new MarginPadding { Left = 5 },
- },
- }
- },
- ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
- RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
- };
+ HandleColour = colours.Gray5;
titleBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.TitleUnicode, Model.Metadata.Title)));
artistBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.ArtistUnicode, Model.Metadata.Artist)));
-
- artistBind.BindValueChanged(_ => recreateText(), true);
}
protected override void LoadComplete()
@@ -100,10 +61,18 @@ namespace osu.Game.Overlays.Music
return;
foreach (Drawable s in titleSprites)
- s.FadeColour(set.NewValue == Model ? hoverColour : Color4.White, fade_duration);
+ s.FadeColour(set.NewValue == Model ? selectedColour : Color4.White, FADE_DURATION);
}, true);
+
+ artistBind.BindValueChanged(_ => recreateText(), true);
}
+ protected override Drawable CreateContent() => text = new OsuTextFlowContainer
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ };
+
private void recreateText()
{
text.Clear();
@@ -125,31 +94,6 @@ namespace osu.Game.Overlays.Music
return true;
}
- protected override bool OnDragStart(DragStartEvent e)
- {
- if (!base.OnDragStart(e))
- return false;
-
- PlaylistDragActive.Value = true;
- return true;
- }
-
- protected override void OnDragEnd(DragEndEvent e)
- {
- PlaylistDragActive.Value = false;
- base.OnDragEnd(e);
- }
-
- protected override bool IsDraggableAt(Vector2 screenSpacePos) => handle.HandlingDrag;
-
- protected override bool OnHover(HoverEvent e)
- {
- handle.UpdateHoverState(IsDragged || !PlaylistDragActive.Value);
- return base.OnHover(e);
- }
-
- protected override void OnHoverLost(HoverLostEvent e) => handle.UpdateHoverState(false);
-
public IEnumerable FilterTerms { get; }
private bool matching = true;
@@ -168,44 +112,5 @@ namespace osu.Game.Overlays.Music
}
public bool FilteringActive { get; set; }
-
- private class PlaylistItemHandle : SpriteIcon
- {
- public bool HandlingDrag { get; private set; }
- private bool isHovering;
-
- public PlaylistItemHandle()
- {
- Icon = FontAwesome.Solid.Bars;
- }
-
- protected override bool OnMouseDown(MouseDownEvent e)
- {
- base.OnMouseDown(e);
-
- HandlingDrag = true;
- UpdateHoverState(isHovering);
-
- return false;
- }
-
- protected override void OnMouseUp(MouseUpEvent e)
- {
- base.OnMouseUp(e);
-
- HandlingDrag = false;
- UpdateHoverState(isHovering);
- }
-
- public void UpdateHoverState(bool hovering)
- {
- isHovering = hovering;
-
- if (isHovering || HandlingDrag)
- this.FadeIn(fade_duration);
- else
- this.FadeOut(fade_duration);
- }
- }
}
}
diff --git a/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs b/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs
index 94afe4e5a5..2674b3a81e 100644
--- a/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs
+++ b/osu.Game/Overlays/Rankings/RankingsOverlayHeader.cs
@@ -6,25 +6,14 @@ using osu.Framework.Bindables;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osu.Game.Users;
-using System.Collections.Generic;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Framework.Allocation;
namespace osu.Game.Overlays.Rankings
{
public class RankingsOverlayHeader : TabControlOverlayHeader
{
public readonly Bindable Ruleset = new Bindable();
- public readonly Bindable Spotlight = new Bindable();
public readonly Bindable Country = new Bindable();
- public IEnumerable Spotlights
- {
- get => spotlightsContainer.Spotlights;
- set => spotlightsContainer.Spotlights = value;
- }
-
protected override ScreenTitle CreateTitle() => new RankingsTitle
{
Scope = { BindTarget = Current }
@@ -35,35 +24,11 @@ namespace osu.Game.Overlays.Rankings
Current = Ruleset
};
- private SpotlightsContainer spotlightsContainer;
-
- protected override Drawable CreateContent() => new FillFlowContainer
+ protected override Drawable CreateContent() => new CountryFilter
{
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Direction = FillDirection.Vertical,
- Children = new Drawable[]
- {
- new CountryFilter
- {
- Current = Country
- },
- spotlightsContainer = new SpotlightsContainer
- {
- Spotlight = { BindTarget = Spotlight }
- }
- }
+ Current = Country
};
- protected override void LoadComplete()
- {
- Current.BindValueChanged(onCurrentChanged, true);
- base.LoadComplete();
- }
-
- private void onCurrentChanged(ValueChangedEvent scope) =>
- spotlightsContainer.FadeTo(scope.NewValue == RankingsScope.Spotlights ? 1 : 0, 200, Easing.OutQuint);
-
private class RankingsTitle : ScreenTitle
{
public readonly Bindable Scope = new Bindable();
@@ -81,48 +46,6 @@ namespace osu.Game.Overlays.Rankings
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/rankings");
}
-
- private class SpotlightsContainer : CompositeDrawable
- {
- public readonly Bindable Spotlight = new Bindable();
-
- public IEnumerable Spotlights
- {
- get => dropdown.Items;
- set => dropdown.Items = value;
- }
-
- private readonly OsuDropdown dropdown;
- private readonly Box background;
-
- public SpotlightsContainer()
- {
- Height = 100;
- RelativeSizeAxes = Axes.X;
- InternalChildren = new Drawable[]
- {
- background = new Box
- {
- RelativeSizeAxes = Axes.Both,
- },
- dropdown = new OsuDropdown
- {
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- RelativeSizeAxes = Axes.X,
- Width = 0.8f,
- Current = Spotlight,
- Y = 20,
- }
- };
- }
-
- [BackgroundDependencyLoader]
- private void load(OverlayColourProvider colourProvider)
- {
- background.Colour = colourProvider.Dark3;
- }
- }
}
public enum RankingsScope
diff --git a/osu.Game/Overlays/Rankings/Spotlight.cs b/osu.Game/Overlays/Rankings/Spotlight.cs
deleted file mode 100644
index e956b4f449..0000000000
--- a/osu.Game/Overlays/Rankings/Spotlight.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using Newtonsoft.Json;
-
-namespace osu.Game.Overlays.Rankings
-{
- public class Spotlight
- {
- [JsonProperty("id")]
- public int Id;
-
- [JsonProperty("text")]
- public string Text;
-
- public override string ToString() => Text;
- }
-}
diff --git a/osu.Game/Overlays/Rankings/SpotlightSelector.cs b/osu.Game/Overlays/Rankings/SpotlightSelector.cs
index e34c01113e..f019b50ae8 100644
--- a/osu.Game/Overlays/Rankings/SpotlightSelector.cs
+++ b/osu.Game/Overlays/Rankings/SpotlightSelector.cs
@@ -14,11 +14,14 @@ using osuTK;
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.UserInterface;
+using osu.Game.Online.API.Requests;
namespace osu.Game.Overlays.Rankings
{
- public class SpotlightSelector : CompositeDrawable, IHasCurrentValue
