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Fix remaining issues
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@ -68,6 +68,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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if (currentTool == value)
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return;
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currentTool = value;
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refreshTool();
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@ -188,6 +189,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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if (!(x is SelectionBlueprint xBlueprint) || !(y is SelectionBlueprint yBlueprint))
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return base.Compare(x, y);
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return Compare(xBlueprint, yBlueprint);
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}
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