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Adjust ruleset-specific namespaces
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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{
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public class PathControlPointVisualiser : CompositeDrawable
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{
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private readonly Slider slider;
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private readonly Container<PathControlPointPiece> pieces;
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public PathControlPointVisualiser(Slider slider)
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{
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this.slider = slider;
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InternalChild = pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both };
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slider.ControlPointsChanged += _ => updatePathControlPoints();
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updatePathControlPoints();
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}
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private void updatePathControlPoints()
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{
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while (slider.ControlPoints.Length > pieces.Count)
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pieces.Add(new PathControlPointPiece(slider, pieces.Count));
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while (slider.ControlPoints.Length < pieces.Count)
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pieces.Remove(pieces[pieces.Count - 1]);
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}
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}
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}
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