+ public class SpotlightSelector : VisibilityContainer, IHasCurrentValue
{
+ private const int duration = 300;
+
private readonly Box background;
private readonly SpotlightsDropdown dropdown;
@@ -36,50 +39,60 @@ namespace osu.Game.Overlays.Rankings
set => dropdown.Items = value;
}
+ protected override bool StartHidden => true;
+
private readonly InfoColumn startDateColumn;
private readonly InfoColumn endDateColumn;
+ private readonly InfoColumn mapCountColumn;
+ private readonly InfoColumn participantsColumn;
+ private readonly Container content;
public SpotlightSelector()
{
RelativeSizeAxes = Axes.X;
Height = 100;
-
- InternalChildren = new Drawable[]
+ Add(content = new Container
{
- background = new Box
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
{
- RelativeSizeAxes = Axes.Both,
- },
- new Container
- {
- RelativeSizeAxes = Axes.Both,
- Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
- Children = new Drawable[]
+ background = new Box
{
- dropdown = new SpotlightsDropdown
+ RelativeSizeAxes = Axes.Both,
+ },
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Horizontal = UserProfileOverlay.CONTENT_X_MARGIN, Vertical = 10 },
+ Children = new Drawable[]
{
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre,
- RelativeSizeAxes = Axes.X,
- Current = Current,
- Depth = -float.MaxValue
- },
- new FillFlowContainer
- {
- Anchor = Anchor.BottomRight,
- Origin = Anchor.BottomRight,
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(15, 0),
- Children = new Drawable[]
+ dropdown = new SpotlightsDropdown
{
- startDateColumn = new InfoColumn(@"Start Date"),
- endDateColumn = new InfoColumn(@"End Date"),
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ RelativeSizeAxes = Axes.X,
+ Current = Current,
+ Depth = -float.MaxValue
+ },
+ new FillFlowContainer
+ {
+ Anchor = Anchor.BottomRight,
+ Origin = Anchor.BottomRight,
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(15, 0),
+ Children = new Drawable[]
+ {
+ startDateColumn = new InfoColumn(@"Start Date"),
+ endDateColumn = new InfoColumn(@"End Date"),
+ mapCountColumn = new InfoColumn(@"Map Count"),
+ participantsColumn = new InfoColumn(@"Participants")
+ }
}
}
}
- },
- };
+ }
+ });
}
[BackgroundDependencyLoader]
@@ -88,18 +101,17 @@ namespace osu.Game.Overlays.Rankings
background.Colour = colourProvider.Dark3;
}
- protected override void LoadComplete()
+ public void ShowInfo(GetSpotlightRankingsResponse response)
{
- base.LoadComplete();
-
- Current.BindValueChanged(onCurrentChanged);
+ startDateColumn.Value = dateToString(response.Spotlight.StartDate);
+ endDateColumn.Value = dateToString(response.Spotlight.EndDate);
+ mapCountColumn.Value = response.BeatmapSets.Count.ToString();
+ participantsColumn.Value = response.Spotlight.Participants?.ToString("N0");
}
- private void onCurrentChanged(ValueChangedEvent spotlight)
- {
- startDateColumn.Value = dateToString(spotlight.NewValue.StartDate);
- endDateColumn.Value = dateToString(spotlight.NewValue.EndDate);
- }
+ protected override void PopIn() => content.FadeIn(duration, Easing.OutQuint);
+
+ protected override void PopOut() => content.FadeOut(duration, Easing.OutQuint);
private string dateToString(DateTimeOffset date) => date.ToString("yyyy-MM-dd");
diff --git a/osu.Game/Overlays/Rankings/SpotlightsLayout.cs b/osu.Game/Overlays/Rankings/SpotlightsLayout.cs
new file mode 100644
index 0000000000..33811cc982
--- /dev/null
+++ b/osu.Game/Overlays/Rankings/SpotlightsLayout.cs
@@ -0,0 +1,161 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Framework.Bindables;
+using osu.Game.Rulesets;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Online.API.Requests.Responses;
+using osuTK;
+using osu.Framework.Allocation;
+using osu.Game.Online.API;
+using osu.Game.Online.API.Requests;
+using osu.Game.Overlays.Rankings.Tables;
+using System.Linq;
+using osu.Game.Overlays.Direct;
+using System.Threading;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Overlays.Rankings
+{
+ public class SpotlightsLayout : CompositeDrawable
+ {
+ public readonly Bindable Ruleset = new Bindable();
+
+ private readonly Bindable selectedSpotlight = new Bindable();
+
+ [Resolved]
+ private IAPIProvider api { get; set; }
+
+ [Resolved]
+ private RulesetStore rulesets { get; set; }
+
+ private CancellationTokenSource cancellationToken;
+ private GetSpotlightRankingsRequest getRankingsRequest;
+ private GetSpotlightsRequest spotlightsRequest;
+
+ private SpotlightSelector selector;
+ private Container content;
+ private DimmedLoadingLayer loading;
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ RelativeSizeAxes = Axes.X;
+ AutoSizeAxes = Axes.Y;
+ InternalChild = new ReverseChildIDFillFlowContainer
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
+ {
+ selector = new SpotlightSelector
+ {
+ Current = selectedSpotlight,
+ },
+ new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Children = new Drawable[]
+ {
+ content = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Margin = new MarginPadding { Vertical = 10 }
+ },
+ loading = new DimmedLoadingLayer()
+ }
+ }
+ }
+ };
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ selector.Show();
+
+ selectedSpotlight.BindValueChanged(onSpotlightChanged);
+ Ruleset.BindValueChanged(onRulesetChanged);
+
+ getSpotlights();
+ }
+
+ private void getSpotlights()
+ {
+ spotlightsRequest = new GetSpotlightsRequest();
+ spotlightsRequest.Success += response => selector.Spotlights = response.Spotlights;
+ api.Queue(spotlightsRequest);
+ }
+
+ private void onRulesetChanged(ValueChangedEvent ruleset)
+ {
+ if (!selector.Spotlights.Any())
+ return;
+
+ selectedSpotlight.TriggerChange();
+ }
+
+ private void onSpotlightChanged(ValueChangedEvent spotlight)
+ {
+ loading.Show();
+
+ cancellationToken?.Cancel();
+ getRankingsRequest?.Cancel();
+
+ getRankingsRequest = new GetSpotlightRankingsRequest(Ruleset.Value, spotlight.NewValue.Id);
+ getRankingsRequest.Success += onSuccess;
+ api.Queue(getRankingsRequest);
+ }
+
+ private void onSuccess(GetSpotlightRankingsResponse response)
+ {
+ LoadComponentAsync(createContent(response), loaded =>
+ {
+ selector.ShowInfo(response);
+
+ content.Clear();
+ content.Add(loaded);
+
+ loading.Hide();
+ }, (cancellationToken = new CancellationTokenSource()).Token);
+ }
+
+ private Drawable createContent(GetSpotlightRankingsResponse response) => new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Y,
+ RelativeSizeAxes = Axes.X,
+ Direction = FillDirection.Vertical,
