Merge pull request #18127 from jai-x/new-chat-drawable-channel

Update new chat overlay day separator colours and spacing
This commit is contained in:
Dean Herbert
2022-05-13 00:30:13 +09:00
committed by GitHub
5 changed files with 126 additions and 25 deletions

View File

@ -155,9 +155,8 @@ namespace osu.Game.Online.Chat
{ {
public Func<Message, ChatLine> CreateChatLineAction; public Func<Message, ChatLine> CreateChatLineAction;
protected override ChatLine CreateChatLine(Message m) => CreateChatLineAction(m); [Resolved]
private OsuColour colours { get; set; }
protected override DaySeparator CreateDaySeparator(DateTimeOffset time) => new CustomDaySeparator(time);
public StandAloneDrawableChannel(Channel channel) public StandAloneDrawableChannel(Channel channel)
: base(channel) : base(channel)
@ -170,23 +169,16 @@ namespace osu.Game.Online.Chat
ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 }; ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 };
} }
private class CustomDaySeparator : DaySeparator protected override ChatLine CreateChatLine(Message m) => CreateChatLineAction(m);
{
public CustomDaySeparator(DateTimeOffset time)
: base(time)
{
}
[BackgroundDependencyLoader] protected override Drawable CreateDaySeparator(DateTimeOffset time) => new DaySeparator(time)
private void load(OsuColour colours)
{ {
Colour = colours.Yellow; TextSize = 14,
TextSize = 14; Colour = colours.Yellow,
LineHeight = 1; LineHeight = 1,
Padding = new MarginPadding { Horizontal = 10 }; Padding = new MarginPadding { Horizontal = 10 },
Margin = new MarginPadding { Vertical = 5 }; Margin = new MarginPadding { Vertical = 5 },
} };
}
} }
protected class StandAloneMessage : ChatLine protected class StandAloneMessage : ChatLine

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@ -0,0 +1,109 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat
{
public class ChatOverlayDrawableChannel : DrawableChannel
{
public ChatOverlayDrawableChannel(Channel channel)
: base(channel)
{
}
[BackgroundDependencyLoader]
private void load()
{
ChatLineFlow.Padding = new MarginPadding(0);
}
protected override Drawable CreateDaySeparator(DateTimeOffset time) => new ChatOverlayDaySeparator(time);
private class ChatOverlayDaySeparator : Container
{
private readonly DateTimeOffset time;
public ChatOverlayDaySeparator(DateTimeOffset time)
{
this.time = time;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Horizontal = 15, Vertical = 20 };
Child = new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.Absolute, 200),
new Dimension(GridSizeMode.Absolute, 15),
new Dimension(),
},
Content = new[]
{
new[]
{
new GridContainer
{
RelativeSizeAxes = Axes.Both,
ColumnDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 15),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new[]
{
new Circle
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.X,
Height = 2,
},
Drawable.Empty(),
new OsuSpriteText
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Text = time.ToLocalTime().ToString("dd MMMM yyyy").ToUpper(),
Font = OsuFont.Torus.With(size: 15, weight: FontWeight.SemiBold),
Colour = colourProvider.Content1,
},
},
},
},
Drawable.Empty(),
new Circle
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.X,
Height = 2,
},
},
},
};
}
}
}
}

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@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Chat
private Container searchIconContainer = null!; private Container searchIconContainer = null!;
private ChatTextBox chatTextBox = null!; private ChatTextBox chatTextBox = null!;
private const float chatting_text_width = 240; private const float chatting_text_width = 220;
private const float search_icon_width = 40; private const float search_icon_width = 40;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

View File

@ -121,10 +121,10 @@ namespace osu.Game.Overlays.Chat
protected virtual ChatLine CreateChatLine(Message m) => new ChatLine(m); protected virtual ChatLine CreateChatLine(Message m) => new ChatLine(m);
protected virtual DaySeparator CreateDaySeparator(DateTimeOffset time) => new DaySeparator(time) protected virtual Drawable CreateDaySeparator(DateTimeOffset time) => new DaySeparator(time)
{ {
Margin = new MarginPadding { Vertical = 10 },
Colour = colours.ChatBlue.Lighten(0.7f), Colour = colours.ChatBlue.Lighten(0.7f),
Margin = new MarginPadding { Vertical = 10 },
}; };
private void newMessagesArrived(IEnumerable<Message> newMessages) => Schedule(() => private void newMessagesArrived(IEnumerable<Message> newMessages) => Schedule(() =>

View File

@ -37,7 +37,7 @@ namespace osu.Game.Overlays
private LoadingLayer loading = null!; private LoadingLayer loading = null!;
private ChannelListing channelListing = null!; private ChannelListing channelListing = null!;
private ChatTextBar textBar = null!; private ChatTextBar textBar = null!;
private Container<DrawableChannel> currentChannelContainer = null!; private Container<ChatOverlayDrawableChannel> currentChannelContainer = null!;
private readonly BindableFloat chatHeight = new BindableFloat(); private readonly BindableFloat chatHeight = new BindableFloat();
@ -117,7 +117,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4, Colour = colourProvider.Background4,
}, },
currentChannelContainer = new Container<DrawableChannel> currentChannelContainer = new Container<ChatOverlayDrawableChannel>
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
@ -249,7 +249,7 @@ namespace osu.Game.Overlays
textBar.ShowSearch.Value = false; textBar.ShowSearch.Value = false;
loading.Show(); loading.Show();
LoadComponentAsync(new DrawableChannel(newChannel), loaded => LoadComponentAsync(new ChatOverlayDrawableChannel(newChannel), loaded =>
{ {
currentChannelContainer.Clear(); currentChannelContainer.Clear();
currentChannelContainer.Add(loaded); currentChannelContainer.Add(loaded);