mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Fix remaining issues
This commit is contained in:
@ -26,12 +26,12 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
||||
|
||||
// Consider all non-timing points as the same type
|
||||
cpi.SamplePoints.Select(c => (ControlPoint)c)
|
||||
.Concat(cpi.EffectPoints)
|
||||
.Concat(cpi.DifficultyPoints)
|
||||
.Distinct()
|
||||
// Non-timing points should not be added where there are timing points
|
||||
.Where(c => cpi.TimingPointAt(c.Time).Time != c.Time)
|
||||
.ForEach(addNonTimingPoint);
|
||||
.Concat(cpi.EffectPoints)
|
||||
.Concat(cpi.DifficultyPoints)
|
||||
.Distinct()
|
||||
// Non-timing points should not be added where there are timing points
|
||||
.Where(c => cpi.TimingPointAt(c.Time).Time != c.Time)
|
||||
.ForEach(addNonTimingPoint);
|
||||
}
|
||||
|
||||
private void addTimingPoint(ControlPoint controlPoint) => Add(new TimingPointVisualisation(controlPoint));
|
||||
|
Reference in New Issue
Block a user