+ Spacing = new Vector2(0, 20),
+ Children = new Drawable[]
+ {
+ new ScoresTable(1, response.Users),
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Y,
+ RelativeSizeAxes = Axes.X,
+ Spacing = new Vector2(10),
+ Children = response.BeatmapSets.Select(b => new DirectGridPanel(b.ToBeatmapSet(rulesets))
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ }).ToList()
+ }
+ }
+ };
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+
+ spotlightsRequest?.Cancel();
+ getRankingsRequest?.Cancel();
+ cancellationToken?.Cancel();
+ }
+ }
+}
diff --git a/osu.Game/Overlays/RankingsOverlay.cs b/osu.Game/Overlays/RankingsOverlay.cs
index 84470d9caa..f3215d07fa 100644
--- a/osu.Game/Overlays/RankingsOverlay.cs
+++ b/osu.Game/Overlays/RankingsOverlay.cs
@@ -24,7 +24,7 @@ namespace osu.Game.Overlays
private readonly Bindable ruleset = new Bindable();
private readonly BasicScrollContainer scrollFlow;
- private readonly Container tableContainer;
+ private readonly Container contentContainer;
private readonly DimmedLoadingLayer loading;
private readonly Box background;
@@ -69,13 +69,13 @@ namespace osu.Game.Overlays
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
- tableContainer = new Container
+ contentContainer = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
- Margin = new MarginPadding { Vertical = 10 }
+ Margin = new MarginPadding { Bottom = 10 }
},
loading = new DimmedLoadingLayer(),
}
@@ -112,7 +112,13 @@ namespace osu.Game.Overlays
Scheduler.AddOnce(loadNewContent);
}, true);
- ruleset.BindValueChanged(_ => Scheduler.AddOnce(loadNewContent), true);
+ ruleset.BindValueChanged(_ =>
+ {
+ if (Scope.Value == RankingsScope.Spotlights)
+ return;
+
+ Scheduler.AddOnce(loadNewContent);
+ }, true);
base.LoadComplete();
}
@@ -134,17 +140,26 @@ namespace osu.Game.Overlays
cancellationToken?.Cancel();
lastRequest?.Cancel();
+ if (Scope.Value == RankingsScope.Spotlights)
+ {
+ loadContent(new SpotlightsLayout
+ {
+ Ruleset = { BindTarget = ruleset }
+ });
+ return;
+ }
+
var request = createScopedRequest();
lastRequest = request;
if (request == null)
{
- loadTable(null);
+ loadContent(null);
return;
}
- request.Success += () => loadTable(createTableFromResponse(request));
- request.Failure += _ => loadTable(null);
+ request.Success += () => loadContent(createTableFromResponse(request));
+ request.Failure += _ => loadContent(null);
api.Queue(request);
}
@@ -189,21 +204,21 @@ namespace osu.Game.Overlays
return null;
}
- private void loadTable(Drawable table)
+ private void loadContent(Drawable content)
{
scrollFlow.ScrollToStart();
- if (table == null)
+ if (content == null)
{
- tableContainer.Clear();
+ contentContainer.Clear();
loading.Hide();
return;
}
- LoadComponentAsync(table, t =>
+ LoadComponentAsync(content, loaded =>
{
loading.Hide();
- tableContainer.Child = table;
+ contentContainer.Child = loaded;
}, (cancellationToken = new CancellationTokenSource()).Token);
}
}
diff --git a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs
index 24fa96e1c5..ea77a6091a 100644
--- a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs
+++ b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs
@@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
-using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@@ -20,17 +18,12 @@ namespace osu.Game.Rulesets.Edit
///
/// A blueprint which governs the creation of a new to actualisation.
///
- public abstract class PlacementBlueprint : CompositeDrawable, IStateful
+ public abstract class PlacementBlueprint : CompositeDrawable
{
///
- /// Invoked when has changed.
+ /// Whether the is currently mid-placement, but has not necessarily finished being placed.
///
- public event Action StateChanged;
-
- ///
- /// Whether the is currently being placed, but has not necessarily finished being placed.
- ///
- public bool PlacementBegun { get; private set; }
+ public bool PlacementActive { get; private set; }
///
/// The that is being placed.
@@ -53,8 +46,6 @@ namespace osu.Game.Rulesets.Edit
// This is required to allow the blueprint's position to be updated via OnMouseMove/Handle
// on the same frame it is made visible via a PlacementState change.
AlwaysPresent = true;
-
- Alpha = 0;
}
[BackgroundDependencyLoader]
@@ -67,48 +58,29 @@ namespace osu.Game.Rulesets.Edit
ApplyDefaultsToHitObject();
}
- private PlacementState state;
-
- public PlacementState State
- {
- get => state;
- set
- {
- if (state == value)
- return;
-
- state = value;
-
- if (state == PlacementState.Shown)
- Show();
- else
- Hide();
-
- StateChanged?.Invoke(value);
- }
- }
-
///
/// Signals that the placement of has started.
///
/// The start time of at the placement point. If null, the current clock time is used.
- protected void BeginPlacement(double? startTime = null)
+ /// Whether this call is committing a value for HitObject.StartTime and continuing with further adjustments.
+ protected void BeginPlacement(double? startTime = null, bool commitStart = false)
{
HitObject.StartTime = startTime ?? EditorClock.CurrentTime;
placementHandler.BeginPlacement(HitObject);
- PlacementBegun = true;
+ PlacementActive |= commitStart;
}
///
/// Signals that the placement of has finished.
- /// This will destroy this , and add the to the .
+ /// This will destroy this , and add the HitObject.StartTime to the .
///
/// Whether the object should be committed.
public void EndPlacement(bool commit)
{
- if (!PlacementBegun)
+ if (!PlacementActive)
BeginPlacement();
placementHandler.EndPlacement(HitObject, commit);
+ PlacementActive = false;
}
///
@@ -142,10 +114,4 @@ namespace osu.Game.Rulesets.Edit
}
}
}
-
- public enum PlacementState
- {
- Hidden,
- Shown,
- }
}
diff --git a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
index d74e2ce2bc..2083671072 100644
--- a/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
+++ b/osu.Game/Rulesets/Mods/ModDifficultyAdjust.cs
@@ -28,7 +28,11 @@ namespace osu.Game.Rulesets.Mods
public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModHardRock) };
- [SettingSource("Drain Rate", "Override a beatmap's set HP.")]
+ protected const int FIRST_SETTING_ORDER = 1;
+
+ protected const int LAST_SETTING_ORDER = 2;
+
+ [SettingSource("HP Drain", "Override a beatmap's set HP.", FIRST_SETTING_ORDER)]
public BindableNumber DrainRate { get; } = new BindableFloat
{
Precision = 0.1f,
@@ -38,7 +42,7 @@ namespace osu.Game.Rulesets.Mods
Value = 5,
};
- [SettingSource("Overall Difficulty", "Override a beatmap's set OD.")]
