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Fix remaining issues
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@ -125,6 +125,7 @@ namespace osu.Game.Rulesets.Objects
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{
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if (isInitialised)
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return;
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isInitialised = true;
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controlPoints = controlPoints ?? Array.Empty<Vector2>();
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@ -280,6 +281,7 @@ namespace osu.Game.Rulesets.Objects
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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return obj is SliderPath other && Equals(other);
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}
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}
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