Combine DisplayRadius and Scale to DisplaySize

This commit is contained in:
ekrctb
2020-12-10 20:43:01 +09:00
parent e097b6e61c
commit 2634c6b8d9
5 changed files with 24 additions and 22 deletions

View File

@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Catch.UI
if (result.IsHit)
{
var positionInStack = computePositionInStack(new Vector2(palpableObject.X - X, 0), palpableObject.DisplayRadius);
var positionInStack = computePositionInStack(new Vector2(palpableObject.X - X, 0), palpableObject.DisplaySize.X / 2);
placeCaughtObject(palpableObject, positionInStack);