Merge branch 'master' into song-select-selection-fixes

This commit is contained in:
Dean Herbert 2017-05-17 23:17:10 +09:00 committed by GitHub
commit 25f217505e
2 changed files with 2 additions and 10 deletions

View File

@ -146,7 +146,7 @@ namespace osu.Game
{ {
base.LoadComplete(); base.LoadComplete();
AddInternal(ratioContainer = new RatioAdjust base.Content.Add(ratioContainer = new RatioAdjust
{ {
Children = new Drawable[] Children = new Drawable[]
{ {

View File

@ -206,18 +206,12 @@ namespace osu.Game.Overlays
private long? lastMessageId; private long? lastMessageId;
private List<Channel> careChannels; private readonly List<Channel> careChannels = new List<Channel>();
private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>(); private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
private void initializeChannels() private void initializeChannels()
{ {
currentChannelContainer.Clear();
loadedChannels.Clear();
careChannels = new List<Channel>();
SpriteText loading; SpriteText loading;
Add(loading = new OsuSpriteText Add(loading = new OsuSpriteText
{ {
@ -232,8 +226,6 @@ namespace osu.Game.Overlays
ListChannelsRequest req = new ListChannelsRequest(); ListChannelsRequest req = new ListChannelsRequest();
req.Success += delegate (List<Channel> channels) req.Success += delegate (List<Channel> channels)
{ {
Debug.Assert(careChannels.Count == 0);
Scheduler.Add(delegate Scheduler.Add(delegate
{ {
loading.FadeOut(100); loading.FadeOut(100);