+ [SettingSource("Accuracy", "Override a beatmap's set OD.", LAST_SETTING_ORDER)]
public BindableNumber OverallDifficulty { get; } = new BindableFloat
{
Precision = 0.1f,
diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
index e391157b5b..d3a0b3450f 100644
--- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
+++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs
@@ -116,7 +116,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
HitObject.DefaultsApplied += onDefaultsApplied;
startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy();
- startTimeBindable.BindValueChanged(_ => updateState(ArmedState.Idle, true));
+ startTimeBindable.BindValueChanged(_ => updateState(State.Value, true));
if (HitObject is IHasComboInformation combo)
{
@@ -250,8 +250,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
double transformTime = HitObject.StartTime - InitialLifetimeOffset;
- base.ApplyTransformsAt(transformTime, true);
- base.ClearTransformsAfter(transformTime, true);
+ base.ApplyTransformsAt(double.MinValue, true);
+ base.ClearTransformsAfter(double.MinValue, true);
using (BeginAbsoluteSequence(transformTime, true))
{
diff --git a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs
index b257688568..0eb77a8561 100644
--- a/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs
+++ b/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs
@@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
-using osu.Framework.Input.Events;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Objects;
@@ -62,20 +61,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
///
private void refreshTool()
{
- placementBlueprintContainer.Clear();
-
- currentPlacement?.EndPlacement(false);
- currentPlacement = null;
-
- var blueprint = CurrentTool?.CreatePlacementBlueprint();
-
- if (blueprint != null)
- {
- placementBlueprintContainer.Child = currentPlacement = blueprint;
-
- // Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame
- updatePlacementPosition(inputManager.CurrentState.Mouse.Position);
- }
+ removePlacement();
+ createPlacement();
}
private void updatePlacementPosition(Vector2 screenSpacePosition)
@@ -88,33 +75,23 @@ namespace osu.Game.Screens.Edit.Compose.Components
#endregion
- protected override bool OnMouseMove(MouseMoveEvent e)
- {
- if (currentPlacement != null)
- {
- updatePlacementPosition(e.ScreenSpaceMousePosition);
- return true;
- }
-
- return base.OnMouseMove(e);
- }
-
protected override void Update()
{
base.Update();
+ if (composer.CursorInPlacementArea)
+ createPlacement();
+ else if (currentPlacement?.PlacementActive == false)
+ removePlacement();
+
if (currentPlacement != null)
- {
- if (composer.CursorInPlacementArea)
- currentPlacement.State = PlacementState.Shown;
- else if (currentPlacement?.PlacementBegun == false)
- currentPlacement.State = PlacementState.Hidden;
- }
+ updatePlacementPosition(inputManager.CurrentState.Mouse.Position);
}
protected sealed override SelectionBlueprint CreateBlueprintFor(HitObject hitObject)
{
var drawable = drawableHitObjects.FirstOrDefault(d => d.HitObject == hitObject);
+
if (drawable == null)
return null;
@@ -129,6 +106,30 @@ namespace osu.Game.Screens.Edit.Compose.Components
base.AddBlueprintFor(hitObject);
}
+ private void createPlacement()
+ {
+ if (currentPlacement != null) return;
+
+ var blueprint = CurrentTool?.CreatePlacementBlueprint();
+
+ if (blueprint != null)
+ {
+ placementBlueprintContainer.Child = currentPlacement = blueprint;
+
+ // Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame
+ updatePlacementPosition(inputManager.CurrentState.Mouse.Position);
+ }
+ }
+
+ private void removePlacement()
+ {
+ if (currentPlacement == null) return;
+
+ currentPlacement.EndPlacement(false);
+ currentPlacement.Expire();
+ currentPlacement = null;
+ }
+
private HitObjectCompositionTool currentTool;
///
@@ -137,6 +138,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
public HitObjectCompositionTool CurrentTool
{
get => currentTool;
+
set
{
if (currentTool == value)
diff --git a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs
index 8865bf31ea..5550c6a748 100644
--- a/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs
+++ b/osu.Game/Screens/Edit/Compose/Components/Timeline/TimelineButton.cs
@@ -6,10 +6,13 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.Events;
+using osu.Framework.Threading;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
+using osuTK.Input;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
@@ -52,6 +55,45 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
HoverColour = OsuColour.Gray(0.25f);
FlashColour = OsuColour.Gray(0.5f);
}
+
+ private ScheduledDelegate repeatSchedule;
+
+ ///
+ /// The initial delay before mouse down repeat begins.
+ ///
+ private const int repeat_initial_delay = 250;
+
+ ///
+ /// The delay between mouse down repeats after the initial repeat.
+ ///
+ private const int repeat_tick_rate = 70;
+
+ protected override bool OnClick(ClickEvent e)
+ {
+ // don't actuate a click since we are manually handling repeats.
+ return true;
+ }
+
+ protected override bool OnMouseDown(MouseDownEvent e)
+ {
+ if (e.Button == MouseButton.Left)
+ {
+ Action clickAction = () => base.OnClick(new ClickEvent(e.CurrentState, e.Button));
+
+ // run once for initial down
+ clickAction();
+
+ Scheduler.Add(repeatSchedule = new ScheduledDelegate(clickAction, Clock.CurrentTime + repeat_initial_delay, repeat_tick_rate));
+ }
+
+ return base.OnMouseDown(e);
+ }
+
+ protected override void OnMouseUp(MouseUpEvent e)
+ {
+ repeatSchedule?.Cancel();
+ base.OnMouseUp(e);
+ }
}
}
}
diff --git a/osu.Game/Screens/Menu/LogoVisualisation.cs b/osu.Game/Screens/Menu/LogoVisualisation.cs
index 06ca161fed..dcc68296f6 100644
--- a/osu.Game/Screens/Menu/LogoVisualisation.cs
+++ b/osu.Game/Screens/Menu/LogoVisualisation.cs
@@ -95,7 +95,7 @@ namespace osu.Game.Screens.Menu
private void updateAmplitudes()
{
var track = beatmap.Value.TrackLoaded ? beatmap.Value.Track : null;
- var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
+ var effect = beatmap.Value.BeatmapLoaded ? beatmap.Value.Beatmap?.ControlPointInfo.EffectPointAt(track?.CurrentTime ?? Time.Current) : null;
float[] temporalAmplitudes = track?.CurrentAmplitudes.FrequencyAmplitudes;
diff --git a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs
index b41b2d073e..baf11dfe0d 100644
--- a/osu.Game/Screens/Multi/Components/BeatmapTitle.cs
+++ b/osu.Game/Screens/Multi/Components/BeatmapTitle.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
@@ -25,7 +26,10 @@ namespace osu.Game.Screens.Multi.Components
[BackgroundDependencyLoader]
private void load()
{
- CurrentItem.BindValueChanged(_ => updateText(), true);
+ Playlist.ItemsAdded += _ => updateText();
+ Playlist.ItemsRemoved += _ => updateText();
+
+ updateText();
}
private float textSize = OsuFont.DEFAULT_FONT_SIZE;
@@ -54,7 +58,7 @@ namespace osu.Game.Screens.Multi.Components
textFlow.Clear();
- var beatmap = CurrentItem.Value?.Beatmap;
+ var beatmap = Playlist.FirstOrDefault()?.Beatmap;
if (beatmap == null)
{
@@ -70,7 +74,7 @@ namespace osu.Game.Screens.Multi.Components
{
new OsuSpriteText
{
- Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
+ Text = new LocalisedString((beatmap.Value.Metadata.ArtistUnicode, beatmap.Value.Metadata.Artist)),
Font = OsuFont.GetFont(size: TextSize),
},
new OsuSpriteText
@@ -80,10 +84,10 @@ namespace osu.Game.Screens.Multi.Components
},
new OsuSpriteText
{
- Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)),
+ Text = new LocalisedString((beatmap.Value.Metadata.TitleUnicode, beatmap.Value.Metadata.Title)),
Font = OsuFont.GetFont(size: TextSize),
}
- }, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap");
+ }, LinkAction.OpenBeatmap, beatmap.Value.OnlineBeatmapID.ToString(), "Open beatmap");
}
}
}
diff --git a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs
