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Fix remaining issues
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@ -43,12 +43,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
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private bool tracking;
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public bool Tracking
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{
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get { return tracking; }
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set
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{
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if (value == tracking) return;
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tracking = value;
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background.FadeTo(tracking ? tracking_alpha : idle_alpha, 100);
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@ -56,12 +58,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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}
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private bool complete;
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public bool Complete
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{
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get { return complete; }
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set
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{
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if (value == complete) return;
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complete = value;
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updateCompleteTick();
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