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Fix remaining issues
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@ -26,12 +26,14 @@ namespace osu.Game.Overlays.BeatmapSet
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private readonly SuccessRate successRate;
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private BeatmapSetInfo beatmapSet;
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public BeatmapSetInfo BeatmapSet
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{
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get { return beatmapSet; }
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set
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{
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if (value == beatmapSet) return;
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beatmapSet = value;
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updateDisplay();
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