index d63f2fecd2..a1334101b8 100644
--- a/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs
+++ b/osu.Game/Screens/Multi/Components/BeatmapTypeInfo.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -12,6 +13,8 @@ namespace osu.Game.Screens.Multi.Components
{
public class BeatmapTypeInfo : MultiplayerComposite
{
+ private LinkFlowContainer beatmapAuthor;
+
public BeatmapTypeInfo()
{
AutoSizeAxes = Axes.Both;
@@ -20,8 +23,6 @@ namespace osu.Game.Screens.Multi.Components
[BackgroundDependencyLoader]
private void load()
{
- LinkFlowContainer beatmapAuthor;
-
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
@@ -50,18 +51,23 @@ namespace osu.Game.Screens.Multi.Components
}
};
- CurrentItem.BindValueChanged(item =>
+ Playlist.ItemsAdded += _ => updateInfo();
+ Playlist.ItemsRemoved += _ => updateInfo();
+
+ updateInfo();
+ }
+
+ private void updateInfo()
+ {
+ beatmapAuthor.Clear();
+
+ var beatmap = Playlist.FirstOrDefault()?.Beatmap;
+
+ if (beatmap != null)
{
- beatmapAuthor.Clear();
-
- var beatmap = item.NewValue?.Beatmap;
-
- if (beatmap != null)
- {
- beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f));
- beatmapAuthor.AddUserLink(beatmap.Metadata.Author);
- }
- }, true);
+ beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f));
+ beatmapAuthor.AddUserLink(beatmap.Value.Metadata.Author);
+ }
}
}
}
diff --git a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs
index 6080458aec..258541bbd6 100644
--- a/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs
+++ b/osu.Game/Screens/Multi/Components/ModeTypeInfo.cs
@@ -1,11 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps.Drawables;
-using osu.Game.Online.Multiplayer;
using osuTK;
namespace osu.Game.Screens.Multi.Components
@@ -46,17 +46,22 @@ namespace osu.Game.Screens.Multi.Components
},
};
- CurrentItem.BindValueChanged(item => updateBeatmap(item.NewValue), true);
-
Type.BindValueChanged(type => gameTypeContainer.Child = new DrawableGameType(type.NewValue) { Size = new Vector2(height) }, true);
+
+ Playlist.ItemsAdded += _ => updateBeatmap();
+ Playlist.ItemsRemoved += _ => updateBeatmap();
+
+ updateBeatmap();
}
- private void updateBeatmap(PlaylistItem item)
+ private void updateBeatmap()
{
+ var item = Playlist.FirstOrDefault();
+
if (item?.Beatmap != null)
{
drawableRuleset.FadeIn(transition_duration);
- drawableRuleset.Child = new DifficultyIcon(item.Beatmap, item.Ruleset) { Size = new Vector2(height) };
+ drawableRuleset.Child = new DifficultyIcon(item.Beatmap.Value, item.Ruleset.Value) { Size = new Vector2(height) };
}
else
drawableRuleset.FadeOut(transition_duration);
diff --git a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs
index 968fa6e72e..5e2f2e530a 100644
--- a/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs
+++ b/osu.Game/Screens/Multi/Components/MultiplayerBackgroundSprite.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Drawables;
@@ -10,6 +11,7 @@ namespace osu.Game.Screens.Multi.Components
public class MultiplayerBackgroundSprite : MultiplayerComposite
{
private readonly BeatmapSetCoverType beatmapSetCoverType;
+ private UpdateableBeatmapBackgroundSprite sprite;
public MultiplayerBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
{
@@ -19,11 +21,17 @@ namespace osu.Game.Screens.Multi.Components
[BackgroundDependencyLoader]
private void load()
{
- UpdateableBeatmapBackgroundSprite sprite;
-
InternalChild = sprite = CreateBackgroundSprite();
- CurrentItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap, true);
+ Playlist.ItemsAdded += _ => updateBeatmap();
+ Playlist.ItemsRemoved += _ => updateBeatmap();
+
+ updateBeatmap();
+ }
+
+ private void updateBeatmap()
+ {
+ sprite.Beatmap.Value = Playlist.FirstOrDefault()?.Beatmap.Value;
}
protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite(beatmapSetCoverType) { RelativeSizeAxes = Axes.Both };
diff --git a/osu.Game/Screens/Multi/DrawableRoomPlaylist.cs b/osu.Game/Screens/Multi/DrawableRoomPlaylist.cs
new file mode 100644
index 0000000000..b139c61166
--- /dev/null
+++ b/osu.Game/Screens/Multi/DrawableRoomPlaylist.cs
@@ -0,0 +1,72 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Framework.Extensions.IEnumerableExtensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Graphics.Containers;
+using osu.Game.Online.Multiplayer;
+using osuTK;
+
+namespace osu.Game.Screens.Multi
+{
+ public class DrawableRoomPlaylist : OsuRearrangeableListContainer
+ {
+ public readonly Bindable SelectedItem = new Bindable();
+
+ private readonly bool allowEdit;
+ private readonly bool allowSelection;
+
+ public DrawableRoomPlaylist(bool allowEdit, bool allowSelection)
+ {
+ this.allowEdit = allowEdit;
+ this.allowSelection = allowSelection;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ // Scheduled since items are removed and re-added upon rearrangement
+ Items.ItemsRemoved += items => Schedule(() =>
+ {
+ if (!Items.Contains(SelectedItem.Value))
+ SelectedItem.Value = null;
+ });
+ }
+
+ protected override ScrollContainer CreateScrollContainer() => base.CreateScrollContainer().With(d =>
+ {
+ d.ScrollbarVisible = false;
+ });
+
+ protected override FillFlowContainer> CreateListFillFlowContainer() => new FillFlowContainer>
+ {
+ LayoutDuration = 200,
+ LayoutEasing = Easing.OutQuint,
+ Spacing = new Vector2(0, 2)
+ };
+
+ protected override OsuRearrangeableListItem CreateOsuDrawable(PlaylistItem item) => new DrawableRoomPlaylistItem(item, allowEdit, allowSelection)
+ {
+ SelectedItem = { BindTarget = SelectedItem },
+ RequestDeletion = requestDeletion
+ };
+
+ private void requestSelection(PlaylistItem item) => SelectedItem.Value = item;
+
+ private void requestDeletion(PlaylistItem item)
+ {
+ if (SelectedItem.Value == item)
+ {
+ if (Items.Count == 1)
+ SelectedItem.Value = null;
+ else
+ SelectedItem.Value = Items.GetNext(item) ?? Items[^2];
+ }
+
+ Items.Remove(item);
+ }
+ }
+}
diff --git a/osu.Game/Screens/Multi/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/Multi/DrawableRoomPlaylistItem.cs
new file mode 100644
index 0000000000..b1e69e4c4f
--- /dev/null
+++ b/osu.Game/Screens/Multi/DrawableRoomPlaylistItem.cs
@@ -0,0 +1,275 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Colour;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Input.Events;
+using osu.Framework.Threading;
+using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.Drawables;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Online.Chat;
+using osu.Game.Online.Multiplayer;
+using osu.Game.Overlays.Direct;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Screens.Play.HUD;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Screens.Multi
+{
+ public class DrawableRoomPlaylistItem : OsuRearrangeableListItem
+ {
+ public Action RequestDeletion;
+
+ public readonly Bindable SelectedItem = new Bindable();
+
+ protected override bool ShowDragHandle => allowEdit;
+
+ private Container maskingContainer;
+ private Container difficultyIconContainer;
+ private LinkFlowContainer beatmapText;
+ private LinkFlowContainer authorText;
+ private ModDisplay modDisplay;
+
+ private readonly Bindable beatmap = new Bindable();
+ private readonly Bindable ruleset = new Bindable();
+ private readonly BindableList requiredMods = new BindableList();
+
+ private readonly PlaylistItem item;
+ private readonly bool allowEdit;
+ private readonly bool allowSelection;
+
+ public DrawableRoomPlaylistItem(PlaylistItem item, bool allowEdit, bool allowSelection)
+ : base(item)
+ {
+ this.item = item;
+ this.allowEdit = allowEdit;
+ this.allowSelection = allowSelection;
+
+ beatmap.BindTo(item.Beatmap);
+ ruleset.BindTo(item.Ruleset);
+ requiredMods.BindTo(item.RequiredMods);
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ if (!allowEdit)
+ HandleColour = HandleColour.Opacity(0);
+
+ maskingContainer.BorderColour = colours.Yellow;
