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Set HasPassword correctly in the response room
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@ -127,6 +127,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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var responseRoom = new Room();
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responseRoom.CopyFrom(room);
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responseRoom.HasPassword.Value = !string.IsNullOrEmpty(responseRoom.Password.Value);
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responseRoom.Password.Value = null;
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if (!withParticipants)
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responseRoom.RecentParticipants.Clear();
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