Merge branch 'master' into select-recommended

This commit is contained in:
Dean Herbert
2020-04-09 15:30:35 +09:00
committed by GitHub
206 changed files with 4846 additions and 1305 deletions

View File

@ -84,6 +84,82 @@ namespace osu.Game.Tests.Visual.SongSelect
waitForSelection(set_count, 3);
}
[TestCase(true)]
[TestCase(false)]
public void TestTraversalBeyondVisible(bool forwards)
{
var sets = new List<BeatmapSetInfo>();
const int total_set_count = 200;
for (int i = 0; i < total_set_count; i++)
sets.Add(createTestBeatmapSet(i + 1));
loadBeatmaps(sets);
for (int i = 1; i < total_set_count; i += i)
selectNextAndAssert(i);
void selectNextAndAssert(int amount)
{
setSelected(forwards ? 1 : total_set_count, 1);
AddStep($"{(forwards ? "Next" : "Previous")} beatmap {amount} times", () =>
{
for (int i = 0; i < amount; i++)
{
carousel.SelectNext(forwards ? 1 : -1);
}
});
waitForSelection(forwards ? amount + 1 : total_set_count - amount);
}
}
[Test]
public void TestTraversalBeyondVisibleDifficulties()
{
var sets = new List<BeatmapSetInfo>();
const int total_set_count = 20;
for (int i = 0; i < total_set_count; i++)
sets.Add(createTestBeatmapSet(i + 1));
loadBeatmaps(sets);
// Selects next set once, difficulty index doesn't change
selectNextAndAssert(3, true, 2, 1);
// Selects next set 16 times (50 \ 3 == 16), difficulty index changes twice (50 % 3 == 2)
selectNextAndAssert(50, true, 17, 3);
// Travels around the carousel thrice (200 \ 60 == 3)
// continues to select 20 times (200 \ 60 == 20)
// selects next set 6 times (20 \ 3 == 6)
// difficulty index changes twice (20 % 3 == 2)
selectNextAndAssert(200, true, 7, 3);
// All same but in reverse
selectNextAndAssert(3, false, 19, 3);
selectNextAndAssert(50, false, 4, 1);
selectNextAndAssert(200, false, 14, 1);
void selectNextAndAssert(int amount, bool forwards, int expectedSet, int expectedDiff)
{
// Select very first or very last difficulty
setSelected(forwards ? 1 : 20, forwards ? 1 : 3);
AddStep($"{(forwards ? "Next" : "Previous")} difficulty {amount} times", () =>
{
for (int i = 0; i < amount; i++)
carousel.SelectNext(forwards ? 1 : -1, false);
});
waitForSelection(expectedSet, expectedDiff);
}
}
/// <summary>
/// Test filtering
/// </summary>