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ SelectedItem.BindValueChanged(selected => maskingContainer.BorderThickness = selected.NewValue == Model ? 5 : 0);
+
+ beatmap.BindValueChanged(_ => scheduleRefresh());
+ ruleset.BindValueChanged(_ => scheduleRefresh());
+
+ requiredMods.ItemsAdded += _ => scheduleRefresh();
+ requiredMods.ItemsRemoved += _ => scheduleRefresh();
+
+ refresh();
+ }
+
+ private ScheduledDelegate scheduledRefresh;
+
+ private void scheduleRefresh()
+ {
+ scheduledRefresh?.Cancel();
+ scheduledRefresh = Schedule(refresh);
+ }
+
+ private void refresh()
+ {
+ difficultyIconContainer.Child = new DifficultyIcon(beatmap.Value, ruleset.Value) { Size = new Vector2(32) };
+
+ beatmapText.Clear();
+ beatmapText.AddLink(item.Beatmap.ToString(), LinkAction.OpenBeatmap, item.Beatmap.Value.OnlineBeatmapID.ToString());
+
+ authorText.Clear();
+
+ if (item.Beatmap?.Value?.Metadata?.Author != null)
+ {
+ authorText.AddText("mapped by ");
+ authorText.AddUserLink(item.Beatmap.Value?.Metadata.Author);
+ }
+
+ modDisplay.Current.Value = requiredMods.ToArray();
+ }
+
+ protected override Drawable CreateContent() => maskingContainer = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = 50,
+ Masking = true,
+ CornerRadius = 10,
+ Children = new Drawable[]
+ {
+ new Box // A transparent box that forces the border to be drawn if the panel background is opaque
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0,
+ AlwaysPresent = true
+ },
+ new PanelBackground
+ {
+ RelativeSizeAxes = Axes.Both,
+ Beatmap = { BindTarget = beatmap }
+ },
+ new FillFlowContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Left = 8 },
+ Spacing = new Vector2(8, 0),
+ Direction = FillDirection.Horizontal,
+ Children = new Drawable[]
+ {
+ difficultyIconContainer = new Container
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ },
+ new FillFlowContainer
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
+ {
+ beatmapText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
+ new FillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10, 0),
+ Children = new Drawable[]
+ {
+ authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
+ modDisplay = new ModDisplay
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ Scale = new Vector2(0.4f),
+ DisplayUnrankedText = false,
+ ExpansionMode = ExpansionMode.AlwaysExpanded
+ }
+ }
+ }
+ }
+ }
+ }
+ },
+ new Container
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ AutoSizeAxes = Axes.Both,
+ X = -18,
+ Children = new Drawable[]
+ {
+ new IconButton
+ {
+ Icon = FontAwesome.Solid.MinusSquare,
+ Alpha = allowEdit ? 1 : 0,
+ Action = () => RequestDeletion?.Invoke(Model),
+ },
+ new PanelDownloadButton(item.Beatmap.Value.BeatmapSet)
+ {
+ Size = new Vector2(50, 30),
+ Alpha = allowEdit ? 0 : 1
+ }
+ }
+ }
+ }
+ };
+
+ protected override bool OnClick(ClickEvent e)
+ {
+ if (allowSelection)
+ SelectedItem.Value = Model;
+ return true;
+ }
+
+ // For now, this is the same implementation as in PanelBackground, but supports a beatmap info rather than a working beatmap
+ private class PanelBackground : Container // todo: should be a buffered container (https://github.com/ppy/osu-framework/issues/3222)
+ {
+ public readonly Bindable Beatmap = new Bindable();
+
+ public PanelBackground()
+ {
+ InternalChildren = new Drawable[]
+ {
+ new UpdateableBeatmapBackgroundSprite
+ {
+ RelativeSizeAxes = Axes.Both,
+ FillMode = FillMode.Fill,
+ Beatmap = { BindTarget = Beatmap }
+ },
+ new Container
+ {
+ Depth = -1,
+ RelativeSizeAxes = Axes.Both,
+ // This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
+ Shear = new Vector2(0.8f, 0),
+ Alpha = 0.5f,
+ Children = new[]
+ {
+ // The left half with no gradient applied
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ RelativePositionAxes = Axes.Both,
+ Colour = Color4.Black,
+ Width = 0.4f,
+ },
+ // Piecewise-linear gradient with 3 segments to make it appear smoother
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ RelativePositionAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(Color4.Black, new Color4(0f, 0f, 0f, 0.9f)),
+ Width = 0.05f,
+ X = 0.4f,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ RelativePositionAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.9f), new Color4(0f, 0f, 0f, 0.1f)),
+ Width = 0.2f,
+ X = 0.45f,
+ },
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ RelativePositionAxes = Axes.Both,
+ Colour = ColourInfo.GradientHorizontal(new Color4(0f, 0f, 0f, 0.1f), new Color4(0, 0, 0, 0)),
+ Width = 0.05f,
+ X = 0.65f,
+ },
+ }
+ }
+ };
+ }
+ }
+ }
+}
diff --git a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs
index 063957d816..64618a1d85 100644
--- a/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs
+++ b/osu.Game/Screens/Multi/Lounge/Components/RoomsContainer.cs
@@ -68,7 +68,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
bool matchingFilter = true;
- matchingFilter &= r.Room.Playlist.Count == 0 || r.Room.Playlist.Any(i => i.Ruleset.Equals(criteria.Ruleset));
+ matchingFilter &= r.Room.Playlist.Count == 0 || r.Room.Playlist.Any(i => i.Ruleset.Value.Equals(criteria.Ruleset));
if (!string.IsNullOrEmpty(criteria.SearchString))
matchingFilter &= r.FilterTerms.Any(term => term.IndexOf(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase) >= 0);
diff --git a/osu.Game/Screens/Multi/Match/Components/Header.cs b/osu.Game/Screens/Multi/Match/Components/Header.cs
index a52d43acf4..cf1eb6b6ed 100644
--- a/osu.Game/Screens/Multi/Match/Components/Header.cs
+++ b/osu.Game/Screens/Multi/Match/Components/Header.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
@@ -32,6 +33,7 @@ namespace osu.Game.Screens.Multi.Match.Components
public Action RequestBeatmapSelection;
private MatchBeatmapPanel beatmapPanel;
+ private ModDisplay modDisplay;
public Header()
{
@@ -43,7 +45,6 @@ namespace osu.Game.Screens.Multi.Match.Components
private void load(OsuColour colours)
{
BeatmapSelectButton beatmapButton;
- ModDisplay modDisplay;
InternalChildren = new Drawable[]
{
@@ -119,9 +120,12 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
- CurrentItem.BindValueChanged(item => modDisplay.Current.Value = item.NewValue?.RequiredMods?.ToArray() ?? Array.Empty(), true);
-
beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
+
+ Playlist.ItemsAdded += _ => updateMods();
+ Playlist.ItemsRemoved += _ => updateMods();
+
+ updateMods();
}
protected override void LoadComplete()
@@ -130,6 +134,13 @@ namespace osu.Game.Screens.Multi.Match.Components
ShowBeatmapPanel.BindValueChanged(value => beatmapPanel.FadeTo(value.NewValue ? 1 : 0, 200, Easing.OutQuint), true);
}
+ private void updateMods()
+ {
+ var item = Playlist.FirstOrDefault();
+
+ modDisplay.Current.Value = item?.RequiredMods?.ToArray() ?? Array.Empty();
+ }
+
private class BeatmapSelectButton : HeaderButton
{
[Resolved(typeof(Room), nameof(Room.RoomID))]
diff --git a/osu.Game/Screens/Multi/Match/Components/Info.cs b/osu.Game/Screens/Multi/Match/Components/Info.cs
index 74f000c21f..a320b08cc4 100644
--- a/osu.Game/Screens/Multi/Match/Components/Info.cs
+++ b/osu.Game/Screens/Multi/Match/Components/Info.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -18,6 +19,8 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public Action OnStart;
+ private ReadyButton readyButton;
+
public Info()
{
RelativeSizeAxes = Axes.X;
@@ -27,7 +30,6 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
- ReadyButton readyButton;
HostInfo hostInfo;
InternalChildren = new Drawable[]
@@ -89,9 +91,17 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
- CurrentItem.BindValueChanged(item => readyButton.Beatmap.Value = item.NewValue?.Beatmap, true);
-
hostInfo.Host.BindTo(Host);
+
+ Playlist.ItemsAdded += _ => updateBeatmap();
+ Playlist.ItemsRemoved += _ => updateBeatmap();
+
+ updateBeatmap();
+ }
+
+ private void updateBeatmap()
