Merge branch 'master' into fix-taiko-rewind

This commit is contained in:
Dan Balasescu
2018-06-25 16:08:52 +09:00
committed by GitHub
153 changed files with 3468 additions and 1492 deletions

View File

@ -89,6 +89,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
SecondHitAllowed = false;
validKeyPressed = false;
UnproxyContent();
this.Delay(HitObject.HitWindows.HalfWindowFor(HitResult.Miss)).Expire();
break;
case ArmedState.Miss:
@ -96,6 +97,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
.Expire();
break;
case ArmedState.Hit:
// If we're far enough away from the left stage, we should bring outselves in front of it
if (X >= -0.05f)
ProxyContent();
var flash = circlePiece?.FlashBox;
if (flash != null)
{