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Fix missing logo
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@ -1,9 +1,17 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Textures;
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namespace osu.Game.Tournament.Screens.Showcase
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{
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public class ShowcaseScreen : BeatmapInfoScreen
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{
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Add(new TournamentLogo());
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}
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}
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}
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33
osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs
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33
osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs
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@ -0,0 +1,33 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using OpenTK;
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namespace osu.Game.Tournament.Screens.Showcase
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{
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public class TournamentLogo : CompositeDrawable
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{
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public TournamentLogo()
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{
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RelativeSizeAxes = Axes.X;
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Height = 100;
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Margin = new MarginPadding { Vertical = 5 };
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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InternalChild = new Sprite
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{
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Texture = textures.Get("game-screen-logo"),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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FillMode = FillMode.Fit,
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RelativeSizeAxes = Axes.Both,
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Size = Vector2.One
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};
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}
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}
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}
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