+ {
+ readyButton.Beatmap.Value = Playlist.FirstOrDefault()?.Beatmap.Value;
}
}
}
diff --git a/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs b/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
index 7c1fe91393..c8de066caa 100644
--- a/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
+++ b/osu.Game/Screens/Multi/Match/Components/MatchBeatmapPanel.cs
@@ -1,10 +1,10 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
-using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Direct;
@@ -32,10 +32,13 @@ namespace osu.Game.Screens.Multi.Match.Components
[BackgroundDependencyLoader]
private void load()
{
- CurrentItem.BindValueChanged(item => loadNewPanel(item.NewValue?.Beatmap), true);
+ Playlist.ItemsAdded += _ => loadNewPanel();
+ Playlist.ItemsRemoved += _ => loadNewPanel();
+
+ loadNewPanel();
}
- private void loadNewPanel(BeatmapInfo beatmap)
+ private void loadNewPanel()
{
loadCancellation?.Cancel();
request?.Cancel();
@@ -44,6 +47,8 @@ namespace osu.Game.Screens.Multi.Match.Components
panel?.Expire();
panel = null;
+ var beatmap = Playlist.FirstOrDefault()?.Beatmap.Value;
+
if (beatmap?.OnlineBeatmapID == null)
return;
diff --git a/osu.Game/Screens/Multi/Match/Components/Participants.cs b/osu.Game/Screens/Multi/Match/Components/Participants.cs
index ad38ec6a99..00d2f3e150 100644
--- a/osu.Game/Screens/Multi/Match/Components/Participants.cs
+++ b/osu.Game/Screens/Multi/Match/Components/Participants.cs
@@ -51,9 +51,9 @@ namespace osu.Game.Screens.Multi.Match.Components
},
};
- Participants.BindValueChanged(participants =>
+ Participants.ItemsAdded += users =>
{
- usersFlow.Children = participants.NewValue.Select(u =>
+ usersFlow.AddRange(users.Select(u =>
{
var panel = new UserPanel(u)
{
@@ -65,8 +65,13 @@ namespace osu.Game.Screens.Multi.Match.Components
panel.OnLoadComplete += d => d.FadeInFromZero(60);
return panel;
- }).ToList();
- }, true);
+ }).ToList());
+ };
+
+ Participants.ItemsRemoved += users =>
+ {
+ usersFlow.RemoveAll(p => users.Contains(p.User));
+ };
}
}
}
diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
index c2bb7da6b5..890664e99b 100644
--- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
+++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@@ -40,9 +41,6 @@ namespace osu.Game.Screens.Multi.Match
[Resolved(typeof(Room))]
protected BindableList Playlist { get; private set; }
- [Resolved(typeof(Room))]
- protected Bindable CurrentItem { get; private set; }
-
[Resolved]
private BeatmapManager beatmapManager { get; set; }
@@ -52,6 +50,7 @@ namespace osu.Game.Screens.Multi.Match
[Resolved(CanBeNull = true)]
private OsuGame game { get; set; }
+ private readonly Bindable selectedItem = new Bindable();
private MatchLeaderboard leaderboard;
public MatchSubScreen(Room room)
@@ -165,7 +164,16 @@ namespace osu.Game.Screens.Multi.Match
{
base.LoadComplete();
- CurrentItem.BindValueChanged(currentItemChanged, true);
+ Playlist.ItemsAdded += _ => updateSelectedItem();
+ Playlist.ItemsRemoved += _ => updateSelectedItem();
+
+ updateSelectedItem();
+ }
+
+ private void updateSelectedItem()
+ {
+ selectedItem.Value = Playlist.FirstOrDefault();
+ currentItemChanged();
}
public override bool OnExiting(IScreen next)
@@ -180,16 +188,18 @@ namespace osu.Game.Screens.Multi.Match
///
/// Handles propagation of the current playlist item's content to game-wide mechanisms.
///
- private void currentItemChanged(ValueChangedEvent e)
+ private void currentItemChanged()
{
+ var item = selectedItem.Value;
+
// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
- var localBeatmap = e.NewValue?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == e.NewValue.Beatmap.OnlineBeatmapID);
+ var localBeatmap = item?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == item.Beatmap.Value.OnlineBeatmapID);
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
- Mods.Value = e.NewValue?.RequiredMods?.ToArray() ?? Array.Empty();
+ Mods.Value = item?.RequiredMods?.ToArray() ?? Array.Empty();
- if (e.NewValue?.Ruleset != null)
- Ruleset.Value = e.NewValue.Ruleset;
+ if (item?.Ruleset != null)
+ Ruleset.Value = item.Ruleset.Value;
previewTrackManager.StopAnyPlaying(this);
}
@@ -202,11 +212,11 @@ namespace osu.Game.Screens.Multi.Match
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
return;
- if (CurrentItem.Value == null)
+ if (selectedItem.Value == null)
return;
// Try to retrieve the corresponding local beatmap
- var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentItem.Value.Beatmap.OnlineBeatmapID);
+ var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == selectedItem.Value.Beatmap.Value.OnlineBeatmapID);
if (localBeatmap != null)
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
@@ -223,7 +233,7 @@ namespace osu.Game.Screens.Multi.Match
{
default:
case GameTypeTimeshift _:
- multiplayer?.Start(() => new TimeshiftPlayer(CurrentItem.Value)
+ multiplayer?.Start(() => new TimeshiftPlayer(selectedItem.Value)
{
Exited = () => leaderboard.RefreshScores()
});
diff --git a/osu.Game/Screens/Multi/MultiplayerComposite.cs b/osu.Game/Screens/Multi/MultiplayerComposite.cs
index 8c09d576ff..3f048eceab 100644
--- a/osu.Game/Screens/Multi/MultiplayerComposite.cs
+++ b/osu.Game/Screens/Multi/MultiplayerComposite.cs
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
@@ -32,10 +31,7 @@ namespace osu.Game.Screens.Multi
protected BindableList Playlist { get; private set; }
[Resolved(typeof(Room))]
- protected Bindable CurrentItem { get; private set; }
-
- [Resolved(typeof(Room))]
- protected Bindable> Participants { get; private set; }
+ protected BindableList Participants { get; private set; }
[Resolved(typeof(Room))]
protected Bindable ParticipantCount { get; private set; }
diff --git a/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs b/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs
index 88c6fc5e2e..3afacf2f31 100644
--- a/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs
+++ b/osu.Game/Screens/Multi/Play/TimeshiftPlayer.cs
@@ -50,10 +50,10 @@ namespace osu.Game.Screens.Multi.Play
bool failed = false;
// Sanity checks to ensure that TimeshiftPlayer matches the settings for the current PlaylistItem
- if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != playlistItem.Beatmap.OnlineBeatmapID)
+ if (Beatmap.Value.BeatmapInfo.OnlineBeatmapID != playlistItem.Beatmap.Value.OnlineBeatmapID)
throw new InvalidOperationException("Current Beatmap does not match PlaylistItem's Beatmap");
- if (ruleset.Value.ID != playlistItem.Ruleset.ID)
+ if (ruleset.Value.ID != playlistItem.Ruleset.Value.ID)
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
if (!playlistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
diff --git a/osu.Game/Screens/Play/HUD/ModDisplay.cs b/osu.Game/Screens/Play/HUD/ModDisplay.cs
index 00edd4db99..336b03544f 100644
--- a/osu.Game/Screens/Play/HUD/ModDisplay.cs
+++ b/osu.Game/Screens/Play/HUD/ModDisplay.cs
@@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play.HUD
public bool DisplayUnrankedText = true;
- public bool AllowExpand = true;
+ public ExpansionMode ExpansionMode = ExpansionMode.ExpandOnHover;
private readonly Bindable> current = new Bindable>();
@@ -110,11 +110,15 @@ namespace osu.Game.Screens.Play.HUD
private void expand()
{
- if (AllowExpand)
+ if (ExpansionMode != ExpansionMode.AlwaysContracted)
IconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint);
}
- private void contract() => IconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
+ private void contract()
+ {
+ if (ExpansionMode != ExpansionMode.AlwaysExpanded)
+ IconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
+ }
protected override bool OnHover(HoverEvent e)
{
@@ -128,4 +132,22 @@ namespace osu.Game.Screens.Play.HUD
base.OnHoverLost(e);
}
}
+
+ public enum ExpansionMode
+ {
+ ///
+ /// The will expand only when hovered.
