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Update framework and add "Async" suffix to asynchronous methods
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@ -21,7 +21,7 @@ namespace osu.Desktop.VisualTests
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{
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base.LoadComplete();
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(new BackgroundScreenDefault() { Depth = 10 }).Preload(this, AddInternal);
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(new BackgroundScreenDefault() { Depth = 10 }).LoadAsync(this, AddInternal);
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// Have to construct this here, rather than in the constructor, because
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// we depend on some dependencies to be loaded within OsuGameBase.load().
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