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Combine DisplayRadius and Scale to DisplaySize
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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@ -15,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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Bindable<Color4> AccentColour { get; }
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Bindable<bool> HyperDash { get; }
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float Rotation { get; }
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float Scale { get; }
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Vector2 DisplaySize { get; }
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float DisplayRotation { get; }
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}
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}
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