+ ///
+ ExpandOnHover,
+
+ ///
+ /// The will always be expanded.
+ ///
+ AlwaysExpanded,
+
+ ///
+ /// The will always be contracted.
+ ///
+ AlwaysContracted
+ }
}
diff --git a/osu.Game/Screens/Select/FooterButtonMods.cs b/osu.Game/Screens/Select/FooterButtonMods.cs
index 4f2369847f..2411cf26f9 100644
--- a/osu.Game/Screens/Select/FooterButtonMods.cs
+++ b/osu.Game/Screens/Select/FooterButtonMods.cs
@@ -91,7 +91,7 @@ namespace osu.Game.Screens.Select
public FooterModDisplay()
{
- AllowExpand = false;
+ ExpansionMode = ExpansionMode.AlwaysContracted;
IconsContainer.Margin = new MarginPadding();
}
}
diff --git a/osu.Game/Screens/Select/MatchSongSelect.cs b/osu.Game/Screens/Select/MatchSongSelect.cs
index fd7a8a539c..826677ee30 100644
--- a/osu.Game/Screens/Select/MatchSongSelect.cs
+++ b/osu.Game/Screens/Select/MatchSongSelect.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Linq;
using Humanizer;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@@ -21,11 +22,11 @@ namespace osu.Game.Screens.Select
public string ShortTitle => "song selection";
public override string Title => ShortTitle.Humanize();
- [Resolved(typeof(Room))]
- protected Bindable CurrentItem { get; private set; }
-
public override bool AllowEditing => false;
+ [Resolved(typeof(Room), nameof(Room.Playlist))]
+ protected BindableList Playlist { get; private set; }
+
[Resolved]
private BeatmapManager beatmaps { get; set; }
@@ -40,8 +41,8 @@ namespace osu.Game.Screens.Select
{
var item = new PlaylistItem
{
- Beatmap = Beatmap.Value.BeatmapInfo,
- Ruleset = Ruleset.Value,
+ Beatmap = { Value = Beatmap.Value.BeatmapInfo },
+ Ruleset = { Value = Ruleset.Value },
RulesetID = Ruleset.Value.ID ?? 0
};
@@ -60,11 +61,13 @@ namespace osu.Game.Screens.Select
if (base.OnExiting(next))
return true;
- if (CurrentItem.Value != null)
+ var firstItem = Playlist.FirstOrDefault();
+
+ if (firstItem != null)
{
- Ruleset.Value = CurrentItem.Value.Ruleset;
- Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap);
- Mods.Value = CurrentItem.Value.RequiredMods?.ToArray() ?? Array.Empty();
+ Ruleset.Value = firstItem.Ruleset.Value;
+ Beatmap.Value = beatmaps.GetWorkingBeatmap(firstItem.Beatmap.Value);
+ Mods.Value = firstItem.RequiredMods?.ToArray() ?? Array.Empty();
}
return false;
diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs
index 41ab7fce99..b203557fab 100644
--- a/osu.Game/Tests/Visual/OsuTestScene.cs
+++ b/osu.Game/Tests/Visual/OsuTestScene.cs
@@ -191,9 +191,9 @@ namespace osu.Game.Tests.Visual
track = audio?.Tracks.GetVirtual(length);
}
- protected override void Dispose(bool isDisposing)
+ ~ClockBackedTestWorkingBeatmap()
{
- base.Dispose(isDisposing);
+ // Remove the track store from the audio manager
store?.Dispose();
}
diff --git a/osu.Game/Users/UserPanel.cs b/osu.Game/Users/UserPanel.cs
index 6ddbc13a06..6f34466e94 100644
--- a/osu.Game/Users/UserPanel.cs
+++ b/osu.Game/Users/UserPanel.cs
@@ -26,11 +26,12 @@ namespace osu.Game.Users
{
public class UserPanel : OsuClickableContainer, IHasContextMenu
{
- private readonly User user;
private const float height = 100;
private const float content_padding = 10;
private const float status_height = 30;
+ public readonly User User;
+
[Resolved(canBeNull: true)]
private OsuColour colours { get; set; }
@@ -54,7 +55,7 @@ namespace osu.Game.Users
if (user == null)
throw new ArgumentNullException(nameof(user));
- this.user = user;
+ User = user;
Height = height - status_height;
}
@@ -86,7 +87,7 @@ namespace osu.Game.Users
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- User = user,
+ User = User,
}, 300, 5000)
{
RelativeSizeAxes = Axes.Both,
@@ -106,7 +107,7 @@ namespace osu.Game.Users
new UpdateableAvatar
{
Size = new Vector2(height - status_height - content_padding * 2),
- User = user,
+ User = User,
Masking = true,
CornerRadius = 5,
OpenOnClick = { Value = false },
@@ -125,7 +126,7 @@ namespace osu.Game.Users
{
new OsuSpriteText
{
- Text = user.Username,
+ Text = User.Username,
Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 18, italics: true),
},
infoContainer = new FillFlowContainer
@@ -138,7 +139,7 @@ namespace osu.Game.Users
Spacing = new Vector2(5f, 0f),
Children = new Drawable[]
{
- new UpdateableFlag(user.Country)
+ new UpdateableFlag(User.Country)
{
Width = 30f,
RelativeSizeAxes = Axes.Y,
@@ -191,12 +192,12 @@ namespace osu.Game.Users
}
});
- if (user.IsSupporter)
+ if (User.IsSupporter)
{
infoContainer.Add(new SupporterIcon
{
Height = 20f,
- SupportLevel = user.SupportLevel
+ SupportLevel = User.SupportLevel
});
}
@@ -206,7 +207,7 @@ namespace osu.Game.Users
base.Action = ViewProfile = () =>
{
Action?.Invoke();
- profile?.ShowUser(user);
+ profile?.ShowUser(User);
};
}
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 389fbe8210..50d8c25b11 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -23,7 +23,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 3ed25360c5..e56fc41b07 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -74,7 +74,7 @@
-
+
@@ -82,7 +82,7 @@
-
+